CBaseClientState::ProcessServerInfo
0x00101fe0 · 1778 bytes · __thiscall
_ZN16CBaseClientState17ProcessServerInfoEP14SVC_ServerInfo
Decompiled
undefined (2 params)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* CBaseClientState::ProcessServerInfo(SVC_ServerInfo*) */
undefined4 __thiscall
CBaseClientState::ProcessServerInfo(CBaseClientState *this,SVC_ServerInfo *param_1)
{
uint uVar1;
code *pcVar2;
char cVar3;
int iVar4;
undefined4 uVar5;
int iVar6;
int *piVar7;
netadr_s *pnVar8;
int in_GS_OFFSET;
double dVar9;
char *pcVar10;
undefined4 local_144;
undefined4 local_140;
undefined4 *local_138 [2];
undefined4 local_130;
undefined4 local_12c;
int *local_128;
char local_124 [260];
int local_20;
local_144 = 0;
local_20 = *(int *)(in_GS_OFFSET + 0x14);
local_140 = 0;
if (_exit == (int *)0x0) {
local_128 = (int *)0x0;
}
else {
(*(code *)_exit[0x14])
(_exit,&local_144,0,0,0,0,"/data/src/engine/./baseclientstate.cpp",0x647,
&ProcessServerInfo(SVC_ServerInfo*)::tm_fmt,"(%s)%s","Unaccounted",
"ProcessServerInfo");
local_128 = _exit;
}
iVar6 = _DAT_0040b9d4;
local_130 = local_144;
local_12c = local_140;
if ((_DAT_0040b028 != 0) || (DAT_0040b02c == '\0')) {
/* try { // try from 001021c6 to 00102214 has its CatchHandler @ 00102701 */
iVar4 = ThreadGetCurrentId();
if (iVar6 == iVar4) {
if ((char *)*_DAT_0040b030 != "ProcessServerInfo") {
_DAT_0040b030 =
(int *)CVProfNode::GetSubNode((char *)_DAT_0040b030,0x2a6e6e,&DAT_00000001,0x2a054b);
}
CVProfNode::EnterScope();
DAT_0040b02c = '\0';
}
}
/* try { // try from 001020c4 to 00102107 has its CatchHandler @ 00102719 */
COM_TimestampedLog(" CBaseClient::ProcessServerInfo");
cVar3 = IsNetworkVersionCompatible(*(int *)(param_1 + 0x4c));
if (cVar3 == '\0') {
iVar6 = *(int *)(param_1 + 0x4c);
}
else {
/* try { // try from 00102228 to 001026f6 has its CatchHandler @ 00102719 */
iVar6 = GetNetworkVersion();
*(int *)(param_1 + 0x4c) = iVar6;
}
iVar4 = GetNetworkVersion();
if (iVar4 == iVar6) {
*(undefined4 *)(this + 0x6c) = *(undefined4 *)(param_1 + 0x50);
*(undefined4 *)(this + 0x14c) = *(undefined4 *)(param_1 + 100);
uVar1 = *(uint *)(param_1 + 0x68);
*(uint *)(this + 0x41c8) = uVar1;
iVar6 = Q_log2(uVar1);
*(int *)(this + 0x41cc) = iVar6 + 1;
if (*(int *)(this + 0x14c) - 1U < 0x20) {
if (*(int *)(this + 0x41c8) - 1U < 0x200) {
FreeEntityBaselines(this);
CGameEventManager::HasClientListenersChanged((CGameEventManager *)&s_GameEventManager,true);
*(undefined4 *)(this + 0xcc) = *(undefined4 *)(param_1 + 0x6c);
*(int *)(this + 200) = *(int *)(param_1 + 0x6c) + 1;
dVar9 = (double)*(float *)(param_1 + 0x70);
if ((dVar9 < 0.001) || (0.1 < dVar9)) {
pcVar10 = "Interval_per_tick %f out of range [%f to %f]\n";
ConMsg("Interval_per_tick %f out of range [%f to %f]\n",dVar9,0x3f50624dd2f1a9fc,
0x3fb999999999999a);
}
else {
pcVar10 = *(char **)(param_1 + 0x74);
uVar5 = COM_CheckGameDirectory(pcVar10);
if ((char)uVar5 != '\0') {
V_snprintf((char *)(this + 0xd4),0x28,"maps/%s%s.bsp",*(undefined4 *)(param_1 + 0x78),
&DAT_002c79d4);
V_strncpy((char *)(this + 0xfc),*(char **)(param_1 + 0x78),0x28);
ConVarRef::ConVarRef((ConVarRef *)local_138,"sv_skyname");
cVar3 = ConVarRef::IsValid((ConVarRef *)local_138);
