RenderAxes
0x00288cb0 · 2768 bytes · __cdecl
_Z10RenderAxesRK11matrix3x4_tfb
Decompiled
undefined (3 params)
/* RenderAxes(matrix3x4_t const&, float, bool) */
void RenderAxes(matrix3x4_t *param_1,float param_2,bool param_3)
{
code *pcVar1;
char cVar2;
int *piVar3;
undefined4 *puVar4;
undefined4 *puVar5;
int *piVar6;
undefined4 uVar7;
int iVar8;
int *piVar9;
uint uVar10;
int *piVar11;
byte bVar12;
float local_234;
float local_230;
float local_22c;
float local_228;
float local_224;
float local_220;
float local_21c;
float local_218;
float local_214;
float local_210;
float local_20c;
float local_208;
int local_204;
undefined4 local_200;
undefined4 local_1fc;
undefined4 local_1f8;
undefined4 local_1f4;
undefined4 local_1f0;
undefined4 local_1ec;
undefined4 local_1e8;
undefined4 local_1e4;
undefined4 local_1e0;
undefined4 local_1dc;
undefined4 local_1d8;
ushort *local_168;
int local_164;
ushort *local_160;
int local_154;
int *local_150;
undefined4 local_14c;
char local_148;
ushort *local_144;
int local_138;
int *local_134;
undefined4 local_130;
int local_12c;
ushort *local_128;
int local_124;
undefined4 local_120;
undefined4 local_11c;
undefined4 local_118;
undefined1 local_114;
int local_110 [3];
int local_104;
int local_100;
int local_f8;
int local_f4;
int local_f0;
int local_ec;
int local_e8;
int local_e4;
int local_e0;
int local_dc;
undefined4 local_c4;
uint local_c0;
float *local_bc;
int local_b0;
undefined4 *local_ac;
undefined4 local_a4 [8];
undefined4 local_84 [6];
int *local_6c;
undefined1 local_68;
undefined4 local_64;
uint local_60;
undefined4 local_5c;
float *local_58;
int local_54;
int local_50;
int local_4c [8];
undefined4 local_2c;
int local_28;
ushort *local_24;
bVar12 = 0;
InitializeStandardMaterials();
piVar3 = (int *)(**(code **)(*g_pMaterialSystem + 0x180))(g_pMaterialSystem);
if (piVar3 != (int *)0x0) {
/* try { // try from 00288ce6 to 00288ce8 has its CatchHandler @ 002897c2 */
(**(code **)(*piVar3 + 8))(piVar3);
}
/* try { // try from 00288cf4 to 00288e1d has its CatchHandler @ 002897be */
puVar4 = (undefined4 *)(**(code **)(*piVar3 + 0x238))(piVar3);
if (puVar4 == (undefined4 *)0x0) {
/* try { // try from 00288e65 to 00288f15 has its CatchHandler @ 002897be */
MatrixGetColumn(param_1,0,(Vector *)&local_234);
MatrixGetColumn(param_1,1,(Vector *)&local_228);
MatrixGetColumn(param_1,2,(Vector *)&local_21c);
MatrixGetColumn(param_1,3,(Vector *)&local_210);
uVar7 = s_pWireframe;
if (!param_3) {
uVar7 = s_pWireframeIgnoreZ;
}
(**(code **)(*piVar3 + 0x24))(piVar3,uVar7,0);
piVar6 = (int *)(**(code **)(*piVar3 + 0xe8))(piVar3,1,0,0,0);
local_134 = (int *)0x0;
local_130 = 0;
local_12c = 0;
local_124 = 0;
local_120 = 0;
local_11c = 0xffffffff;
local_118 = 0;
local_6c = (int *)0x0;
local_28 = -1;
local_24 = (ushort *)0x0;
local_60 = 0;
local_5c = 0;
