L L4D2node

RenderQuad

0x0028a0c0 · 1949 bytes · __cdecl

_Z10RenderQuadP9IMaterialfffffffffRK5Color

Decompiled

undefined (11 params)

/* RenderQuad(IMaterial*, float, float, float, float, float, float, float, float, float, Color
   const&) */

void RenderQuad(IMaterial *param_1,float param_2,float param_3,float param_4,float param_5,
               float param_6,float param_7,float param_8,float param_9,float param_10,
               Color *param_11)

{
  char cVar1;
  int *piVar2;
  int *piVar3;
  undefined4 *puVar4;
  undefined4 *puVar5;
  int iVar6;
  uint *puVar7;
  uint uVar8;
  int *piVar9;
  int *piVar10;
  byte bVar11;
  int local_204 [39];
  ushort *local_168;
  int local_164;
  ushort *local_160;
  int local_154;
  int *local_150;
  undefined4 local_14c;
  char local_148;
  ushort *local_144;
  int local_138;
  int *local_134;
  undefined4 local_130;
  int local_12c;
  ushort *local_128;
  int local_124;
  undefined4 local_120;
  undefined4 local_11c;
  undefined4 local_118;
  undefined1 local_114;
  int local_110 [3];
  int local_104;
  int local_100;
  int local_f8;
  int local_f4;
  int local_f0;
  int local_ec;
  int local_e8;
  int local_e4;
  int local_e0;
  int local_dc;
  undefined4 local_c4;
  uint local_c0;
  float *local_bc;
  int local_b0;
  uint *local_ac;
  undefined4 local_a4 [8];
  undefined4 local_84 [6];
  int *local_6c;
  undefined1 local_68;
  undefined4 local_64;
  uint local_60;
  undefined4 local_5c;
  float *local_58;
  int local_54;
  int local_50;
  float *local_4c;
  int local_48;
  int local_44;
  int local_40;
  int local_3c;
  int local_38;
  int local_34;
  int local_30;
  undefined4 local_2c;
  int local_28;
  ushort *local_24;
  