if (cVar3 != '\0') {
(**(code **)*local_138[0])(local_138[0],*(undefined4 *)(param_1 + 0x7c));
}
*(undefined4 *)(this + 0xc0) = 0xffffffff;
piVar7 = (int *)(**(code **)(s_GameEventManager + 0x1c))
(&s_GameEventManager,"server_spawn",0,0);
if (piVar7 != (int *)0x0) {
(**(code **)(*piVar7 + 0x3c))(piVar7,"hostname");
pcVar2 = *(code **)(*piVar7 + 0x3c);
pnVar8 = (netadr_s *)
(**(code **)(**(int **)(this + 0x10) + 200))(*(int **)(this + 0x10));
netadr_s::ToString(pnVar8,true);
(*pcVar2)(piVar7,"address");
pcVar2 = *(code **)(*piVar7 + 0x30);
pnVar8 = (netadr_s *)
(**(code **)(**(int **)(this + 0x10) + 200))(*(int **)(this + 0x10));
netadr_s::GetPort(pnVar8);
(*pcVar2)(piVar7,"port");
(**(code **)(*piVar7 + 0x3c))(piVar7,"game");
(**(code **)(*piVar7 + 0x3c))(piVar7,"mapname");
(**(code **)(*piVar7 + 0x30))(piVar7,"maxplayers");
(**(code **)(*piVar7 + 0x30))(piVar7,"password");
pcVar2 = *(code **)(*piVar7 + 0x3c);
iVar6 = toupper((int)(char)param_1[0x57]);
va("%c",iVar6);
(*pcVar2)(piVar7,&DAT_002cd203);
(**(code **)(*piVar7 + 0x2c))(piVar7,"dedicated");
(**(code **)(*piVar7 + 0x2c))(piVar7,"vanilla");
(**(code **)(*piVar7 + 0x3c))(piVar7,"mission");
(**(code **)(*piVar7 + 0x3c))(piVar7,"gamemode");
(**(code **)(s_GameEventManager + 0x24))(&s_GameEventManager,piVar7);
}
iVar6 = DAT_003b7f64;
this[0x49da] = (CBaseClientState)0x1;
if (iVar6 < 2) {
SV_CheckForFlushMemory((char *)(this + 0x124),(char *)(this + 0xfc));
SV_FlushMemoryIfMarked();
V_snprintf(local_124,0x104,"maps/%s.bsp",*(undefined4 *)(param_1 + 0x78));
(**(code **)(*(int *)modelloader + 0x1c))(modelloader,local_124);
cVar3 = (*(code *)**(undefined4 **)g_pStringTableDictionary)
(g_pStringTableDictionary,*(undefined4 *)(param_1 + 0x78));
if (cVar3 == '\0') {
COM_ExplainDisconnection
(true,
"Map does not match the version on the server.\n(String table differs)\n"
);
pcVar10 = "Disconnected";
Host_Error("Disconnected");
goto LAB_00102108;
}
}
pcVar10 = "CBaseClient::ProcessServerInfo(done)";
COM_TimestampedLog("CBaseClient::ProcessServerInfo(done)");
goto LAB_0010210a;
}
}
}
else {
pcVar10 = "Bad maxclasses (%u) from server.\n";
ConMsg("Bad maxclasses (%u) from server.\n",*(int *)(this + 0x41c8));
}
}
else {
pcVar10 = "Bad maxclients (%u) from server.\n";
ConMsg("Bad maxclients (%u) from server.\n",*(int *)(this + 0x14c));
}
}
else {
uVar5 = GetNetworkVersion();
pcVar10 = "Server returned version %i, expected %i.\n";
ConMsg("Server returned version %i, expected %i.\n",*(undefined4 *)(param_1 + 0x4c),uVar5);
}
LAB_00102108:
uVar5 = 0;
LAB_0010210a:
iVar6 = _DAT_0040b9d4;
if ((DAT_0040b02c == '\0') || (_DAT_0040b028 != 0)) {
iVar4 = ThreadGetCurrentId();
if (iVar6 == iVar4) {
pcVar10 = (char *)_DAT_0040b030;
cVar3 = CVProfNode::ExitScope();
if (cVar3 != '\0') {
_DAT_0040b030 = (int *)_DAT_0040b030[0x19];
}
DAT_0040b02c = _DAT_0040b030 == (int *)0x40b034;
}
}
if (local_128 != (int *)0x0) {
pcVar10 = (char *)local_128;
(*(code *)local_128[0x15])(local_128,local_130,local_12c,0,0,0);
}
if (local_20 == *(int *)(in_GS_OFFSET + 0x14)) {
return uVar5;
}
/* WARNING: Subroutine does not return */
__stack_chk_fail(pcVar10);
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.