GCSDK::CSchema::AddIncludedFields
0x0008e190 · 790 bytes · __thiscall
_ZN5GCSDK7CSchema17AddIncludedFieldsEPKcS2_
Decompiled
undefined (3 params)
/* GCSDK::CSchema::AddIncludedFields(char const*, char const*) */
void __thiscall GCSDK::CSchema::AddIncludedFields(CSchema *this,char *param_1,char *param_2)
{
char cVar1;
int iVar2;
char *__ptr;
char *pcVar3;
int iVar4;
int iVar5;
char *__s;
int iVar6;
int in_GS_OFFSET;
char *local_130;
int local_124;
CDbgFmtMsg local_120 [256];
int local_20;
local_20 = *(int *)(in_GS_OFFSET + 0x14);
if (0 < *(int *)(this + 0xa8)) {
iVar6 = 0;
iVar5 = 0;
do {
iVar2 = _V_stricmp((char *)(*(int *)(this + 0x9c) + iVar6 + 0x30),param_1);
if (iVar2 == 0) goto LAB_0008e216;
iVar5 = iVar5 + 1;
iVar6 = iVar6 + 0xb0;
} while (iVar5 < *(int *)(this + 0xa8));
}
CDbgFmtMsg::CDbgFmtMsg(local_120,"Index \"%s\" not found",param_1);
iVar5 = LoggingSystem_LogAssert
("%s (%d) : %s\n","/data/src/gcsdk/sqlaccess/schema.cpp",0x363,local_120);
if (iVar5 != 1) goto LAB_0008e3fc;
cVar1 = ShouldUseNewAssertDialog();
if (cVar1 == '\0') {
LAB_0008e462:
raise(5);
}
else {
CDbgFmtMsg::CDbgFmtMsg(local_120,"Index \"%s\" not found",param_1);
/* try { // try from 0008e4ae to 0008e4b2 has its CatchHandler @ 0008e4ca */
cVar1 = DoNewAssertDialog("/data/src/gcsdk/sqlaccess/schema.cpp",0x363,local_120);
if (cVar1 != '\0') goto LAB_0008e462;
}
_ExitOnFatalAssert("/data/src/gcsdk/sqlaccess/schema.cpp",0x363);
LAB_0008e3fc:
iVar6 = -0xb0;
LAB_0008e216:
iVar5 = *(int *)(this + 0x9c);
iVar2 = _V_strlen(param_2);
__ptr = malloc(iVar2 + 1U);
V_strncpy(__ptr,param_2,iVar2 + 1U);
__s = __ptr;
do {
pcVar3 = strchr(__s,0x2c);
if (pcVar3 == (char *)0x0) {
local_130 = (char *)0x0;
}
else {
local_130 = pcVar3 + 1;
*pcVar3 = '\0';
}
for (; ((cVar1 = *__s, cVar1 == ' ' || ((byte)(cVar1 - 9U) < 2)) || (cVar1 == '\r'));
__s = __s + 1) {
}
iVar2 = FindIField(this,__s);
if (iVar2 == -1) {
CDbgFmtMsg::CDbgFmtMsg
(local_120,"Could not find index column \"%s\" on table \"%s\"",__s,this + 8);
iVar4 = LoggingSystem_LogAssert
("%s (%d) : %s\n","/data/src/gcsdk/sqlaccess/schema.cpp",0x37b,local_120);
if (iVar4 == 1) {
cVar1 = ShouldUseNewAssertDialog();
if (cVar1 == '\0') {
LAB_0008e380:
raise(5);
}
else {
CDbgFmtMsg::CDbgFmtMsg
(local_120,"Could not find index column \"%s\" on table \"%s\"",__s,this + 8);
/* try { // try from 0008e443 to 0008e447 has its CatchHandler @ 0008e4b9 */
cVar1 = DoNewAssertDialog("/data/src/gcsdk/sqlaccess/schema.cpp",0x37b,local_120);
if (cVar1 != '\0') goto LAB_0008e380;
}
_ExitOnFatalAssert("/data/src/gcsdk/sqlaccess/schema.cpp",0x37b);
}
}
local_124 = iVar2;
CUtlVector<int,CUtlMemory<int,int>>::InsertBefore
((CUtlVector<int,CUtlMemory<int,int>> *)(iVar6 + iVar5 + 0x14),
*(int *)(iVar6 + iVar5 + 0x20),&local_124);
__s = local_130;
if (local_130 == (char *)0x0) {
if (local_20 != *(int *)(in_GS_OFFSET + 0x14)) {
/* WARNING: Subroutine does not return */
__stack_chk_fail();
}
free(__ptr);
return;
}
} while( true );
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.