L L4D2node

CUtlRBTree<CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::Node_t,unsigned_short,CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>::NewNode

0x001a93a0 · 314 bytes · __thiscall

_ZN10CUtlRBTreeIN7CUtlMapIN18CNetworkStringDict10CTableItemE23CNetworkStringTableItemtE6Node_tEtNS4_8CKeyLessE10CUtlMemoryI15UtlRBTreeNode_tIS5_tEtEE7NewNodeEv

Decompiled

undefined (1 param)

/* CUtlRBTree<CUtlMap<CNetworkStringDict::CTableItem, CNetworkStringTableItem, unsigned
   short>::Node_t, unsigned short, CUtlMap<CNetworkStringDict::CTableItem, CNetworkStringTableItem,
   unsigned short>::CKeyLess, CUtlMemory<UtlRBTreeNode_t<CUtlMap<CNetworkStringDict::CTableItem,
   CNetworkStringTableItem, unsigned short>::Node_t, unsigned short>, unsigned short> >::NewNode()
    */

uint __thiscall
CUtlRBTree<CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::Node_t,unsigned_short,CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::NewNode(CUtlRBTree<CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::Node_t,unsigned_short,CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
          *this)

{
  ushort uVar1;
  undefined *puVar2;
  uint uVar3;
  uint uVar4;
  int iVar5;
  int iVar6;
  uint uVar7;
  
  uVar1 = *(ushort *)(this + 0x14);
  uVar7 = (uint)uVar1;
  if (uVar1 != 0xffff) {
    iVar5 = *(int *)(this + 4);
    puVar2 = (undefined *)((uint)uVar1 * 0x34 + iVar5);
    *(undefined2 *)(this + 0x14) = *(undefined2 *)(puVar2 + 2);
    goto LAB_001a93ce;
  }
  iVar5 = *(int *)(this + 8);
  if ((int)(uint)*(ushort *)(this + 0x16) < iVar5) {
    uVar3 = *(ushort *)(this + 0x16) + 1;
    uVar4 = uVar3 & 0xffff;
    if (iVar5 <= (int)uVar4) {
      uVar3 = uVar7;
      uVar4 = 0xffff;
    }
    if (iVar5 <= (int)uVar4) goto LAB_001a946f;
LAB_001a9437:
    puVar2 = (undefined *)((uVar3 & 0xffff) * 0x34);
    uVar7 = uVar3;
  }
  else {
    iVar6 = 0;
    if (iVar5 < 1) {
      iVar6 = 0xffff;
    }
    uVar3 = (0 < iVar5) - 1;
    if (iVar6 < iVar5) goto LAB_001a9437;
LAB_001a946f:
    CUtlMemory<UtlRBTreeNode_t<CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::Node_t,unsigned_short>,unsigned_short>
    ::Grow((CUtlMemory<UtlRBTreeNode_t<CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::Node_t,unsigned_short>,unsigned_short>
            *)(this + 4),1);
    iVar5 = *(int *)(this + 8);
    if ((int)(uint)*(ushort *)(this + 0x16) < iVar5) {
      uVar3 = *(ushort *)(this + 0x16) + 1;
      uVar4 = uVar3 & 0xffff;
      if ((int)uVar4 < iVar5) {
        puVar2 = (undefined *)(uVar4 * 0x34);
        uVar7 = uVar3;
      }
      else {
        puVar2 = &DAT_0033ffcc;
        uVar4 = 0xffff;
      }
    }
    else {
      uVar4 = 0;
      puVar2 = &DAT_0033ffcc;
      if (iVar5 < 1) {
        uVar4 = 0xffff;
      }
      else {
        puVar2 = (undefined *)0x0;
        uVar7 = 0;
      }
    }
    if (iVar5 <= (int)uVar4) {
      Error("CUtlRBTree overflow!\n");
    }
  }
  iVar5 = *(int *)(this + 4);
  *(short *)(this + 0x16) = (short)uVar7;
  puVar2 = puVar2 + iVar5;
LAB_001a93ce:
  if (puVar2 != (undefined *)0xfffffff8) {
    *(undefined4 *)(puVar2 + 8) = 0xffffffff;
    CUtlString::CUtlString((CUtlString *)(puVar2 + 0xc));
    *(undefined4 *)(puVar2 + 0x1c) = 0;
                    /* try { // try from 001a93f8 to 001a93fc has its CatchHandler @ 001a94ee */
    CNetworkStringTableItem::CNetworkStringTableItem((CNetworkStringTableItem *)(puVar2 + 0x20));
    iVar5 = *(int *)(this + 4);
  }
  *(int *)(this + 0x18) = iVar5;
  return uVar7;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)