CVEngineServer::ChangeLevel
0x0022b7e0 · 320 bytes · __thiscall
_ZN14CVEngineServer11ChangeLevelEPKcS1_
Decompiled
undefined (3 params)
/* CVEngineServer::ChangeLevel(char const*, char const*) */
void __thiscall CVEngineServer::ChangeLevel(CVEngineServer *this,char *param_1,char *param_2)
{
char cVar1;
int iVar2;
int in_GS_OFFSET;
char local_320 [256];
char local_220 [256];
char local_120 [256];
int local_20;
local_20 = *(int *)(in_GS_OFFSET + 0x14);
if (ChangeLevel(char_const*,char_const*)::last_spawncount == DAT_003b8068) goto LAB_0022b8b0;
ChangeLevel(char_const*,char_const*)::last_spawncount = DAT_003b8068;
if (param_1 == (char *)0x0) {
Sys_Error("CVEngineServer::Changelevel with NULL s1\n");
}
cVar1 = Cbuf_EscapeCommandArg(param_1,local_220,0x100);
if (cVar1 == '\0') {
LAB_0022b8d0:
Warning("Illegal map name in ChangeLevel\n");
}
else {
if (param_2 == (char *)0x0) {
iVar2 = V_snprintf(local_320,0x100,"changelevel %s\n",local_220);
}
else {
cVar1 = Cbuf_EscapeCommandArg(param_2,local_120,0x100);
if (cVar1 == '\0') goto LAB_0022b8d0;
iVar2 = V_snprintf(local_320,0x100,"changelevel2 %s %s\n",local_220,local_120);
}
if (iVar2 - 1U < 0xff) {
Cbuf_AddText(4,local_320,0);
}
else {
Warning("Paramter overflow in ChangeLevel\n");
}
}
LAB_0022b8b0:
if (local_20 == *(int *)(in_GS_OFFSET + 0x14)) {
return;
}
/* WARNING: Subroutine does not return */
__stack_chk_fail();
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.