L L4D2node

GCSDK::CJobMgr::CheckForJobTimeouts

0x00062900 · 523 bytes · __thiscall

_ZN5GCSDK7CJobMgr19CheckForJobTimeoutsER11CLimitTimer

Decompiled

undefined (2 params)

/* GCSDK::CJobMgr::CheckForJobTimeouts(CLimitTimer&) */

void __thiscall GCSDK::CJobMgr::CheckForJobTimeouts(CJobMgr *this,CLimitTimer *param_1)

{
  CUtlRBTree<CUtlMap<unsigned_long_long,int,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_long_long,int,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
  *this_00;
  undefined4 *puVar1;
  CJob *this_01;
  undefined8 uVar2;
  ushort uVar3;
  int iVar4;
  uint uVar5;
  int extraout_EDX;
  int iVar6;
  longlong lVar7;
  undefined4 local_28;
  undefined4 local_24;
  
  this_00 = (CUtlRBTree<CUtlMap<unsigned_long_long,int,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_long_long,int,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
             *)(this + 0x90);
  iVar6 = 0;
  do {
    while( true ) {
      if (*(int *)(this + 0x74) == -1) {
        return;
      }
      iVar6 = iVar6 + 1;
      if (iVar6 != 1) {
        uVar2 = rdtsc();
        uVar5 = (uint)((ulonglong)uVar2 >> 0x20);
        if (*(uint *)(param_1 + 4) <= uVar5) {
          if (*(uint *)(param_1 + 4) < uVar5) {
            return;
          }
          if (*(uint *)param_1 <= (uint)uVar2) {
            return;
          }
        }
      }
      puVar1 = (undefined4 *)(*(int *)(this + 0x68) + *(int *)(this + 0x74) * 0x24);
      lVar7 = CJobTime::CServerMicroSecsPassed((CJobTime *)(puVar1 + 4));
      if (lVar7 < 0) {
        return;
      }
      if ((lVar7 < 0x100000000) && ((uint)lVar7 < 10000000)) {
        return;
      }
      local_28 = *puVar1;
      local_24 = puVar1[1];
      iVar4 = CUtlRBTree<CUtlMap<unsigned_long_long,GCSDK::CJob*,int>::Node_t,int,CUtlMap<unsigned_long_long,GCSDK::CJob*,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,GCSDK::CJob*,int>::Node_t,int>,int>>
              ::Find((CUtlRBTree<CUtlMap<unsigned_long_long,GCSDK::CJob*,int>::Node_t,int,CUtlMap<unsigned_long_long,GCSDK::CJob*,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,GCSDK::CJob*,int>::Node_t,int>,int>>
                      *)this,(Node_t *)&local_28);
      if (iVar4 != -1) break;
LAB_000629d4:
      local_28 = *puVar1;
      local_24 = puVar1[1];
      CUtlRBTree<CUtlMap<unsigned_long_long,int,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_long_long,int,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
      ::Remove(this_00,(Node_t *)&local_28);
      iVar4 = *(int *)(this + 0x74);
      CUtlLinkedList<GCSDK::CJobMgr::JobTimeout_t,int,false,int,CUtlMemory<UtlLinkedListElem_t<GCSDK::CJobMgr::JobTimeout_t,int>,int>>
      ::Unlink((CUtlLinkedList<GCSDK::CJobMgr::JobTimeout_t,int,false,int,CUtlMemory<UtlLinkedListElem_t<GCSDK::CJobMgr::JobTimeout_t,int>,int>>
                *)(this + 0x68),iVar4);
      *(undefined4 *)(*(int *)(this + 0x68) + iVar4 * 0x24 + 0x20) = *(undefined4 *)(this + 0x7c);
      *(int *)(this + 0x7c) = iVar4;
    }
    this_01 = *(CJob **)(iVar4 * 0x1c + *(int *)(this + 4) + 0x18);
    if (*(int *)(this_01 + 0x34) != puVar1[3] || *(int *)(this_01 + 0x30) != puVar1[2]) {
      CJobTime::CServerMicroSecsPassed((CJobTime *)(this_01 + 0x38));
      if (-1 < extraout_EDX) {
        CJob::Heartbeat(this_01);
      }
      goto LAB_000629d4;
    }
    puVar1[6] = puVar1[6] + -1;
    CJob::Heartbeat(this_01);
    if (puVar1[6] == 0) {
      local_28 = *puVar1;
      local_24 = puVar1[1];
      CUtlRBTree<CUtlMap<unsigned_long_long,int,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_long_long,int,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
      ::Remove(this_00,(Node_t *)&local_28);
      iVar4 = *(int *)(this + 0x74);
      CUtlLinkedList<GCSDK::CJobMgr::JobTimeout_t,int,false,int,CUtlMemory<UtlLinkedListElem_t<GCSDK::CJobMgr::JobTimeout_t,int>,int>>
      ::Unlink((CUtlLinkedList<GCSDK::CJobMgr::JobTimeout_t,int,false,int,CUtlMemory<UtlLinkedListElem_t<GCSDK::CJobMgr::JobTimeout_t,int>,int>>
                *)(this + 0x68),iVar4);
      *(undefined4 *)(*(int *)(this + 0x68) + iVar4 * 0x24 + 0x20) = *(undefined4 *)(this + 0x7c);
      *(int *)(this + 0x7c) = iVar4;
      if (2 < *(int *)(this_01 + 0x24) - 3U) {
        TimeoutJob(this,this_01);
      }
    }
    else {
      CJobTime::SetToJobTime((CJobTime *)(puVar1 + 4));
      CUtlLinkedList<GCSDK::CJobMgr::JobTimeout_t,int,false,int,CUtlMemory<UtlLinkedListElem_t<GCSDK::CJobMgr::JobTimeout_t,int>,int>>
      ::LinkBefore((CUtlLinkedList<GCSDK::CJobMgr::JobTimeout_t,int,false,int,CUtlMemory<UtlLinkedListElem_t<GCSDK::CJobMgr::JobTimeout_t,int>,int>>
                    *)(this + 0x68),-1,*(int *)(this + 0x74));
      local_28 = *puVar1;
      local_24 = puVar1[1];
      uVar3 = CUtlRBTree<CUtlMap<unsigned_long_long,int,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_long_long,int,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
              ::Find(this_00,(Node_t *)&local_28);
      if (uVar3 != 0xffff) {
        *(undefined4 *)(*(int *)(this + 0x94) + (uint)uVar3 * 0x14 + 0x10) =
             *(undefined4 *)(this + 0x78);
      }
    }
  } while( true );
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
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