local_64 = 0;
local_2c = 0;
local_c4 = 0xffffffff;
local_148 = '\x01';
local_14c = 1;
/* try { // try from 00288fc9 to 002895bf has its CatchHandler @ 0028978a */
local_150 = piVar6;
(**(code **)(*piVar6 + 0x30))(piVar6,1);
(**(code **)(*local_150 + 0x4c))(local_150,6,6,&local_204);
local_114 = 0;
local_6c = piVar6;
local_134 = piVar6 + 1;
local_12c = 0;
local_144 = local_160;
local_130 = 6;
local_128 = local_168;
local_124 = 0;
local_138 = local_154;
piVar9 = &local_204;
piVar11 = local_110;
for (iVar8 = 0x29; iVar8 != 0; iVar8 = iVar8 + -1) {
*piVar11 = *piVar9;
piVar9 = piVar9 + (uint)bVar12 * -2 + 1;
piVar11 = piVar11 + (uint)bVar12 * -2 + 1;
}
local_64 = 6;
local_60 = 0;
local_68 = 0;
local_c0 = ~-(uint)(local_c0 == 0) & 2;
if (local_28 == -1) {
local_2c = 0;
local_24 = local_168;
local_28 = local_164;
}
local_5c = 0;
local_54 = local_b0;
local_58 = local_bc;
puVar4 = local_a4;
do {
puVar5 = puVar4 + 1;
puVar4[0x16] = *puVar4;
puVar4 = puVar5;
} while (puVar5 != local_84);
*local_bc = local_210;
local_bc[1] = local_20c;
local_bc[2] = local_208;
*local_ac = 0xffff0000;
local_54 = local_b0 + local_104 * 6;
local_bc = (float *)((int)local_bc + local_110[0]);
local_4c[0] = local_4c[0] + local_f8 * 6;
local_4c[1] = local_4c[1] + local_f4 * 6;
local_4c[2] = local_4c[2] + local_f0 * 6;
local_4c[3] = local_4c[3] + local_ec * 6;
local_4c[4] = local_4c[4] + local_e8 * 6;
local_4c[5] = local_4c[5] + local_e4 * 6;
local_4c[6] = local_4c[6] + local_e0 * 6;
local_4c[7] = local_4c[7] + local_dc * 6;
*local_bc = param_2 * local_234 + local_210;
local_bc[1] = param_2 * local_230 + local_20c;
local_bc[2] = param_2 * local_22c + local_208;
*(undefined4 *)((int)local_ac + local_100) = 0xffff0000;
local_bc = (float *)((int)local_bc + local_110[0]);
puVar4 = (undefined4 *)((int)local_ac + local_100 + local_100);
*local_bc = local_210;
local_bc[1] = local_20c;
local_bc[2] = local_208;
*puVar4 = 0xff00ff00;
puVar4 = (undefined4 *)((int)puVar4 + local_100);
local_bc = (float *)((int)local_bc + local_110[0]);
*local_bc = param_2 * local_228 + local_210;
local_bc[1] = param_2 * local_224 + local_20c;
local_bc[2] = param_2 * local_220 + local_208;
*puVar4 = 0xff00ff00;
local_bc = (float *)((int)local_bc + local_110[0]);
puVar4 = (undefined4 *)((int)puVar4 + local_100);
*local_bc = local_210;
local_bc[1] = local_20c;
local_bc[2] = local_208;
*puVar4 = 0xff0000ff;
puVar4 = (undefined4 *)((int)puVar4 + local_100);
local_bc = (float *)((int)local_bc + local_110[0]);
*local_bc = param_2 * local_21c + local_210;
local_bc[1] = param_2 * local_218 + local_20c;
local_bc[2] = param_2 * local_214 + local_208;
*puVar4 = 0xff0000ff;
local_5c = 6;
local_60 = 6;
local_58 = (float *)((int)local_bc + local_110[0]);
local_50 = (int)puVar4 + local_100;
if (local_148 != '\0') {
switch(local_14c) {
