CM_BoxTrace
0x0011de70 · 1990 bytes · __cdecl
_Z11CM_BoxTraceRK5Ray_tiibR10CGameTrace
Decompiled
undefined (5 params)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* CM_BoxTrace(Ray_t const&, int, int, bool, CGameTrace&) */
void CM_BoxTrace(Ray_t *param_1,int param_2,int param_3,bool param_4,CGameTrace *param_5)
{
float fVar1;
undefined4 uVar2;
int iVar3;
char cVar4;
CGameTrace *pCVar5;
int iVar6;
float fVar7;
float fVar8;
float fVar9;
TraceInfo_t *local_40;
undefined4 local_3c;
undefined4 local_38;
undefined4 local_34;
undefined4 local_30;
int local_2c;
float local_28;
float local_24;
float local_20;
local_3c = 0;
local_38 = 0;
if (_exit == 0) {
local_2c = 0;
}
else {
(**(code **)(_exit + 0x50))
(_exit,&local_3c,0,0,0,0,"/data/src/engine/./cmodel.cpp",0x8bb,
&CM_BoxTrace(Ray_t_const&,int,int,bool,CGameTrace&)::tm_fmt,"(%s)%s","Unaccounted",
"BoxTrace");
local_2c = _exit;
}
iVar3 = _DAT_0040b9d4;
local_34 = local_3c;
local_30 = local_38;
/* try { // try from 0011e278 to 0011e2c7 has its CatchHandler @ 0011e685 */
if (((_DAT_0040b028 != 0) || (DAT_0040b02c == '\0')) &&
(iVar6 = ThreadGetCurrentId(), iVar3 == iVar6)) {
if ((char *)*_DAT_0040b030 != "BoxTrace") {
_DAT_0040b030 =
(int *)CVProfNode::GetSubNode((char *)_DAT_0040b030,0x2aab64,&DAT_00000001,0x2a054b);
}
CVProfNode::EnterScope();
DAT_0040b02c = '\0';
}
/* try { // try from 0011df29 to 0011e205 has its CatchHandler @ 0011e664 */
local_40 = (TraceInfo_t *)BeginTrace();
pCVar5 = (CGameTrace *)(local_40 + 0x54);
CM_ClearTrace(pCVar5);
if (*(int *)(*(int *)(local_40 + 0x104) + 0x88) != 0) {
*(undefined4 *)(local_40 + 0x114) = 0;
*(undefined4 *)(local_40 + 0x108) = 0;
*(undefined4 *)(local_40 + 0x10c) = 0;
*(undefined4 *)(local_40 + 0x110) = 0;
*(int *)(local_40 + 0xfc) = param_3;
*(undefined4 *)local_40 = *(undefined4 *)param_1;
*(undefined4 *)(local_40 + 4) = *(undefined4 *)(param_1 + 4);
*(undefined4 *)(local_40 + 8) = *(undefined4 *)(param_1 + 8);
*(float *)(local_40 + 0xc) = *(float *)(param_1 + 0x10) + *(float *)param_1;
*(float *)(local_40 + 0x10) = *(float *)(param_1 + 0x14) + *(float *)(param_1 + 4);
*(float *)(local_40 + 0x14) = *(float *)(param_1 + 0x18) + *(float *)(param_1 + 8);
*(uint *)(local_40 + 0x18) = *(uint *)(param_1 + 0x30) ^ 0x80000000;
*(uint *)(local_40 + 0x1c) = *(uint *)(param_1 + 0x34) ^ 0x80000000;
*(uint *)(local_40 + 0x20) = *(uint *)(param_1 + 0x38) ^ 0x80000000;
*(undefined4 *)(local_40 + 0x24) = *(undefined4 *)(param_1 + 0x30);
*(undefined4 *)(local_40 + 0x28) = *(undefined4 *)(param_1 + 0x34);
*(undefined4 *)(local_40 + 0x2c) = *(undefined4 *)(param_1 + 0x38);
*(undefined4 *)(local_40 + 0x30) = *(undefined4 *)(param_1 + 0x30);
*(undefined4 *)(local_40 + 0x34) = *(undefined4 *)(param_1 + 0x34);
*(undefined4 *)(local_40 + 0x38) = *(undefined4 *)(param_1 + 0x38);
*(undefined4 *)(local_40 + 0x3c) = *(undefined4 *)(param_1 + 0x10);
*(undefined4 *)(local_40 + 0x40) = *(undefined4 *)(param_1 + 0x14);
*(undefined4 *)(local_40 + 0x44) = *(undefined4 *)(param_1 + 0x18);
if (*(float *)(param_1 + 0x10) == 0.0) {
local_24 = *(float *)(param_1 + 0x14);
local_28 = 3.4028235e+38;
}
else {
local_28 = 1.0 / *(float *)(param_1 + 0x10);