  bVar11 = 0;
  piVar2 = (int *)(**(code **)(*g_pMaterialSystem + 0x180))(g_pMaterialSystem);
  if (piVar2 != (int *)0x0) {
                    /* try { // try from 0028a0ee to 0028a0f0 has its CatchHandler @ 0028a867 */
    (**(code **)(*piVar2 + 8))(piVar2);
  }
                    /* try { // try from 0028a11b to 0028a120 has its CatchHandler @ 0028a8b1 */
  piVar3 = (int *)(**(code **)(*piVar2 + 0xe8))(piVar2,1,0,0,param_1);
  local_134 = (int *)0x0;
  local_130 = 0;
  local_12c = 0;
  local_124 = 0;
  local_120 = 0;
  local_11c = 0xffffffff;
  local_118 = 0;
  local_6c = (int *)0x0;
  local_28 = -1;
  local_24 = (ushort *)0x0;
  local_60 = 0;
  local_5c = 0;
  local_64 = 0;
  local_2c = 0;
  local_c4 = 0xffffffff;
  local_148 = '\x01';
  local_14c = 7;
                    /* try { // try from 0028a1da to 0028a6b0 has its CatchHandler @ 0028a883 */
  local_150 = piVar3;
  (**(code **)(*piVar3 + 0x30))(piVar3,2);
  (**(code **)(*local_150 + 0x4c))(local_150,4,6,local_204);
  local_6c = piVar3;
  local_68 = 0;
  piVar9 = local_204;
  piVar10 = local_110;
  for (iVar6 = 0x29; iVar6 != 0; iVar6 = iVar6 + -1) {
    *piVar10 = *piVar9;
    piVar9 = piVar9 + (uint)bVar11 * -2 + 1;
    piVar10 = piVar10 + (uint)bVar11 * -2 + 1;
  }
  local_134 = piVar3 + 1;
  local_12c = 0;
  local_144 = local_160;
  local_130 = 6;
  local_114 = 0;
  local_128 = local_168;
  local_138 = local_154;
  local_124 = 0;
  local_64 = 4;
  local_60 = 0;
  local_c0 = ~-(uint)(local_c0 == 0) & 2;
  if (local_28 == -1) {
    local_2c = 0;
    local_24 = local_168;
    local_28 = local_164;
  }
  local_5c = 0;
  local_58 = local_bc;
  local_54 = local_b0;
  puVar4 = local_a4;
  do {
    puVar5 = puVar4 + 1;
    puVar4[0x16] = *puVar4;
    puVar4 = puVar5;
  } while (puVar5 != local_84);
  *local_ac = (uint)(byte)param_11[1] << 8 | (uint)(byte)*param_11 << 0x10 | (uint)(byte)param_11[2]
              | (uint)(byte)param_11[3] << 0x18;
  *local_4c = param_7;
  local_4c[1] = param_8;
  *local_bc = param_2;
  local_bc[1] = param_3;
  local_bc[2] = param_6;
  local_bc = (float *)((int)local_bc + local_110[0]);
  local_54 = local_b0 + local_104 * 4;
  local_4c = (float *)((int)local_4c + local_f8);
  local_48 = local_48 + local_f4 * 4;
  local_44 = local_44 + local_f0 * 4;
  local_40 = local_40 + local_ec * 4;
  local_3c = local_3c + local_e8 * 4;
  local_38 = local_38 + local_e4 * 4;
  local_34 = local_34 + local_e0 * 4;
  local_30 = local_30 + local_dc * 4;
  *(uint *)((int)local_ac + local_100) =
       (uint)(byte)param_11[1] << 8 | (uint)(byte)*param_11 << 0x10 | (uint)(byte)param_11[2] |
       (uint)(byte)param_11[3] << 0x18;
  *local_4c = param_9;
  local_4c[1] = param_8;
  *local_bc = param_2 + param_4;
  local_bc[1] = param_3;
  local_bc[2] = param_6;
  local_bc = (float *)((int)local_bc + local_110[0]);
  puVar7 = (uint *)((int)local_ac + local_100 + local_100);
  local_4c = (float *)((int)local_4c + local_f8);
  *puVar7 = (uint)(byte)param_11[1] << 8 | (uint)(byte)*param_11 << 0x10 | (uint)(byte)param_11[2] |
            (uint)(byte)param_11[3] << 0x18;
  *local_4c = param_9;
  local_4c[1] = param_10;
  *local_bc = param_2 + param_4;
  local_bc[1] = param_3 + param_5;
  local_bc[2] = param_6;
  local_bc = (float *)((int)local_bc + local_110[0]);
  puVar7 = (uint *)((int)puVar7 + local_100);
  local_4c = (float *)((int)local_4c + local_f8);
  *puVar7 = (uint)(byte)param_11[1] << 8 | (uint)(byte)*param_11 << 0x10 | (uint)(byte)param_11[2] |
            (uint)(byte)param_11[3] << 0x18;
  *local_4c = param_7;
  local_4c[1] = param_10;
  *local_bc = param_2;
  local_bc[1] = param_3 + param_5;
  local_bc[2] = param_6;
  local_5c = 4;
  local_60 = 4;
  local_58 = (float *)((int)local_bc + local_110[0]);
  local_50 = (int)puVar7 + local_100;
  local_4c = (float *)((int)local_4c + local_f8);
  if (local_148 != '\0') {
    switch(local_14c) {
    case 4:
      uVar8 = 6;
      break;
    case 5:
      uVar8 = 8;
      break;
    case 6:
      uVar8 = 6;
      break;
    case 7:
      uVar8 = 6;
      break;
    default:
      uVar8 = local_60;
      break;
    case 9:
      uVar8 = 0;
    }
    if (local_154 != 0) {
      if (6 < uVar8) {
        uVar8 = 6;
      }
      if (uVar8 != 0) {
        switch(local_14c) {
        case 0:
        case 9:
          break;
        default:
          GenerateSequentialIndexBuffer(local_160,uVar8,(int)local_168);
          break;
        case 4:
          GenerateLineStripIndexBuffer(local_160,uVar8,(int)local_168);
          break;
        case 5:
                    /* try { // try from 0028a7ca to 0028a861 has its CatchHandler @ 0028a883 */
          GenerateLineLoopIndexBuffer(local_160,uVar8,(int)local_168);
          break;
        case 6:
          GeneratePolygonIndexBuffer(local_168,(int)local_160,uVar8);
          break;
        case 7:
          GenerateQuadIndexBuffer(local_160,uVar8,(int)local_168);
        }
        local_124 = local_124 + uVar8 * local_138;
        if (local_12c < local_124) {
          local_12c = local_124;
        }
      }
    }
  }
  (**(code **)(*local_150 + 0x58))(local_150,local_60,local_12c,local_204);
  local_134 = (int *)0x0;
  local_130 = 0;
  local_64 = 0;
  local_6c = (int *)0x0;
  local_c4 = 0xffffffff;
  local_150 = (int *)0x0;
  (**(code **)(*piVar3 + 0x34))(piVar3,0xffffffff,0);
  if ((local_6c != (int *)0x0) && (cVar1 = (**(code **)(*local_6c + 0x10))(local_6c), cVar1 != '\0')
     ) {
    (**(code **)(*local_6c + 0x18))(local_6c);
  }
  if ((local_134 != (int *)0x0) &&
     (cVar1 = (**(code **)(*local_134 + 0x10))(local_134), cVar1 != '\0')) {
    (**(code **)(*local_134 + 0x18))(local_134);
  }
  if ((piVar2 != (int *)0x0) && ((**(code **)(*piVar2 + 0xc))(piVar2), piVar2 != (int *)0x0)) {
    (**(code **)(*piVar2 + 4))(piVar2);
  }
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)