CUtlRBTree<CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::Node_t,unsigned_short,CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>::Insert
0x001ac510 · 560 bytes · __thiscall
_ZN10CUtlRBTreeIN7CUtlMapIN18CNetworkStringDict10CTableItemE23CNetworkStringTableItemtE6Node_tEtNS4_8CKeyLessE10CUtlMemoryI15UtlRBTreeNode_tIS5_tEtEE6InsertERKS5_
Decompiled
undefined (2 params)
/* CUtlRBTree<CUtlMap<CNetworkStringDict::CTableItem, CNetworkStringTableItem, unsigned
short>::Node_t, unsigned short, CUtlMap<CNetworkStringDict::CTableItem, CNetworkStringTableItem,
unsigned short>::CKeyLess, CUtlMemory<UtlRBTreeNode_t<CUtlMap<CNetworkStringDict::CTableItem,
CNetworkStringTableItem, unsigned short>::Node_t, unsigned short>, unsigned short>
>::Insert(CUtlMap<CNetworkStringDict::CTableItem, CNetworkStringTableItem, unsigned
short>::Node_t const&) */
ushort __thiscall
CUtlRBTree<CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::Node_t,unsigned_short,CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Insert(CUtlRBTree<CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::Node_t,unsigned_short,CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
*this,Node_t *param_1)
{
ushort uVar1;
bool bVar2;
char cVar3;
int iVar4;
undefined2 *puVar5;
ushort uVar6;
int iVar7;
int local_24;
ushort local_1e;
uVar1 = *(ushort *)(this + 0x10);
if (*(ushort *)(this + 0x10) == 0xffff) {
local_1e = NewNode(this);
local_24 = (uint)local_1e * 0x34;
puVar5 = (undefined2 *)(local_24 + *(int *)(this + 4));
puVar5[2] = 0xffff;
puVar5[1] = 0xffff;
*puVar5 = 0xffff;
puVar5[3] = 0;
}
else {
do {
uVar6 = uVar1;
iVar7 = (uint)uVar6 * 0x34;
cVar3 = (**(code **)this)(param_1,*(int *)(this + 4) + iVar7 + 8);
if (cVar3 == '\0') {
if ((Links(unsigned_short)::s_Sentinel == '\0') &&
(iVar4 = __cxa_guard_acquire(&Links(unsigned_short)::s_Sentinel), iVar4 != 0)) {
Links(unsigned_short)::s_Sentinel = 0xffff;
DAT_003415e6 = 0xffff;
DAT_003415e8 = 0xffff;
__cxa_guard_release(&Links(unsigned_short)::s_Sentinel);
}
bVar2 = false;
uVar1 = *(ushort *)(*(int *)(this + 4) + 2 + iVar7);
}
else {
if ((Links(unsigned_short)::s_Sentinel == '\0') &&
(iVar4 = __cxa_guard_acquire(&Links(unsigned_short)::s_Sentinel), iVar4 != 0)) {
Links(unsigned_short)::s_Sentinel = 0xffff;
DAT_003415e6 = 0xffff;
DAT_003415e8 = 0xffff;
__cxa_guard_release(&Links(unsigned_short)::s_Sentinel);
}
bVar2 = true;
uVar1 = *(ushort *)(*(int *)(this + 4) + iVar7);
}
} while (uVar1 != 0xffff);
local_1e = NewNode(this);
local_24 = (uint)local_1e * 0x34;
puVar5 = (undefined2 *)(local_24 + *(int *)(this + 4));
puVar5[2] = uVar6;
puVar5[1] = 0xffff;
*puVar5 = 0xffff;
puVar5[3] = 0;
if (uVar6 != 0xffff) {
if (bVar2) {
*(ushort *)(*(int *)(this + 4) + iVar7) = local_1e;
}
else {
*(ushort *)(*(int *)(this + 4) + 2 + iVar7) = local_1e;
}
goto LAB_001ac5f8;
}
}
*(ushort *)(this + 0x10) = local_1e;
LAB_001ac5f8:
InsertRebalance(this,local_1e);
*(short *)(this + 0x12) = *(short *)(this + 0x12) + 1;
local_24 = local_24 + *(int *)(this + 4);
if (local_24 != -8) {
*(undefined4 *)(local_24 + 8) = *(undefined4 *)param_1;
CUtlString::CUtlString((CUtlString *)(local_24 + 0xc),(CUtlString *)(param_1 + 4));
*(undefined4 *)(local_24 + 0x1c) = *(undefined4 *)(param_1 + 0x14);
*(undefined4 *)(local_24 + 0x20) = *(undefined4 *)(param_1 + 0x18);
*(undefined4 *)(local_24 + 0x24) = *(undefined4 *)(param_1 + 0x1c);
*(undefined4 *)(local_24 + 0x28) = *(undefined4 *)(param_1 + 0x20);
*(undefined4 *)(local_24 + 0x2c) = *(undefined4 *)(param_1 + 0x24);
*(undefined4 *)(local_24 + 0x30) = *(undefined4 *)(param_1 + 0x28);
}
return local_1e;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.