CHLTVServer::RunFrame
0x00173800 · 831 bytes · __thiscall
_ZN11CHLTVServer8RunFrameEv
Decompiled
undefined (1 param)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* CHLTVServer::RunFrame() */
void __thiscall CHLTVServer::RunFrame(CHLTVServer *this)
{
CBaseServer *this_00;
uint *puVar1;
int iVar2;
char cVar3;
int iVar4;
CSteam3Server *this_01;
longdouble lVar5;
undefined4 local_24;
undefined4 local_20;
undefined4 local_18;
undefined4 local_14;
int local_10;
local_24 = 0;
local_20 = 0;
if (_Plat_SetBenchmarkMode == 0) {
local_10 = 0;
}
else {
(**(code **)(_Plat_SetBenchmarkMode + 0x50))
(_Plat_SetBenchmarkMode,&local_24,0,0,0,0,"/data/src/engine/./hltvserver.cpp",0x605,
&RunFrame()::tm_fmt,"(%s)%s",&DAT_002b07c7,"CHLTVServer::RunFrame");
local_10 = _Plat_SetBenchmarkMode;
}
iVar2 = _DAT_0040b9d4;
local_18 = local_24;
local_14 = local_20;
/* try { // try from 001739ae to 00173a0e has its CatchHandler @ 00173b5f */
if (((_DAT_0040b028 != 0) || (DAT_0040b02c == '\0')) &&
(iVar4 = ThreadGetCurrentId(), iVar2 == iVar4)) {
if ((char *)*_DAT_0040b030 != "CHLTVServer::RunFrame") {
_DAT_0040b030 =
(int *)CVProfNode::GetSubNode((char *)_DAT_0040b030,0x2b18d7,(char *)0x0,0x2b07c7);
}
puVar1 = (uint *)(_DAT_0040b0bc + 4 + _DAT_0040b030[0x1c] * 8);
*puVar1 = *puVar1 | 4;
CVProfNode::EnterScope();
DAT_0040b02c = '\0';
}
/* try { // try from 001738b3 to 00173948 has its CatchHandler @ 00173b74 */
lVar5 = (longdouble)Plat_FloatTime();
NET_RunFrame((double)lVar5);
if (0 < *(int *)(this + 0x274)) {
NET_ProcessSocket(*(int *)(this + 0x220),(IConnectionlessPacketHandler *)(this + 0x218));
CHLTVClientState::RunFrame((CHLTVClientState *)(this + 0x214));
CHLTVClientState::SendPacket((CHLTVClientState *)(this + 0x214));
}
this_00 = (CBaseServer *)(this + 4);
cVar3 = (**(code **)(*(int *)(this + 4) + 0x58))(this_00);
if (cVar3 != '\0') {
if (0.0 < host_frametime) {
*(float *)(this + 0x5384) = 0.01 / host_frametime + *(float *)(this + 0x5384) * 0.99;
}
cVar3 = (**(code **)(*(int *)this + 0x78))(this);
if (cVar3 == '\0') {
/* try { // try from 00173a7b to 00173ab3 has its CatchHandler @ 00173b74 */
UpdateTick(this);
CBaseServer::RunFrame(this_00);
UpdateStats(this);
(**(code **)(*(int *)this + 0xb8))(this);
if (DAT_003b7f64 < 2) {
/* try { // try from 00173b18 to 00173b24 has its CatchHandler @ 00173b74 */
this_01 = (CSteam3Server *)Steam3Server();
CSteam3Server::RunFrame(this_01);
}
CBaseServer::UpdateMasterServer(this_00);
iVar2 = _DAT_0040b9d4;
if (((DAT_0040b02c == '\0') || (_DAT_0040b028 != 0)) &&
(iVar4 = ThreadGetCurrentId(), iVar2 == iVar4)) {
cVar3 = CVProfNode::ExitScope();
if (cVar3 != '\0') {
_DAT_0040b030 = (int *)_DAT_0040b030[0x19];
}
DAT_0040b02c = _DAT_0040b030 == (int *)0x40b034;
}
if (local_10 == 0) {
return;
}
(**(code **)(local_10 + 0x54))(local_10,local_18,local_14,0,0,0);
return;
}
}
iVar2 = _DAT_0040b9d4;
if (((DAT_0040b02c == '\0') || (_DAT_0040b028 != 0)) &&
(iVar4 = ThreadGetCurrentId(), iVar2 == iVar4)) {
cVar3 = CVProfNode::ExitScope();
if (cVar3 != '\0') {
_DAT_0040b030 = (int *)_DAT_0040b030[0x19];
}
DAT_0040b02c = _DAT_0040b030 == (int *)0x40b034;
}
if (local_10 != 0) {
(**(code **)(local_10 + 0x54))(local_10,local_18,local_14,0,0,0);
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.