AddDependency
0x000d3930 · 331 bytes · __regparm3
_ZL13AddDependencyP9CVertInfoiRK10CVertIndexS3_ibb.isra.2.constprop.5
Decompiled
undefined (7 params)
/* AddDependency(CVertInfo*, int, CVertIndex const&, CVertIndex const&, int, bool, bool) [clone
.isra.2] [clone .constprop.5] */
CVertInfo * __regparm3
AddDependency(CVertInfo *param_1,int param_2,CVertIndex *param_3,CVertIndex *param_4,int param_5,
bool param_6,bool param_7)
{
int iVar1;
short sVar2;
short sVar3;
CVertInfo *pCVar4;
CVertInfo *pCVar5;
int iVar6;
CVertInfo *pCVar7;
uint uVar8;
int iVar9;
short sVar10;
int iVar11;
char local_28;
iVar11 = 1 << ((byte)param_4 & 0x1f);
iVar1 = iVar11 + 1;
pCVar5 = param_1 + ((int)*(short *)param_2 + *(short *)(param_2 + 2) * iVar1) * 0x2a;
if (*(short *)pCVar5 == -1) {
uVar8 = 0;
}
else {
uVar8 = (uint)(*(short *)(pCVar5 + 6) == -1);
}
*(undefined4 *)(pCVar5 + uVar8 * 6) = *(undefined4 *)param_3;
*(undefined2 *)(pCVar5 + uVar8 * 6 + 4) = 0xffff;
iVar6 = (int)*(short *)param_3 + *(short *)(param_3 + 2) * iVar1;
iVar9 = 0;
pCVar7 = param_1 + iVar6 * 0x2a + 0xc;
do {
if (*(short *)pCVar7 == -1) goto LAB_000d39c8;
iVar9 = iVar9 + 1;
pCVar7 = pCVar7 + 6;
} while (iVar9 != 4);
iVar9 = 0;
LAB_000d39c8:
local_28 = (char)param_5;
pCVar7 = param_1 + iVar9 * 6 + iVar6 * 0x2a;
*(undefined4 *)(pCVar7 + 0xc) = *(undefined4 *)param_2;
*(undefined2 *)(pCVar7 + 0x10) = 0xffff;
if (local_28 != '\0') {
pCVar7 = (CVertInfo *)GetEdgeIndexFromPoint((CVertIndex *)param_2,(int)param_4);
if (pCVar7 != (CVertInfo *)&DAT_ffffffff) {
sVar10 = *(short *)(param_2 + 2) * 2 - *(short *)(param_3 + 2);
sVar3 = (short)((uint)*(ushort *)param_2 * 2) - *(short *)param_3;
pCVar4 = (CVertInfo *)CONCAT22((short)((uint)*(ushort *)param_2 * 2 >> 0x10),sVar3);
sVar2 = (short)iVar11;
if (sVar3 < 0) {
pCVar4 = (CVertInfo *)(-(int)sVar3 / iVar1);
sVar3 = sVar2 - (short)(-(int)sVar3 % iVar1);
}
else {
iVar11 = (int)sVar3;
if (iVar1 <= iVar11) {
pCVar4 = (CVertInfo *)(iVar11 / iVar1);
sVar3 = (short)(iVar11 % iVar1);
}
}
if (sVar10 < 0) {
pCVar4 = (CVertInfo *)(-(int)sVar10 / iVar1);
sVar10 = sVar2 - (short)(-(int)sVar10 % iVar1);
}
else {
iVar11 = (int)sVar10;
if (iVar1 <= iVar11) {
pCVar4 = (CVertInfo *)(iVar11 / iVar1);
sVar10 = (short)(iVar11 % iVar1);
}
}
*(short *)(pCVar5 + 6) = sVar3;
*(short *)(pCVar5 + 8) = sVar10;
*(short *)(pCVar5 + 10) = (short)pCVar7;
return pCVar4;
}
}
return pCVar7;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.