local_24 = *(float *)(param_1 + 0x14);
}
if (local_24 == 0.0) {
local_20 = *(float *)(param_1 + 0x18);
local_24 = 3.4028235e+38;
}
else {
local_24 = 1.0 / local_24;
local_20 = *(float *)(param_1 + 0x18);
}
if (local_20 == 0.0) {
local_20 = 3.4028235e+38;
}
else {
local_20 = 1.0 / local_20;
}
*(float *)(local_40 + 0x48) = local_28;
*(float *)(local_40 + 0x4c) = local_24;
*(float *)(local_40 + 0x50) = local_20;
*(Ray_t *)(local_40 + 0x100) = param_1[0x44];
*(Ray_t *)(local_40 + 0x101) = param_1[0x45];
if (param_1[0x45] == (Ray_t)0x0) {
CM_UnsweptBoxTrace(local_40,param_1,param_2,(int)pCVar5);
}
else {
/* try { // try from 0011e34a to 0011e550 has its CatchHandler @ 0011e664 */
CM_RecursiveHullCheck(local_40,param_2,0.0,1.0);
}
if (param_4) {
fVar1 = *(float *)(local_40 + 0x80);
fVar9 = *(float *)(param_1 + 0x20) + *(float *)param_1;
fVar8 = *(float *)(param_1 + 0x24) + *(float *)(param_1 + 4);
fVar7 = *(float *)(param_1 + 0x28) + *(float *)(param_1 + 8);
if (fVar1 == 1.0) {
*(float *)(local_40 + 0x60) = *(float *)(param_1 + 0x10) + fVar9;
*(float *)(local_40 + 100) = *(float *)(param_1 + 0x14) + fVar8;
*(float *)(local_40 + 0x68) = *(float *)(param_1 + 0x18) + fVar7;
}
else {
*(float *)(local_40 + 0x60) = *(float *)(param_1 + 0x10) * fVar1 + fVar9;
*(float *)(local_40 + 100) = *(float *)(param_1 + 0x14) * fVar1 + fVar8;
*(float *)(local_40 + 0x68) = fVar1 * *(float *)(param_1 + 0x18) + fVar7;
}
fVar1 = *(float *)(local_40 + 0x8c);
if (fVar1 == 0.0) {
*(float *)(local_40 + 0x54) = fVar9;
*(float *)(local_40 + 0x58) = fVar8;
*(float *)(local_40 + 0x5c) = fVar7;
}
else {
if (fVar1 == 1.0) {
local_40[0x8a] = (TraceInfo_t)0x1;
local_40[0x8b] = (TraceInfo_t)0x1;
*(undefined4 *)(local_40 + 0x80) = 0;
*(float *)(local_40 + 0x60) = fVar9;
*(float *)(local_40 + 100) = fVar8;
*(float *)(local_40 + 0x68) = fVar7;
}
*(float *)(local_40 + 0x54) = *(float *)(param_1 + 0x10) * fVar1 + fVar9;
*(float *)(local_40 + 0x58) = *(float *)(param_1 + 0x14) * fVar1 + fVar8;
*(float *)(local_40 + 0x5c) = fVar1 * *(float *)(param_1 + 0x18) + fVar7;
}
}
*(undefined4 *)param_5 = *(undefined4 *)(local_40 + 0x54);
*(undefined4 *)(param_5 + 4) = *(undefined4 *)(local_40 + 0x58);
*(undefined4 *)(param_5 + 8) = *(undefined4 *)(local_40 + 0x5c);
*(undefined4 *)(param_5 + 0xc) = *(undefined4 *)(local_40 + 0x60);
*(undefined4 *)(param_5 + 0x10) = *(undefined4 *)(local_40 + 100);
*(undefined4 *)(param_5 + 0x14) = *(undefined4 *)(local_40 + 0x68);
*(undefined4 *)(param_5 + 0x18) = *(undefined4 *)(local_40 + 0x6c);
*(undefined4 *)(param_5 + 0x1c) = *(undefined4 *)(local_40 + 0x70);
*(undefined4 *)(param_5 + 0x20) = *(undefined4 *)(local_40 + 0x74);
*(undefined4 *)(param_5 + 0x24) = *(undefined4 *)(local_40 + 0x78);
param_5[0x28] = *(CGameTrace *)(local_40 + 0x7c);
param_5[0x29] = *(CGameTrace *)(local_40 + 0x7d);
*(undefined2 *)(param_5 + 0x2a) = *(undefined2 *)(local_40 + 0x7e);
*(undefined4 *)(param_5 + 0x2c) = *(undefined4 *)(local_40 + 0x80);
*(undefined4 *)(param_5 + 0x30) = *(undefined4 *)(local_40 + 0x84);
*(undefined2 *)(param_5 + 0x34) = *(undefined2 *)(local_40 + 0x88);
param_5[0x36] = *(CGameTrace *)(local_40 + 0x8a);