case 4:
uVar10 = 10;
break;
case 5:
uVar10 = 0xc;
break;
case 6:
uVar10 = 0xc;
break;
case 7:
uVar10 = 9;
break;
default:
uVar10 = local_60;
break;
case 9:
uVar10 = 0;
}
if (local_154 != 0) {
if (6 < uVar10) {
uVar10 = 6;
}
if (uVar10 != 0) {
switch(local_14c) {
case 0:
case 9:
break;
default:
GenerateSequentialIndexBuffer(local_160,uVar10,(int)local_168);
break;
case 4:
GenerateLineStripIndexBuffer(local_160,uVar10,(int)local_168);
break;
case 5:
/* try { // try from 002896e0 to 00289784 has its CatchHandler @ 0028978a */
GenerateLineLoopIndexBuffer(local_160,uVar10,(int)local_168);
break;
case 6:
GeneratePolygonIndexBuffer(local_168,(int)local_160,uVar10);
break;
case 7:
GenerateQuadIndexBuffer(local_160,uVar10,(int)local_168);
}
local_124 = local_124 + uVar10 * local_138;
if (local_12c < local_124) {
local_12c = local_124;
}
}
}
}
(**(code **)(*local_150 + 0x58))(local_150,local_60,local_12c,&local_204);
local_134 = (int *)0x0;
local_130 = 0;
local_64 = 0;
local_6c = (int *)0x0;
local_c4 = 0xffffffff;
local_150 = (int *)0x0;
(**(code **)(*piVar6 + 0x34))(piVar6,0xffffffff,0);
if ((local_6c != (int *)0x0) &&
(cVar2 = (**(code **)(*local_6c + 0x10))(local_6c), cVar2 != '\0')) {
(**(code **)(*local_6c + 0x18))(local_6c);
}
if ((local_134 != (int *)0x0) &&
(cVar2 = (**(code **)(*local_134 + 0x10))(local_134), cVar2 != '\0')) {
(**(code **)(*local_134 + 0x18))(local_134);
}
if ((piVar3 != (int *)0x0) && ((**(code **)(*piVar3 + 0xc))(piVar3), piVar3 != (int *)0x0)) {
(**(code **)(*piVar3 + 4))(piVar3);
return;
}
}
else {
local_204 = *(int *)param_1;
local_200 = *(undefined4 *)(param_1 + 4);
local_1fc = *(undefined4 *)(param_1 + 8);
local_1f8 = *(undefined4 *)(param_1 + 0xc);
local_1f4 = *(undefined4 *)(param_1 + 0x10);
local_1f0 = *(undefined4 *)(param_1 + 0x14);
local_1ec = *(undefined4 *)(param_1 + 0x18);
local_1e8 = *(undefined4 *)(param_1 + 0x1c);
local_1e4 = *(undefined4 *)(param_1 + 0x20);
local_1e0 = *(undefined4 *)(param_1 + 0x24);
local_1dc = *(undefined4 *)(param_1 + 0x28);
local_1d8 = *(undefined4 *)(param_1 + 0x2c);
pcVar1 = *(code **)*puVar4;
puVar5 = operator_new(0x4c);
puVar5[3] = 1;
*puVar5 = &PTR_AddRef_002d0388;
puVar5[2] = &PTR__CFunctor3_002d03a4;
puVar5[4] = RenderAxesWithTransform;
puVar5[5] = local_204;
puVar5[6] = local_200;
puVar5[7] = local_1fc;
puVar5[8] = local_1f8;
puVar5[9] = local_1f4;
puVar5[10] = local_1f0;
puVar5[0xb] = local_1ec;
puVar5[0xc] = local_1e8;
puVar5[0xd] = local_1e4;
puVar5[0xe] = local_1e0;
puVar5[0xf] = local_1dc;
puVar5[0x11] = param_2;
*(bool *)(puVar5 + 0x12) = param_3;
puVar5[0x10] = local_1d8;
(*pcVar1)(puVar4,puVar5);
if ((piVar3 != (int *)0x0) && ((**(code **)(*piVar3 + 0xc))(piVar3), piVar3 != (int *)0x0)) {
(**(code **)(*piVar3 + 4))(piVar3);
}
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.