CVEngineServer::SentenceGroupPick
0x0022c380 · 57 bytes · __cdecl
_ZN14CVEngineServer17SentenceGroupPickEiPci
Decompiled
undefined (3 params)
/* CVEngineServer::SentenceGroupPick(int, char*, int) */
void CVEngineServer::SentenceGroupPick(int param_1,char *param_2,int param_3)
{
if (param_3 == 0) {
Sys_Error("SentenceGroupPick with NULL name\n");
}
VOX_GroupPick();
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.