L L4D2node

CServerRemoteAccess::RequestValue

0x0020f660 · 678 bytes · __thiscall

_ZN19CServerRemoteAccess12RequestValueEjiPKc

Decompiled

undefined (4 params)

/* CServerRemoteAccess::RequestValue(unsigned int, int, char const*) */

void __thiscall
CServerRemoteAccess::RequestValue(CServerRemoteAccess *this,uint param_1,int param_2,char *param_3)

{
  char cVar1;
  int iVar2;
  CUtlBuffer *this_00;
  void *pvVar3;
  undefined1 local_68;
  undefined1 uStack_67;
  undefined1 uStack_66;
  undefined1 uStack_65;
  undefined1 local_64;
  undefined1 local_63;
  undefined1 local_62;
  undefined1 local_61;
  undefined1 local_60;
  undefined1 local_5f;
  undefined1 local_5e;
  undefined1 local_5d;
  undefined4 local_5c;
  undefined1 local_58;
  undefined1 local_57;
  undefined1 local_56;
  undefined1 local_55;
  void *local_54 [4];
  int local_44;
  
  CUtlBuffer::CUtlBuffer((CUtlBuffer *)local_54,0,0x100,1);
                    /* try { // try from 0020f69d to 0020f91e has its CatchHandler @ 0020f924 */
  LookupValue(this,param_3,(CUtlBuffer *)local_54);
  iVar2 = CUtlLinkedList<CServerRemoteAccess::DataResponse_t,int,false,int,CUtlMemory<UtlLinkedListElem_t<CServerRemoteAccess::DataResponse_t,int>,int>>
          ::InsertBefore((CUtlLinkedList<CServerRemoteAccess::DataResponse_t,int,false,int,CUtlMemory<UtlLinkedListElem_t<CServerRemoteAccess::DataResponse_t,int>,int>>
                          *)(this + 4),-1);
  *(uint *)(*(int *)(this + 4) + 0x38 + iVar2 * 0x44) = param_1;
  this_00 = (CUtlBuffer *)(iVar2 * 0x44 + *(int *)(this + 4));
  if (((byte)this_00[0x15] & 1) == 0) {
    cVar1 = CUtlBuffer::CheckPut(this_00,4);
    if (cVar1 != '\0') {
      if (((byte)this_00[0x34] & 1) == 0) {
        *(int *)(*(int *)this_00 + (*(int *)(this_00 + 0x10) - *(int *)(this_00 + 0x20))) = param_2;
        iVar2 = *(int *)(this_00 + 0x10);
      }
      else {
        iVar2 = *(int *)(this_00 + 0x10);
        pvVar3 = (void *)((iVar2 - *(int *)(this_00 + 0x20)) + *(int *)this_00);
        if (pvVar3 != (void *)0x0) {
          uStack_65 = (undefined1)((uint)param_2 >> 0x18);
          local_64 = uStack_65;
          uStack_66 = (undefined1)((uint)param_2 >> 0x10);
          local_63 = uStack_66;
          uStack_67 = (undefined1)((uint)param_2 >> 8);
          local_62 = uStack_67;
          local_68 = (undefined1)param_2;
          local_61 = local_68;
          _V_memcpy(pvVar3,&local_64,4);
          iVar2 = *(int *)(this_00 + 0x10);
        }
      }
      *(int *)(this_00 + 0x10) = iVar2 + 4;
      CUtlBuffer::AddNullTermination(this_00);
    }
  }
  else {
    CUtlBuffer::Printf(this_00,"%d",param_2);
  }
  if (((byte)this_00[0x15] & 1) == 0) {
    cVar1 = CUtlBuffer::CheckPut(this_00,4);
    if (cVar1 != '\0') {
      if (((byte)this_00[0x34] & 1) == 0) {
        *(undefined4 *)(*(int *)this_00 + (*(int *)(this_00 + 0x10) - *(int *)(this_00 + 0x20))) = 0
        ;
        iVar2 = *(int *)(this_00 + 0x10);
      }
      else {
        iVar2 = *(int *)(this_00 + 0x10);
        pvVar3 = (void *)((iVar2 - *(int *)(this_00 + 0x20)) + *(int *)this_00);
        if (pvVar3 != (void *)0x0) {
          local_60 = 0;
          local_5f = 0;
          local_5e = 0;
          local_5d = 0;
          _V_memcpy(pvVar3,&local_60,4);
          iVar2 = *(int *)(this_00 + 0x10);
        }
      }
      *(int *)(this_00 + 0x10) = iVar2 + 4;
      CUtlBuffer::AddNullTermination(this_00);
    }
  }
  else {
    CUtlBuffer::Printf(this_00,"%d",0);
  }
  CUtlBuffer::PutString(this_00,param_3);
  iVar2 = local_44;
  if (((byte)this_00[0x15] & 1) == 0) {
    local_5c = local_44;
    cVar1 = CUtlBuffer::CheckPut(this_00,4);
    if (cVar1 != '\0') {
      if (((byte)this_00[0x34] & 1) == 0) {
        *(int *)(*(int *)this_00 + (*(int *)(this_00 + 0x10) - *(int *)(this_00 + 0x20))) = iVar2;
        iVar2 = *(int *)(this_00 + 0x10);
      }
      else {
        iVar2 = *(int *)(this_00 + 0x10);
        pvVar3 = (void *)((iVar2 - *(int *)(this_00 + 0x20)) + *(int *)this_00);
        if (pvVar3 != (void *)0x0) {
          local_58 = local_5c._3_1_;
          local_57 = local_5c._2_1_;
          local_56 = local_5c._1_1_;
          local_55 = (undefined1)local_5c;
          _V_memcpy(pvVar3,&local_58,4);
          iVar2 = *(int *)(this_00 + 0x10);
        }
      }
      *(int *)(this_00 + 0x10) = iVar2 + 4;
      CUtlBuffer::AddNullTermination(this_00);
    }
  }
  else {
    CUtlBuffer::Printf(this_00,"%d",local_44);
  }
  if (local_44 != 0) {
    CUtlBuffer::Put(this_00,local_54[0],local_44);
  }
  CUtlMemory<unsigned_char,int>::Purge((CUtlMemory<unsigned_char,int> *)local_54);
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)