param_5[0x37] = *(CGameTrace *)(local_40 + 0x8b);
*(undefined4 *)(param_5 + 0x38) = *(undefined4 *)(local_40 + 0x8c);
uVar2 = *(undefined4 *)(local_40 + 0x94);
*(undefined4 *)(param_5 + 0x3c) = *(undefined4 *)(local_40 + 0x90);
*(undefined4 *)(param_5 + 0x40) = uVar2;
*(undefined4 *)(param_5 + 0x44) = *(undefined4 *)(local_40 + 0x98);
*(undefined2 *)(param_5 + 0x48) = *(undefined2 *)(local_40 + 0x9c);
*(undefined2 *)(param_5 + 0x4a) = *(undefined2 *)(local_40 + 0x9e);
*(undefined4 *)(param_5 + 0x4c) = *(undefined4 *)(local_40 + 0xa0);
*(undefined4 *)(param_5 + 0x50) = *(undefined4 *)(local_40 + 0xa4);
EndTrace(&local_40);
iVar3 = _DAT_0040b9d4;
if (((DAT_0040b02c == '\0') || (_DAT_0040b028 != 0)) &&
(iVar6 = ThreadGetCurrentId(), iVar3 == iVar6)) {
cVar4 = CVProfNode::ExitScope();
if (cVar4 != '\0') {
_DAT_0040b030 = (int *)_DAT_0040b030[0x19];
}
DAT_0040b02c = _DAT_0040b030 == (int *)0x40b034;
}
if (local_2c != 0) {
(**(code **)(local_2c + 0x54))(local_2c,local_34,local_30,0,0,0);
}
return;
}
*(undefined4 *)param_5 = *(undefined4 *)(local_40 + 0x54);
*(undefined4 *)(param_5 + 4) = *(undefined4 *)(local_40 + 0x58);
*(undefined4 *)(param_5 + 8) = *(undefined4 *)(local_40 + 0x5c);
*(undefined4 *)(param_5 + 0xc) = *(undefined4 *)(local_40 + 0x60);
*(undefined4 *)(param_5 + 0x10) = *(undefined4 *)(local_40 + 100);
*(undefined4 *)(param_5 + 0x14) = *(undefined4 *)(local_40 + 0x68);
*(undefined4 *)(param_5 + 0x18) = *(undefined4 *)(local_40 + 0x6c);
*(undefined4 *)(param_5 + 0x1c) = *(undefined4 *)(local_40 + 0x70);
*(undefined4 *)(param_5 + 0x20) = *(undefined4 *)(local_40 + 0x74);
*(undefined4 *)(param_5 + 0x24) = *(undefined4 *)(local_40 + 0x78);
param_5[0x28] = *(CGameTrace *)(local_40 + 0x7c);
param_5[0x29] = *(CGameTrace *)(local_40 + 0x7d);
*(undefined2 *)(param_5 + 0x2a) = *(undefined2 *)(local_40 + 0x7e);
*(undefined4 *)(param_5 + 0x2c) = *(undefined4 *)(local_40 + 0x80);
*(undefined4 *)(param_5 + 0x30) = *(undefined4 *)(local_40 + 0x84);
*(undefined2 *)(param_5 + 0x34) = *(undefined2 *)(local_40 + 0x88);
param_5[0x36] = *(CGameTrace *)(local_40 + 0x8a);
param_5[0x37] = *(CGameTrace *)(local_40 + 0x8b);
*(undefined4 *)(param_5 + 0x38) = *(undefined4 *)(local_40 + 0x8c);
uVar2 = *(undefined4 *)(local_40 + 0x94);
*(undefined4 *)(param_5 + 0x3c) = *(undefined4 *)(local_40 + 0x90);
*(undefined4 *)(param_5 + 0x40) = uVar2;
*(undefined4 *)(param_5 + 0x44) = *(undefined4 *)(local_40 + 0x98);
*(undefined2 *)(param_5 + 0x48) = *(undefined2 *)(local_40 + 0x9c);
*(undefined2 *)(param_5 + 0x4a) = *(undefined2 *)(local_40 + 0x9e);
*(undefined4 *)(param_5 + 0x4c) = *(undefined4 *)(local_40 + 0xa0);
*(undefined4 *)(param_5 + 0x50) = *(undefined4 *)(local_40 + 0xa4);
EndTrace(&local_40);
iVar3 = _DAT_0040b9d4;
if (((DAT_0040b02c == '\0') || (_DAT_0040b028 != 0)) &&
(iVar6 = ThreadGetCurrentId(), iVar3 == iVar6)) {
cVar4 = CVProfNode::ExitScope();
if (cVar4 != '\0') {
_DAT_0040b030 = (int *)_DAT_0040b030[0x19];
}
DAT_0040b02c = _DAT_0040b030 == (int *)0x40b034;
}
if (local_2c == 0) {
return;
}
(**(code **)(local_2c + 0x54))(local_2c,local_34,local_30,0,0,0);
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.