CMatchEventsSubscription::BroadcastEvent
0x0005cb70 · 534 bytes · __thiscall
_ZN24CMatchEventsSubscription14BroadcastEventEP9KeyValues
Decompiled
undefined (2 params)
/* CMatchEventsSubscription::BroadcastEvent(KeyValues*) */
void __thiscall
CMatchEventsSubscription::BroadcastEvent(CMatchEventsSubscription *this,KeyValues *param_1)
{
int *piVar1;
undefined4 *puVar2;
undefined4 uVar3;
KeyValues *pKVar4;
char *pcVar5;
int iVar6;
int iVar7;
int local_20 [4];
pcVar5 = (char *)KeyValues::GetName(param_1);
iVar6 = _V_stricmp("OnNetLanConnectionlessPacket",pcVar5);
if ((iVar6 == 0) && (iVar6 = KeyValues::GetPtr(param_1,"rawpkt",(void *)0x0), iVar6 != 0)) {
KeyValues::deleteThis();
(**(code **)(*(int *)g_pConnectionlessLanMgr + 8))(g_pConnectionlessLanMgr,iVar6);
return;
}
pKVar4 = param_1;
if ((this[0x40] != (CMatchEventsSubscription)0x0) && (this[0x41] == (CMatchEventsSubscription)0x0)
) {
CUtlVector<KeyValues*,CUtlMemory<KeyValues*,int>>::InsertBefore
((CUtlVector<KeyValues*,CUtlMemory<KeyValues*,int>> *)(this + 0x44),
*(int *)(this + 0x50),¶m_1);
return;
}
this[0x40] = (CMatchEventsSubscription)0x1;
/* try { // try from 0005cbd0 to 0005cc7c has its CatchHandler @ 0005cd93 */
CUtlVector<KeyValues*,CUtlMemory<KeyValues*,int>>::InsertBefore
((CUtlVector<KeyValues*,CUtlMemory<KeyValues*,int>> *)(this + 0x6c),0,¶m_1);
(**(code **)(*(int *)g_pMMF + 0x40))(g_pMMF,param_1);
local_20[0] = 0;
CUtlVector<int,CUtlMemory<int,int>>::InsertBefore
((CUtlVector<int,CUtlMemory<int,int>> *)(this + 0x2c),*(int *)(this + 0x38),local_20);
iVar6 = *(int *)(this + 0x38) + -1;
iVar7 = *(int *)(*(int *)(this + 0x2c) + iVar6 * 4);
if (iVar7 < *(int *)(this + 0x10)) {
do {
puVar2 = *(undefined4 **)(*(int *)(this + 4) + iVar7 * 4);
(**(code **)*puVar2)(puVar2,param_1);
piVar1 = (int *)(*(int *)(this + 0x2c) + -4 + *(int *)(this + 0x38) * 4);
*piVar1 = *piVar1 + 1;
iVar6 = *(int *)(this + 0x38) + -1;
iVar7 = *(int *)(*(int *)(this + 0x2c) + iVar6 * 4);
} while (iVar7 < *(int *)(this + 0x10));
}
*(int *)(this + 0x38) = iVar6;
this[0x40] = (CMatchEventsSubscription)0x0;
if (*(int *)(this + 0x50) < 1) {
if (0 < *(int *)(this + 100)) {
iVar6 = 0;
do {
/* try { // try from 0005ccb1 to 0005ccb5 has its CatchHandler @ 0005cd93 */
KeyValues::deleteThis();
iVar6 = iVar6 + 1;
} while (iVar6 < *(int *)(this + 100));
}
*(undefined4 *)(this + 100) = 0;
CUtlMemory<KeyValues*,int>::Purge((CUtlMemory<KeyValues*,int> *)(this + 0x58));
*(undefined4 *)(this + 0x78) = 0;
*(undefined4 *)(this + 0x68) = *(undefined4 *)(this + 0x58);
CUtlMemory<KeyValues*,int>::Purge((CUtlMemory<KeyValues*,int> *)(this + 0x6c));
*(undefined4 *)(this + 0x7c) = *(undefined4 *)(this + 0x6c);
if (pKVar4 != (KeyValues *)0x0) {
KeyValues::deleteThis();
return;
}
}
else {
puVar2 = *(undefined4 **)(this + 0x44);
iVar6 = 0;
iVar7 = *(int *)(this + 0x50) + -1;
uVar3 = *puVar2;
if (iVar7 != 0) {
/* try { // try from 0005cd83 to 0005cd87 has its CatchHandler @ 0005cd93 */
_V_memmove(puVar2,puVar2 + 1,iVar7 * 4);
iVar6 = *(int *)(this + 0x50) + -1;
}
*(int *)(this + 0x50) = iVar6;
(**(code **)(*(int *)this + 8))(this,uVar3);
if (pKVar4 != (KeyValues *)0x0) {
KeyValues::deleteThis();
}
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.