DownloadManager::StartNewDownload
0x0013dc80 · 631 bytes · __thiscall
_ZN15DownloadManager16StartNewDownloadEv
Decompiled
undefined (1 param)
/* DownloadManager::StartNewDownload() */
void __thiscall DownloadManager::StartNewDownload(DownloadManager *this)
{
int iVar1;
char cVar2;
if ((*(int *)(this + 0x14) == 0) && (*(int *)(this + 0xc) != 0)) {
do {
while( true ) {
if (*(int *)(this + 0xc) == 0) {
return;
}
*(undefined4 *)(this + 0x14) = **(undefined4 **)this;
CUtlVector<RequestContext*,CUtlMemory<RequestContext*,int>>::ShiftElementsLeft
((CUtlVector<RequestContext*,CUtlMemory<RequestContext*,int>> *)this,0,1);
iVar1 = g_pFileSystem;
*(int *)(this + 0xc) = *(int *)(this + 0xc) + -1;
cVar2 = (**(code **)(*(int *)(iVar1 + 4) + 0x28))(iVar1 + 4,*(int *)(this + 0x14) + 0x214,0)
;
if ((cVar2 == '\0') ||
(cVar2 = CL_ShouldRedownloadFile((char *)(*(int *)(this + 0x14) + 0x214)), cVar2 != '\0')
) break;
cVar2 = LoggingSystem_IsChannelEnabled(LOG_DownloadManager,0);
if (cVar2 != '\0') {
LoggingSystem_Log(LOG_DownloadManager,0,DownloadColor,"Skipping existing file %s%s.\n",
*(int *)(this + 0x14) + 0x14,*(int *)(this + 0x14) + 0x214);
}
**(undefined1 **)(this + 0x14) = 1;
*(undefined1 *)(*(int *)(this + 0x14) + 1) = 1;
CUtlVector<RequestContext*,CUtlMemory<RequestContext*,int>>::InsertBefore
((CUtlVector<RequestContext*,CUtlMemory<RequestContext*,int>> *)(this + 0x18),
*(int *)(this + 0x24),(RequestContext **)(this + 0x14));
*(undefined4 *)(this + 0x14) = 0;
}
} while (*(int *)(this + 0x14) == 0);
cVar2 = (**(code **)(*(int *)(g_pFileSystem + 4) + 0x28))
(g_pFileSystem + 4,*(int *)(this + 0x14) + 0x214,0);
if ((cVar2 == '\0') ||
(cVar2 = CL_ShouldRedownloadFile((char *)(*(int *)(this + 0x14) + 0x214)), cVar2 != '\0')) {
if ((*(RequestContext **)(this + 0x14))[3] == (RequestContext)0x0) {
cVar2 = LoggingSystem_IsChannelEnabled(LOG_DownloadManager,0);
if (cVar2 != '\0') {
LoggingSystem_Log(LOG_DownloadManager,0,DownloadColor,"Downloading %s.\n",
*(int *)(this + 0x14) + 0x214);
}
}
else {
DownloadCache::GetCachedData(TheDownloadCache,*(RequestContext **)(this + 0x14));
cVar2 = LoggingSystem_IsChannelEnabled(LOG_DownloadManager,0);
if (cVar2 != '\0') {
LoggingSystem_Log(LOG_DownloadManager,0,DownloadColor,"Downloading %s%s.\n",
*(int *)(this + 0x14) + 0x14,*(int *)(this + 0x14) + 0x214);
}
}
*(undefined4 *)(this + 0x2c) = 0;
return;
}
**(undefined1 **)(this + 0x14) = 1;
*(undefined1 *)(*(int *)(this + 0x14) + 1) = 1;
CUtlVector<RequestContext*,CUtlMemory<RequestContext*,int>>::InsertBefore
((CUtlVector<RequestContext*,CUtlMemory<RequestContext*,int>> *)(this + 0x18),
*(int *)(this + 0x24),(RequestContext **)(this + 0x14));
*(undefined4 *)(this + 0x14) = 0;
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.