CThreadSafeMultiMemoryPool::~CThreadSafeMultiMemoryPool
0x00075180 · 429 bytes · __thiscall
_ZN26CThreadSafeMultiMemoryPoolD1Ev
Decompiled
undefined (1 param)
/* CThreadSafeMultiMemoryPool::~CThreadSafeMultiMemoryPool() */
void __thiscall
CThreadSafeMultiMemoryPool::~CThreadSafeMultiMemoryPool(CThreadSafeMultiMemoryPool *this)
{
CThreadSafeMultiMemoryPool *pCVar1;
ushort *puVar2;
uint uVar3;
CThreadSafeMemoryPool *this_00;
uint uVar4;
int iVar5;
int iVar6;
pCVar1 = this + 0x48;
uVar4 = ThreadGetCurrentId();
if (uVar4 != *(uint *)(this + 0x48)) {
LOCK();
uVar3 = *(uint *)pCVar1;
if (uVar3 == 0) {
*(uint *)pCVar1 = uVar4;
}
UNLOCK();
if (uVar3 != 0) {
CThreadFastMutex::Lock((uint)pCVar1,uVar4);
goto LAB_000751b7;
}
}
*(int *)(this + 0x4c) = *(int *)(this + 0x4c) + 1;
LAB_000751b7:
iVar6 = 0;
if (0 < *(int *)(this + 0xc)) {
do {
this_00 = *(CThreadSafeMemoryPool **)(*(int *)this + iVar6 * 8);
if (this_00 != (CThreadSafeMemoryPool *)0x0) {
CThreadSafeMemoryPool::~CThreadSafeMemoryPool(this_00);
operator_delete(this_00);
}
iVar6 = iVar6 + 1;
} while (iVar6 < *(int *)(this + 0xc));
}
uVar4 = *(uint *)(this + 0x34);
iVar6 = 0;
if ((short)uVar4 != 0) {
do {
while (((int)uVar4 <= iVar6 || (*(ushort *)(this + 0x42) < (ushort)iVar6))) {
iVar6 = iVar6 + 1;
if ((int)(uVar4 & 0xffff) <= iVar6) goto LAB_00075239;
}
if ((CUtlRBTree<CUtlMap<void*,CThreadSafeMultiMemoryPool::RawAllocation_t,unsigned_short>::Node_t,unsigned_short,CUtlMap<void*,CThreadSafeMultiMemoryPool::RawAllocation_t,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<void*,CThreadSafeMultiMemoryPool::RawAllocation_t,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel == '\0') &&
(iVar5 = __cxa_guard_acquire(&CUtlRBTree<CUtlMap<void*,CThreadSafeMultiMemoryPool::RawAllocation_t,unsigned_short>::Node_t,unsigned_short,CUtlMap<void*,CThreadSafeMultiMemoryPool::RawAllocation_t,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<void*,CThreadSafeMultiMemoryPool::RawAllocation_t,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel), iVar5 != 0)) {
CUtlRBTree<CUtlMap<void*,CThreadSafeMultiMemoryPool::RawAllocation_t,unsigned_short>::Node_t,unsigned_short,CUtlMap<void*,CThreadSafeMultiMemoryPool::RawAllocation_t,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<void*,CThreadSafeMultiMemoryPool::RawAllocation_t,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel = 0xffff;
DAT_000d2862 = 0xffff;
DAT_000d2864 = 0xffff;
__cxa_guard_release(&CUtlRBTree<CUtlMap<void*,CThreadSafeMultiMemoryPool::RawAllocation_t,unsigned_short>::Node_t,unsigned_short,CUtlMap<void*,CThreadSafeMultiMemoryPool::RawAllocation_t,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<void*,CThreadSafeMultiMemoryPool::RawAllocation_t,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel);
}
puVar2 = (ushort *)(*(int *)(this + 0x30) + iVar6 * 0x14);
if ((ushort)iVar6 != *puVar2) {
free(*(void **)(puVar2 + 6));
}
uVar4 = *(uint *)(this + 0x34);
iVar6 = iVar6 + 1;
} while (iVar6 < (int)(uVar4 & 0xffff));
}
LAB_00075239:
*(int *)(this + 0x4c) = *(int *)(this + 0x4c) + -1;
if (*(int *)(this + 0x4c) == 0) {
LOCK();
*(uint *)pCVar1 = 0;
UNLOCK();
}
CUtlRBTree<CUtlMap<void*,CThreadSafeMultiMemoryPool::RawAllocation_t,unsigned_short>::Node_t,unsigned_short,CUtlMap<void*,CThreadSafeMultiMemoryPool::RawAllocation_t,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<void*,CThreadSafeMultiMemoryPool::RawAllocation_t,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::RemoveAll((CUtlRBTree<CUtlMap<void*,CThreadSafeMultiMemoryPool::RawAllocation_t,unsigned_short>::Node_t,unsigned_short,CUtlMap<void*,CThreadSafeMultiMemoryPool::RawAllocation_t,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<void*,CThreadSafeMultiMemoryPool::RawAllocation_t,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
*)(this + 0x2c));
*(undefined2 *)(this + 0x40) = 0xffff;
CUtlMemory<UtlRBTreeNode_t<CUtlMap<void*,CThreadSafeMultiMemoryPool::RawAllocation_t,unsigned_short>::Node_t,unsigned_short>,unsigned_short>
::Purge((CUtlMemory<UtlRBTreeNode_t<CUtlMap<void*,CThreadSafeMultiMemoryPool::RawAllocation_t,unsigned_short>::Node_t,unsigned_short>,unsigned_short>
*)(this + 0x30));
*(undefined2 *)(this + 0x42) = 0xffff;
CUtlMemory<UtlRBTreeNode_t<CUtlMap<void*,CThreadSafeMultiMemoryPool::RawAllocation_t,unsigned_short>::Node_t,unsigned_short>,unsigned_short>
::Purge((CUtlMemory<UtlRBTreeNode_t<CUtlMap<void*,CThreadSafeMultiMemoryPool::RawAllocation_t,unsigned_short>::Node_t,unsigned_short>,unsigned_short>
*)(this + 0x30));
*(undefined4 *)(this + 0x24) = 0;
CUtlMemory<CThreadSafeMultiMemoryPool::MemPoolRecord_t*,int>::Purge
((CUtlMemory<CThreadSafeMultiMemoryPool::MemPoolRecord_t*,int> *)(this + 0x18));
*(undefined4 *)(this + 0x28) = *(undefined4 *)(this + 0x18);
CUtlMemory<CThreadSafeMultiMemoryPool::MemPoolRecord_t*,int>::Purge
((CUtlMemory<CThreadSafeMultiMemoryPool::MemPoolRecord_t*,int> *)(this + 0x18));
*(undefined4 *)(this + 0xc) = 0;
CUtlMemory<CThreadSafeMultiMemoryPool::MemPoolRecord_t,int>::Purge
((CUtlMemory<CThreadSafeMultiMemoryPool::MemPoolRecord_t,int> *)this);
*(undefined4 *)(this + 0x10) = *(undefined4 *)this;
CUtlMemory<CThreadSafeMultiMemoryPool::MemPoolRecord_t,int>::Purge
((CUtlMemory<CThreadSafeMultiMemoryPool::MemPoolRecord_t,int> *)this);
return;
}
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Just a Signatures{} block, ready to drop into a gamedata
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raw memory ops, or anything else.
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calling convention, and argument types straight from the gamedata. Less
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