SendTable_GenerateProxyPaths
0x00142c20 · 592 bytes · __cdecl
_Z28SendTable_GenerateProxyPathsP17CSendTablePrecalci
Decompiled
undefined (2 params)
/* SendTable_GenerateProxyPaths(CSendTablePrecalc*, int) */
void SendTable_GenerateProxyPaths(CSendTablePrecalc *param_1,int param_2)
{
undefined2 *puVar1;
bool bVar2;
int iVar3;
size_t __n;
int local_38 [2];
void *local_30;
undefined4 local_2c;
undefined4 local_28;
int local_24;
void *local_20;
*(undefined4 *)(param_1 + 0x24) = 0;
if (param_2 == 0) {
local_38[0] = 0;
__n = 0;
local_30 = (void *)0x0;
local_2c = 0;
local_28 = 0;
local_24 = 0;
local_20 = (void *)0x0;
goto LAB_00142c6f;
}
CUtlVector<CSendTablePrecalc::CProxyPath,CUtlMemory<CSendTablePrecalc::CProxyPath,int>>::
GrowVector((CUtlVector<CSendTablePrecalc::CProxyPath,CUtlMemory<CSendTablePrecalc::CProxyPath,int>>
*)(param_1 + 0x18),param_2);
bVar2 = 0 < param_2;
if (*(int *)(param_1 + 0x24) - param_2 < 1) {
if (bVar2) {
LAB_00142d2c:
iVar3 = 0;
do {
puVar1 = (undefined2 *)(*(int *)(param_1 + 0x18) + iVar3 * 4);
iVar3 = iVar3 + 1;
puVar1[1] = 0xffff;
*puVar1 = 0xffff;
} while (iVar3 != param_2);
__n = iVar3 * 4;
local_38[0] = 0;
local_30 = (void *)0x0;
local_2c = 0;
local_28 = 0;
local_24 = 0;
local_20 = (void *)0x0;
CUtlVector<int,CUtlMemory<int,int>>::GrowVector
((CUtlVector<int,CUtlMemory<int,int>> *)&local_30,iVar3);
if ((bVar2) && (0 < local_24 - iVar3)) {
_V_memmove((void *)((int)local_30 + __n),local_30,(local_24 - iVar3) * 4);
}
goto LAB_00142c6f;
}
}
else if (bVar2) {
_V_memmove((void *)((int)*(void **)(param_1 + 0x18) + param_2 * 4),*(void **)(param_1 + 0x18),
(*(int *)(param_1 + 0x24) - param_2) * 4);
goto LAB_00142d2c;
}
__n = param_2 * 4;
local_38[0] = 0;
local_30 = (void *)0x0;
local_2c = 0;
local_28 = 0;
local_24 = 0;
local_20 = (void *)0x0;
CUtlVector<int,CUtlMemory<int,int>>::GrowVector
((CUtlVector<int,CUtlMemory<int,int>> *)&local_30,param_2);
LAB_00142c6f:
memset(local_30,0,__n);
CalcPathLengths_R((CSendNode *)(param_1 + 0x68),(CUtlVector *)&local_30,0,local_38);
iVar3 = local_38[0];
local_38[1] = 0;
*(undefined4 *)(param_1 + 0x10) = 0;
if (local_38[0] != 0) {
CUtlVector<CSendTablePrecalc::CProxyPathEntry,CUtlMemory<CSendTablePrecalc::CProxyPathEntry,int>>
::GrowVector((CUtlVector<CSendTablePrecalc::CProxyPathEntry,CUtlMemory<CSendTablePrecalc::CProxyPathEntry,int>>
*)(param_1 + 4),local_38[0]);
if ((0 < *(int *)(param_1 + 0x10) - iVar3) && (0 < iVar3)) {
/* try { // try from 00142dee to 00142e1b has its CatchHandler @ 00142e8e */
_V_memmove((void *)((int)*(void **)(param_1 + 4) + iVar3 * 4),*(void **)(param_1 + 4),
(*(int *)(param_1 + 0x10) - iVar3) * 4);
}
}
FillPathEntries_R(param_1,(CSendNode *)(param_1 + 0x68),(CSendNode *)0x0,local_38 + 1);
local_24 = 0;
CUtlMemory<int,int>::Purge((CUtlMemory<int,int> *)&local_30);
local_20 = local_30;
CUtlMemory<int,int>::Purge((CUtlMemory<int,int> *)&local_30);
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.