GCSDK::CRecordInfo::CalculateChecksum
0x000940f0 · 517 bytes · __thiscall
_ZN5GCSDK11CRecordInfo17CalculateChecksumEv
Decompiled
undefined (1 param)
/* GCSDK::CRecordInfo::CalculateChecksum() */
void __thiscall GCSDK::CRecordInfo::CalculateChecksum(CRecordInfo *this)
{
pthread_mutex_t *__mutex;
ushort uVar1;
int iVar2;
short *psVar3;
ushort *puVar4;
CColumnInfo *this_00;
uint uVar5;
ulong local_24;
undefined4 local_20 [4];
__mutex = (pthread_mutex_t *)(this + 0x118);
pthread_mutex_lock(__mutex);
if (this[0xe3] != (CRecordInfo)0x0) {
pthread_mutex_unlock(__mutex);
return;
}
if (this[0xe2] == (CRecordInfo)0x0) {
BuildColumnNameIndex(this);
}
/* try { // try from 0009412d to 000942f7 has its CatchHandler @ 00094313 */
CRC32_Init(&local_24);
uVar1 = *(ushort *)(this + 0xb4);
do {
uVar5 = (uint)uVar1;
if ((CUtlRBTree<CUtlMap<char_const*,int,unsigned_short>::Node_t,unsigned_short,CUtlMap<char_const*,int,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel == '\0') &&
(iVar2 = __cxa_guard_acquire(&CUtlRBTree<CUtlMap<char_const*,int,unsigned_short>::Node_t,unsigned_short,CUtlMap<char_const*,int,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel), iVar2 != 0)) {
CUtlRBTree<CUtlMap<char_const*,int,unsigned_short>::Node_t,unsigned_short,CUtlMap<char_const*,int,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel = 0xffff;
DAT_000d28da = 0xffff;
DAT_000d28dc = 0xffff;
__cxa_guard_release(&CUtlRBTree<CUtlMap<char_const*,int,unsigned_short>::Node_t,unsigned_short,CUtlMap<char_const*,int,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel);
if (uVar1 == 0xffff) goto LAB_000941e8;
LAB_0009415a:
psVar3 = (short *)(uVar5 * 0x10 + *(int *)(this + 0xa8));
}
else {
if (uVar1 != 0xffff) goto LAB_0009415a;
LAB_000941e8:
psVar3 = &CUtlRBTree<CUtlMap<char_const*,int,unsigned_short>::Node_t,unsigned_short,CUtlMap<char_const*,int,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel;
}
if (*psVar3 == -1) {
for (; uVar5 != 0xffff; uVar5 = uVar5 & 0xffff) {
this_00 = (CColumnInfo *)
(*(int *)(uVar5 * 0x10 + *(int *)(this + 0xa8) + 0xc) * 0xa0 +
*(int *)(this + 0x90));
CColumnInfo::CalculateChecksum(this_00);
local_20[0] = *(undefined4 *)(this_00 + 0x98);
CRC32_ProcessBuffer(&local_24,local_20,4);
uVar5 = CUtlRBTree<CUtlMap<char_const*,int,unsigned_short>::Node_t,unsigned_short,CUtlMap<char_const*,int,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::NextInorder((CUtlRBTree<CUtlMap<char_const*,int,unsigned_short>::Node_t,unsigned_short,CUtlMap<char_const*,int,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
*)(this + 0xa4),(ushort)uVar5);
}
CRC32_Final(&local_24);
this[0xe3] = (CRecordInfo)0x1;
*(ulong *)(this + 0xe4) = local_24;
pthread_mutex_unlock(__mutex);
return;
}
if (CUtlRBTree<CUtlMap<char_const*,int,unsigned_short>::Node_t,unsigned_short,CUtlMap<char_const*,int,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel == '\0') {
iVar2 = __cxa_guard_acquire(&CUtlRBTree<CUtlMap<char_const*,int,unsigned_short>::Node_t,unsigned_short,CUtlMap<char_const*,int,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel);
if (iVar2 != 0) {
DAT_000d28da = 0xffff;
CUtlRBTree<CUtlMap<char_const*,int,unsigned_short>::Node_t,unsigned_short,CUtlMap<char_const*,int,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel = 0xffff;
DAT_000d28dc = 0xffff;
__cxa_guard_release(&CUtlRBTree<CUtlMap<char_const*,int,unsigned_short>::Node_t,unsigned_short,CUtlMap<char_const*,int,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel);
}
if (uVar1 != 0xffff) goto LAB_00094189;
LAB_000942a9:
puVar4 = &CUtlRBTree<CUtlMap<char_const*,int,unsigned_short>::Node_t,unsigned_short,CUtlMap<char_const*,int,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel;
}
else {
if (uVar1 == 0xffff) goto LAB_000942a9;
LAB_00094189:
puVar4 = (ushort *)(uVar5 * 0x10 + *(int *)(this + 0xa8));
}
uVar1 = *puVar4;
} while( true );
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
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Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.