CVProfRecorder::Record_Start
0x002354b0 · 735 bytes · __thiscall
_ZN14CVProfRecorder12Record_StartEPKc
Decompiled
undefined (2 params)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* CVProfRecorder::Record_Start(char const*) */
undefined4 __thiscall CVProfRecorder::Record_Start(CVProfRecorder *this,char *param_1)
{
char *pcVar1;
int iVar2;
undefined4 uVar3;
char *pcVar4;
int in_GS_OFFSET;
undefined4 local_220;
undefined4 local_21c;
undefined1 local_218 [4];
undefined1 local_214;
undefined1 local_213;
undefined1 local_212;
undefined1 local_211;
char local_210 [512];
int local_10;
local_10 = *(int *)(in_GS_OFFSET + 0x14);
if ((*(int *)(this + 0x19e0) - 1U < 2) && (*(int *)(this + 0x19e4) != 0)) {
if (*(int *)(this + 0x19e0) == 1) {
*(int *)(this + 0x1a04) = *(int *)(this + 0x1a04) + 1;
}
(**(code **)(*(int *)(g_pFileSystem + 4) + 0xc))(g_pFileSystem + 4,*(int *)(this + 0x19e4));
}
*(undefined4 *)(this + 0x19e0) = 0;
*(undefined4 *)(this + 0x19e4) = 0;
*(undefined4 *)(this + 0x19ec) = 0xffffffff;
this[0x19fc] = (CVProfRecorder)0x1;
g_pVProfileForDisplay = &g_VProfCurrentProfile;
CVProfile::Term();
pcVar1 = strchr(param_1,0x2e);
pcVar4 = param_1;
if (pcVar1 == (char *)0x0) {
pcVar4 = local_210;
V_snprintf(pcVar4,0x200,"%s.vprof",param_1);
}
*(undefined4 *)(this + 0x19e8) = 0xffffffff;
iVar2 = (**(code **)(*(int *)(g_pFileSystem + 4) + 8))(g_pFileSystem + 4,pcVar4,&DAT_002a5c80,0);
*(undefined4 *)(this + 0x19e0) = 1;
*(int *)(this + 0x19e4) = iVar2;
uVar3 = 0;
if (iVar2 != 0) {
local_220 = 1;
if (((byte)this[0x1a0c] & 1) == 0) {
(**(code **)(*(int *)(g_pFileSystem + 4) + 4))(g_pFileSystem + 4,&local_220,4,iVar2);
}
else {
local_214 = 0;
local_213 = 0;
local_212 = 0;
local_211 = 1;
_V_memcpy(local_218,&local_214,4);
(**(code **)(*(int *)(g_pFileSystem + 4) + 4))
(g_pFileSystem + 4,local_218,4,*(undefined4 *)(this + 0x19e4));
}
local_21c = _DAT_0040b0ac;
uVar3 = local_21c;
if (((byte)this[0x1a0c] & 1) == 0) {
(**(code **)(*(int *)(g_pFileSystem + 4) + 4))
(g_pFileSystem + 4,&local_21c,4,*(undefined4 *)(this + 0x19e4));
}
else {
local_21c._3_1_ = (undefined1)((uint)_DAT_0040b0ac >> 0x18);
local_214 = local_21c._3_1_;
local_21c._2_1_ = (undefined1)((uint)_DAT_0040b0ac >> 0x10);
local_213 = local_21c._2_1_;
local_21c._1_1_ = (undefined1)((uint)_DAT_0040b0ac >> 8);
local_212 = local_21c._1_1_;
local_21c._0_1_ = (undefined1)_DAT_0040b0ac;
local_211 = (undefined1)local_21c;
local_21c = uVar3;
_V_memcpy(local_218,&local_214,4);
(**(code **)(*(int *)(g_pFileSystem + 4) + 4))
(g_pFileSystem + 4,local_218,4,*(undefined4 *)(this + 0x19e4));
}
*(int *)(this + 0x1a00) = *(int *)(this + 0x1a00) + 1;
uVar3 = Cbuf_GetCurrentPlayer();
Cbuf_AddText(uVar3,"vprof_on\n",0);
uVar3 = 1;
}
if (local_10 == *(int *)(in_GS_OFFSET + 0x14)) {
return uVar3;
}
/* WARNING: Subroutine does not return */
__stack_chk_fail();
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.