CServerManager::UpdateLanSearch
0x0005a390 · 550 bytes · __thiscall
_ZN14CServerManager15UpdateLanSearchEv
Decompiled
undefined (1 param)
/* CServerManager::UpdateLanSearch() */
void __thiscall CServerManager::UpdateLanSearch(CServerManager *this)
{
KeyValues *this_00;
char *pcVar1;
int iVar2;
int iVar3;
int in_GS_OFFSET;
longdouble lVar4;
uint in_stack_fffffe98;
int local_144 [3];
int local_138;
CFmtStrN<256> local_12c [5];
undefined1 local_127 [263];
int local_20;
local_20 = *(int *)(in_GS_OFFSET + 0x14);
if ((*(float *)(this + 0x40) == 0.0) || (*(float *)(this + 0x44) == 0.0)) {
lVar4 = (longdouble)Plat_FloatTime();
*(float *)(this + 0x40) = (float)lVar4;
}
else {
lVar4 = (longdouble)Plat_FloatTime();
if (*(float *)(mm_server_search_lan_ping_duration._28_4_ + 0x2c) + *(float *)(this + 0x40) <
(float)lVar4) {
*(undefined4 *)(this + 0x3c) = 2;
goto LAB_0005a511;
}
lVar4 = (longdouble)Plat_FloatTime();
if ((float)lVar4 <
*(float *)(mm_server_search_lan_ping_interval._28_4_ + 0x2c) + *(float *)(this + 0x44))
goto LAB_0005a511;
}
lVar4 = (longdouble)Plat_FloatTime();
*(float *)(this + 0x44) = (float)lVar4;
this_00 = KeyValues::operator_new((KeyValues *)0x2c,in_stack_fffffe98);
/* try { // try from 0005a426 to 0005a42a has its CatchHandler @ 0005a5c3 */
KeyValues::KeyValues(this_00,"LanSearchServerPing",(IKeyValuesSystem *)0x0,false);
/* try { // try from 0005a42b to 0005a487 has its CatchHandler @ 0005a5f9 */
lVar4 = (longdouble)Plat_FloatTime();
KeyValues::SetFloat(this_00,"timestamp",(float)lVar4);
if ((mm_server_search_lan_ports[0x15] & 0x10) == 0) {
pcVar1 = *(char **)(mm_server_search_lan_ports._28_4_ + 0x24);
if ((pcVar1 != (char *)0x0) && (*pcVar1 != '\0')) goto LAB_0005a46e;
}
else {
pcVar1 = "FCVAR_NEVER_AS_STRING";
LAB_0005a46e:
CSplitString::CSplitString((CSplitString *)local_144,pcVar1,",");
iVar3 = 0;
if (0 < local_138) {
do {
/* try { // try from 0005a4ac to 0005a4eb has its CatchHandler @ 0005a5d5 */
iVar2 = V_atoi(*(char **)(local_144[0] + iVar3 * 4));
if (0 < iVar2) {
CFmtStrN<256>::CFmtStrN(local_12c,"*:%d",iVar2);
CConnectionlessLanMgr::SendPacket
((CConnectionlessLanMgr *)g_pConnectionlessLanMgr,this_00,local_127,0);
}
iVar3 = iVar3 + 1;
} while (iVar3 < local_138);
}
CSplitString::~CSplitString((CSplitString *)local_144);
}
if (this_00 != (KeyValues *)0x0) {
KeyValues::deleteThis();
}
LAB_0005a511:
if (local_20 != *(int *)(in_GS_OFFSET + 0x14)) {
/* WARNING: Subroutine does not return */
__stack_chk_fail();
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.