CGCClientJobDataRequest::BYieldingRunGCJob
0x0005e0a0 · 861 bytes · __thiscall
_ZN23CGCClientJobDataRequest17BYieldingRunGCJobEv
Decompiled
undefined (1 param)
/* CGCClientJobDataRequest::BYieldingRunGCJob() */
undefined4 __thiscall CGCClientJobDataRequest::BYieldingRunGCJob(CGCClientJobDataRequest *this)
{
undefined4 uVar1;
char cVar2;
byte bVar3;
undefined4 *__s;
KeyValues *pKVar4;
void *pvVar5;
int iVar6;
CUtlBuffer *this_00;
uint uVar7;
CUtlBuffer *pCVar8;
undefined **local_cc;
undefined4 *local_c8;
int local_c4;
size_t local_c0;
int local_bc;
undefined4 local_b8;
char local_b4;
undefined4 local_b0;
undefined **local_ac;
int *local_a8;
char *local_a4;
uint local_a0;
int local_9c;
int local_98;
char local_94;
void *local_90;
CUtlBuffer local_8c [16];
int local_7c;
CNetPacket *local_54 [17];
this_00 = local_8c;
local_cc = &PTR__CMsgBase_t_000b51f8;
local_bc = 0x1e;
local_b8 = 1;
local_c0 = 0x1f;
__s = (undefined4 *)
CThreadSafeMultiMemoryPool::Alloc((CThreadSafeMultiMemoryPool *)GCSDK::g_MemPoolMsg,0x5f);
local_c4 = (int)__s + local_bc;
local_c8 = __s;
memset(__s,0,local_c0);
local_b4 = '\x01';
local_b0 = 0;
local_cc = &PTR__CGCMsg_000b5270;
*__s = 0x3e9;
local_a8 = (int *)0x0;
local_a4 = (char *)0x1e;
local_ac = &PTR__CGCMsg_000b52b0;
*(undefined2 *)(local_c8 + 3) = 1;
*(undefined4 *)((int)local_c8 + 0xe) = 0xffffffff;
*(undefined4 *)((int)local_c8 + 0x12) = 0xffffffff;
*(undefined4 *)((int)local_c8 + 0x16) = 0xffffffff;
*(undefined4 *)((int)local_c8 + 0x1a) = 0xffffffff;
uVar7 = 0;
local_9c = 0x1e;
local_98 = 1;
local_a0 = 0;
local_94 = '\0';
local_90 = (void *)0x1f;
/* try { // try from 0005e1d3 to 0005e1d7 has its CatchHandler @ 0005e476 */
CUtlBuffer::CUtlBuffer(this_00,0,0,0);
/* try { // try from 0005e1df to 0005e1e3 has its CatchHandler @ 0005e472 */
pKVar4 = KeyValues::operator_new((KeyValues *)0x2c,uVar7);
uVar7 = 0;
/* try { // try from 0005e201 to 0005e205 has its CatchHandler @ 0005e465 */
KeyValues::KeyValues(pKVar4,"datarequest",(IKeyValuesSystem *)0x0,false);
*(KeyValues **)(this + 0x74) = pKVar4;
pCVar8 = this_00;
/* try { // try from 0005e210 to 0005e38d has its CatchHandler @ 0005e472 */
KeyValues::WriteAsBinary(pKVar4,this_00);
if (local_7c != 0) {
GCSDK::CMsgBase_t<GCSDK::GCMsgHdrEx_t>::AddVariableLenData
((CMsgBase_t<GCSDK::GCMsgHdrEx_t> *)pKVar4,pCVar8,uVar7);
}
local_54[0] = (CNetPacket *)0x0;
uVar1 = *(undefined4 *)(this + 0xc);
*(undefined4 *)((int)local_c8 + 0x16) = *(undefined4 *)(this + 8);
*(undefined4 *)((int)local_c8 + 0x1a) = uVar1;
cVar2 = GCSDK::CGCClient::BSendMessage(*(CGCClient **)(this + 0x6c),(CMsgBase_t *)&local_cc);
if (cVar2 != '\0') {
*(undefined4 *)(this + 0x70) = 4;
cVar2 = GCSDK::CJob::BYieldingWaitForMsg((CJob *)this,local_54);
if (cVar2 != '\0') {
local_a8 = *(int **)local_54[0];
local_a4 = (char *)((int)local_a8 + local_9c);
local_a0 = *(uint *)(local_54[0] + 4);
local_94 = '\0';
pvVar5 = (void *)(local_98 + local_9c + (int)local_a8);
local_90 = pvVar5;
if ((*local_a8 == 0x3ea) && (*local_a4 != '\0')) {
iVar6 = 0;
this[0x7d] = (CGCClientJobDataRequest)0x1;
if ((uint)(local_98 + local_9c) <= local_a0) {
iVar6 = (local_a0 - local_9c) - local_98;
}
CUtlBuffer::CUtlBuffer((CUtlBuffer *)local_54,pvVar5,iVar6,8);
/* try { // try from 0005e395 to 0005e399 has its CatchHandler @ 0005e400 */
pKVar4 = KeyValues::operator_new((KeyValues *)0x2c,(uint)pvVar5);
/* try { // try from 0005e3b7 to 0005e3bb has its CatchHandler @ 0005e459 */
KeyValues::KeyValues(pKVar4,"results",(IKeyValuesSystem *)0x0,false);
*(KeyValues **)(this + 0x78) = pKVar4;
/* try { // try from 0005e3c9 to 0005e3cd has its CatchHandler @ 0005e400 */
bVar3 = KeyValues::ReadAsBinary(pKVar4,(CUtlBuffer *)local_54);
this[0x7d] = (CGCClientJobDataRequest)((byte)this[0x7d] & bVar3);
CUtlMemory<unsigned_char,int>::Purge((CUtlMemory<unsigned_char,int> *)local_54);
goto LAB_0005e269;
}
}
}
this[0x7d] = (CGCClientJobDataRequest)0x0;
LAB_0005e269:
this[0x7c] = (CGCClientJobDataRequest)0x1;
if (this[0x7e] != (CGCClientJobDataRequest)0x0) {
iVar6 = 6;
do {
iVar6 = iVar6 + -1;
if (iVar6 == 0) break;
GCSDK::CJob::BYieldingWaitOneFrame((CJob *)this);
} while (this[0x7e] != (CGCClientJobDataRequest)0x0);
}
CUtlMemory<unsigned_char,int>::Purge((CUtlMemory<unsigned_char,int> *)this_00);
local_ac = &PTR__CMsgBase_t_000b51f8;
if (local_94 != '\0') {
GCSDK::CMsgBase_t<GCSDK::GCMsgHdrEx_t>::~CMsgBase_t((CMsgBase_t<GCSDK::GCMsgHdrEx_t> *)this_00);
}
local_cc = &PTR__CMsgBase_t_000b51f8;
if (local_b4 != '\0') {
GCSDK::CMsgBase_t<GCSDK::GCMsgHdrEx_t>::~CMsgBase_t((CMsgBase_t<GCSDK::GCMsgHdrEx_t> *)this_00);
}
return 1;
}
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paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
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