CHLTVServer::AddNewFrame
0x00173460 · 836 bytes · __thiscall
_ZN11CHLTVServer11AddNewFrameEP12CClientFrame
Decompiled
undefined (2 params)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* CHLTVServer::AddNewFrame(CClientFrame*) */
CHLTVFrame * __thiscall CHLTVServer::AddNewFrame(CHLTVServer *this,CClientFrame *param_1)
{
CClientFrame *this_00;
uint *puVar1;
undefined4 uVar2;
char cVar3;
CHLTVFrame *this_01;
int iVar4;
CSteam3Server *pCVar5;
int iVar6;
CClientFrame *pCVar7;
CHLTVServer *pCVar8;
byte bVar9;
undefined4 local_34;
undefined4 local_30;
undefined4 local_28;
undefined4 local_24;
int local_20;
bVar9 = 0;
local_34 = 0;
local_30 = 0;
if (_Plat_SetBenchmarkMode == 0) {
local_20 = 0;
}
else {
(**(code **)(_Plat_SetBenchmarkMode + 0x50))
(_Plat_SetBenchmarkMode,&local_34,0,0,0,0,"/data/src/engine/./hltvserver.cpp",0x526,
&AddNewFrame(CClientFrame*)::tm_fmt,"(%s)%s",&DAT_002b07c7,"CHLTVServer::AddNewFrame"
);
local_20 = _Plat_SetBenchmarkMode;
}
iVar6 = _DAT_0040b9d4;
local_28 = local_34;
local_24 = local_30;
if ((_DAT_0040b028 != 0) || (DAT_0040b02c == '\0')) {
/* try { // try from 001736a6 to 00173706 has its CatchHandler @ 001737c1 */
iVar4 = ThreadGetCurrentId();
if (iVar6 == iVar4) {
if ((char *)*_DAT_0040b030 != "CHLTVServer::AddNewFrame") {
_DAT_0040b030 =
(int *)CVProfNode::GetSubNode((char *)_DAT_0040b030,0x2b188a,(char *)0x0,0x2b07c7);
}
puVar1 = (uint *)(_DAT_0040b0bc + 4 + _DAT_0040b030[0x1c] * 8);
*puVar1 = *puVar1 | 4;
CVProfNode::EnterScope();
DAT_0040b02c = '\0';
}
}
*(undefined4 *)(this + 0x51c0) = *(undefined4 *)(param_1 + 8);
this_00 = (CClientFrame *)(this + 0x51d0);
/* try { // try from 0017353b to 00173586 has its CatchHandler @ 001737ee */
CClientFrame::SetSnapshot(this_00,*(CFrameSnapshot **)(param_1 + 0x118));
*(undefined4 *)(this + 0x51d8) = *(undefined4 *)(param_1 + 8);
*(undefined4 *)(this + 0x51d4) = *(undefined4 *)(param_1 + 4);
pCVar7 = param_1 + 0xc;
pCVar8 = this + 0x51dc;
for (iVar6 = 0x40; iVar6 != 0; iVar6 = iVar6 + -1) {
*(undefined4 *)pCVar8 = *(undefined4 *)pCVar7;
pCVar7 = pCVar7 + (uint)bVar9 * -8 + 4;
pCVar8 = pCVar8 + (uint)bVar9 * -8 + 4;
}
if (*(int *)(this + 0x51bc) < 0) {
uVar2 = *(undefined4 *)(param_1 + 8);
*(undefined4 *)(this + 0x51bc) = uVar2;
*(undefined4 *)(this + 0x10) = uVar2;
cVar3 = (**(code **)(*(int *)this + 0x54))(this);
if (cVar3 == '\0') {
*(undefined4 *)(this + 8) = 2;
CBaseServer::ReconnectClients((CBaseServer *)(this + 4));
ConMsg("SourceTV relay active.\n");
pCVar5 = (CSteam3Server *)Steam3Server();
CSteam3Server::Activate(pCVar5);
pCVar5 = (CSteam3Server *)Steam3Server();
CSteam3Server::SendUpdatedServerDetails(pCVar5);
}
else {
ConMsg("SourceTV broadcast active.\n");
}
}
this_01 = operator_new(0x1ac);
/* try { // try from 0017358c to 00173590 has its CatchHandler @ 001737d6 */
CHLTVFrame::CHLTVFrame(this_01);
/* try { // try from 0017359b to 00173608 has its CatchHandler @ 001737ee */
CClientFrame::CopyFrame((CClientFrame *)this_01,param_1);
CHLTVFrame::CopyHLTVData(this_01,(CHLTVFrame *)this_00);
CClientFrameManager::AddClientFrame((CClientFrameManager *)(this + 0x1cc),(CClientFrame *)this_01)
;
cVar3 = (**(code **)(*(int *)this + 0x54))(this);
if (cVar3 != '\0') {
/* try { // try from 00173731 to 001737bb has its CatchHandler @ 001737ee */
cVar3 = CHLTVDemoRecorder::IsRecording((CHLTVDemoRecorder *)(this + 0x4c04));
if (cVar3 != '\0') {
CHLTVDemoRecorder::WriteFrame((CHLTVDemoRecorder *)(this + 0x4c04),(CHLTVFrame *)this_00);
}
}
iVar6 = 0;
do {
bf_write::Reset((bf_write *)(this + iVar6 + 0x52ec));
iVar6 = iVar6 + 0x18;
} while (iVar6 != 0x90);
CClientFrame::SetSnapshot(this_00,(CFrameSnapshot *)0x0);
iVar6 = _DAT_0040b9d4;
if ((DAT_0040b02c == '\0') || (_DAT_0040b028 != 0)) {
iVar4 = ThreadGetCurrentId();
if (iVar6 == iVar4) {
cVar3 = CVProfNode::ExitScope();
if (cVar3 != '\0') {
_DAT_0040b030 = (int *)_DAT_0040b030[0x19];
}
DAT_0040b02c = _DAT_0040b030 == (int *)0x40b034;
}
}
if (local_20 != 0) {
(**(code **)(local_20 + 0x54))(local_20,local_28,local_24,0,0,0);
}
return this_01;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.