L L4D2node

GCSDK::CRecordInfo::GetFKListString

0x00093790 · 717 bytes · __thiscall

_ZN5GCSDK11CRecordInfo15GetFKListStringEP8CFmtStrNILi1024EEi

Decompiled

undefined (3 params)

/* GCSDK::CRecordInfo::GetFKListString(CFmtStrN<1024>*, int) */

void __thiscall GCSDK::CRecordInfo::GetFKListString(CRecordInfo *this,CFmtStrN *param_1,int param_2)

{
  CFmtStrN *pCVar1;
  undefined4 uVar2;
  undefined4 uVar3;
  int iVar4;
  CFmtStrN *pCVar5;
  int iVar6;
  char *pcVar7;
  int in_GS_OFFSET;
  int local_244;
  undefined **local_238;
  undefined1 local_234;
  undefined1 local_233 [259];
  undefined4 local_130;
  undefined **local_12c;
  undefined1 local_128;
  undefined1 local_127 [259];
  undefined4 local_24;
  int local_20;
  
  local_20 = *(int *)(in_GS_OFFSET + 0x14);
  CFmtStrN<1024>::sprintf((CFmtStrN<1024> *)param_1,"Table %s Foreign Keys: \n",this + 8);
  if (*(int *)(this + 0x110) == 0) {
    iVar4 = *(int *)(param_1 + 0x408);
    if (0x3ff < (uint)(iVar4 + param_2)) {
      param_2 = 0x3ff - iVar4;
    }
    if (param_2 != 0) {
      pCVar1 = param_1 + iVar4 + 5;
      pCVar5 = pCVar1 + param_2;
      do {
        *pCVar1 = (CFmtStrN)0x9;
        pCVar1 = pCVar1 + 1;
      } while (pCVar1 != pCVar5);
      iVar4 = iVar4 + param_2;
      *(int *)(param_1 + 0x408) = iVar4;
    }
    param_1[iVar4 + 5] = (CFmtStrN)0x0;
    CFmtStrN<1024>::AppendFormat((CFmtStrN<1024> *)param_1,"No foreign keys for table\n");
  }
  else {
    local_244 = 0;
    if (0 < *(int *)(this + 0x110)) {
      do {
        iVar4 = *(int *)(param_1 + 0x408);
        iVar6 = param_2;
        if (0x3ff < (uint)(param_2 + iVar4)) {
          iVar6 = 0x3ff - iVar4;
        }
        if (iVar6 != 0) {
          pCVar1 = param_1 + iVar4 + 5;
          do {
            *pCVar1 = (CFmtStrN)0x9;
            pCVar1 = pCVar1 + 1;
          } while (pCVar1 != param_1 + iVar6 + iVar4 + 5);
          iVar4 = iVar4 + iVar6;
          *(int *)(param_1 + 0x408) = iVar4;
        }
        local_234 = 1;
        local_238 = &PTR_InitQuietTruncation_000b0520;
        local_233[0] = 0;
        local_130 = 0;
        param_1[iVar4 + 5] = (CFmtStrN)0x0;
        local_12c = &PTR_InitQuietTruncation_000b0520;
        local_128 = 1;
        local_127[0] = 0;
        local_24 = 0;
        iVar4 = local_244 * 0x124 + *(int *)(this + 0x104);
        if (0 < *(int *)(iVar4 + 0x114)) {
          pcVar7 = *(char **)(iVar4 + 0x108);
          iVar6 = 0;
          while( true ) {
            iVar6 = iVar6 + 1;
            CFmtStrN<256>::AppendFormat((CFmtStrN<256> *)&local_238,pcVar7);
            CFmtStrN<256>::AppendFormat((CFmtStrN<256> *)&local_12c,pcVar7 + 0x81);
            if (*(int *)(iVar4 + 0x114) <= iVar6) break;
            pcVar7 = (char *)(iVar6 * 0x102 + *(int *)(iVar4 + 0x108));
            if (0 < iVar6) {
              CFmtStrN<256>::AppendFormat((CFmtStrN<256> *)&local_238,",");
              CFmtStrN<256>::AppendFormat((CFmtStrN<256> *)&local_12c,",");
            }
          }
        }
        uVar2 = PchNameFromEForeignKeyAction(*(undefined4 *)(iVar4 + 0x120));
        uVar3 = PchNameFromEForeignKeyAction(*(undefined4 *)(iVar4 + 0x11c));
        CFmtStrN<1024>::AppendFormat
                  ((CFmtStrN<1024> *)param_1,
                   "CONSTRAINT %s FOREIGN KEY (%s) REFERENCES %s(%s) ON DELETE %s ON UPDATE %s\n",
                   iVar4,local_233,iVar4 + 0x81,local_127,uVar3,uVar2);
        local_244 = local_244 + 1;
      } while (local_244 < *(int *)(this + 0x110));
    }
  }
  if (local_20 == *(int *)(in_GS_OFFSET + 0x14)) {
    return;
  }
                    /* WARNING: Subroutine does not return */
  __stack_chk_fail();
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)