NET_ProcessCommandLine
0x001c2390 · 486 bytes · __cdecl
_Z22NET_ProcessCommandLineb
Decompiled
undefined (1 param)
/* NET_ProcessCommandLine(bool) */
void NET_ProcessCommandLine(bool param_1)
{
int *piVar1;
int iVar2;
undefined1 *puVar3;
undefined *puVar4;
undefined4 uVar5;
undefined4 uVar6;
undefined *puVar7;
piVar1 = (int *)CommandLine_Tier0();
iVar2 = (**(code **)(*piVar1 + 0x28))(piVar1,"-nodns");
if (iVar2 != 0) {
net_nodns = 1;
}
piVar1 = (int *)CommandLine_Tier0();
iVar2 = (**(code **)(*piVar1 + 0x28))(piVar1,"-usetcp");
if (iVar2 != 0) {
net_notcp = 0;
}
if (param_1) {
piVar1 = (int *)CommandLine_Tier0();
iVar2 = (**(code **)(*piVar1 + 0x28))(piVar1,"-nohltv");
if (iVar2 == 0) {
piVar1 = (int *)CommandLine_Tier0();
iVar2 = (**(code **)(*piVar1 + 0x28))(piVar1,&DAT_002bbd5a);
if (iVar2 == 0) {
piVar1 = (int *)CommandLine_Tier0();
iVar2 = (**(code **)(*piVar1 + 0x1c))(piVar1,"+tv_port",0);
if (iVar2 == 0) goto LAB_001c23e9;
}
net_hltv = 1;
goto LAB_001c23e9;
}
}
net_hltv = 0;
LAB_001c23e9:
piVar1 = (int *)CommandLine_Tier0();
iVar2 = (**(code **)(*piVar1 + 0x28))(piVar1,"-noip");
if (iVar2 != 0) {
net_noip = 1;
}
puVar3 = (undefined1 *)CommandLine_Tier0();
puVar7 = &DAT_002bbd34;
puVar4 = (undefined *)(**(code **)(*(int *)puVar3 + 0x18))(puVar3,&DAT_002bbd34,0);
if (puVar4 != (undefined *)0x0) {
puVar3 = ipname;
ConVar::SetValue(ipname);
puVar7 = puVar4;
}
uVar5 = *(undefined4 *)(hostport._28_4_ + 0x30);
piVar1 = (int *)CommandLine_Tier0(puVar3,puVar7);
uVar5 = (**(code **)(*piVar1 + 0x1c))(piVar1,"-port",uVar5);
piVar1 = (int *)CommandLine_Tier0();
uVar5 = (**(code **)(*piVar1 + 0x1c))(piVar1,"+port",uVar5);
piVar1 = (int *)CommandLine_Tier0();
uVar6 = (**(code **)(*piVar1 + 0x1c))(piVar1,"+hostport",uVar5);
puVar3 = hostport;
ConVar::SetValue(0x3ac920);
uVar5 = *(undefined4 *)(clientport._28_4_ + 0x30);
piVar1 = (int *)CommandLine_Tier0(puVar3,uVar6);
uVar6 = (**(code **)(*piVar1 + 0x1c))(piVar1,"+clientport",uVar5);
puVar3 = clientport;
ConVar::SetValue(0x3ac800);
uVar5 = *(undefined4 *)(hltvport._28_4_ + 0x30);
piVar1 = (int *)CommandLine_Tier0(puVar3,uVar6);
(**(code **)(*piVar1 + 0x1c))(piVar1,"+tv_port",uVar5);
ConVar::SetValue(0x3ac7a0);
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.