RenderAxes
0x002882e0 · 2379 bytes · __cdecl
_Z10RenderAxesRK6Vectorfb
Decompiled
undefined (3 params)
/* RenderAxes(Vector const&, float, bool) */
void RenderAxes(Vector *param_1,float param_2,bool param_3)
{
undefined4 uVar1;
undefined4 uVar2;
float fVar3;
float fVar4;
code *pcVar5;
char cVar6;
int *piVar7;
undefined4 *puVar8;
undefined4 *puVar9;
int *piVar10;
float *pfVar11;
undefined4 uVar12;
int iVar13;
uint uVar14;
int *piVar15;
int *piVar16;
byte bVar17;
int local_204 [39];
ushort *local_168;
int local_164;
ushort *local_160;
int local_154;
int *local_150;
undefined4 local_14c;
char local_148;
ushort *local_144;
int local_138;
int *local_134;
undefined4 local_130;
int local_12c;
ushort *local_128;
int local_124;
undefined4 local_120;
undefined4 local_11c;
undefined4 local_118;
undefined1 local_114;
int local_110 [3];
int local_104;
int local_100;
int local_f8;
int local_f4;
int local_f0;
int local_ec;
int local_e8;
int local_e4;
int local_e0;
int local_dc;
undefined4 local_c4;
uint local_c0;
undefined4 *local_bc;
int local_b0;
undefined4 *local_ac;
undefined4 local_a4 [8];
undefined4 local_84 [6];
int *local_6c;
undefined1 local_68;
undefined4 local_64;
uint local_60;
undefined4 local_5c;
undefined4 *local_58;
int local_54;
int local_50;
int local_4c [8];
undefined4 local_2c;
int local_28;
ushort *local_24;
bVar17 = 0;
InitializeStandardMaterials();
piVar7 = (int *)(**(code **)(*g_pMaterialSystem + 0x180))(g_pMaterialSystem);
if (piVar7 != (int *)0x0) {
/* try { // try from 00288316 to 00288318 has its CatchHandler @ 00288c47 */
(**(code **)(*piVar7 + 8))(piVar7);
}
/* try { // try from 00288324 to 002883c3 has its CatchHandler @ 00288c91 */
puVar8 = (undefined4 *)(**(code **)(*piVar7 + 0x238))(piVar7);
if (puVar8 == (undefined4 *)0x0) {
uVar12 = s_pWireframe;
if (!param_3) {
uVar12 = s_pWireframeIgnoreZ;
}
/* try { // try from 00288423 to 00288455 has its CatchHandler @ 00288c91 */
(**(code **)(*piVar7 + 0x24))(piVar7,uVar12,0);
piVar10 = (int *)(**(code **)(*piVar7 + 0xe8))(piVar7,1,0,0,0);
local_134 = (int *)0x0;
local_130 = 0;
local_12c = 0;
local_124 = 0;
local_120 = 0;
local_11c = 0xffffffff;
local_118 = 0;
local_6c = (int *)0x0;
local_28 = -1;
local_24 = (ushort *)0x0;
local_60 = 0;
local_5c = 0;
local_64 = 0;
local_2c = 0;
local_c4 = 0xffffffff;
local_148 = '\x01';
local_14c = 1;
/* try { // try from 0028850f to 00288a63 has its CatchHandler @ 00288c63 */
local_150 = piVar10;
(**(code **)(*piVar10 + 0x30))(piVar10,1);
(**(code **)(*local_150 + 0x4c))(local_150,6,6,local_204);
local_6c = piVar10;
local_68 = 0;
piVar15 = local_204;
piVar16 = local_110;
for (iVar13 = 0x29; iVar13 != 0; iVar13 = iVar13 + -1) {
*piVar16 = *piVar15;
piVar15 = piVar15 + (uint)bVar17 * -2 + 1;
piVar16 = piVar16 + (uint)bVar17 * -2 + 1;
}
local_134 = piVar10 + 1;
local_12c = 0;
local_144 = local_160;
local_130 = 6;
local_114 = 0;
local_128 = local_168;
local_138 = local_154;
local_124 = 0;
local_64 = 6;
local_60 = 0;
local_c0 = ~-(uint)(local_c0 == 0) & 2;
if (local_28 == -1) {
local_2c = 0;
local_24 = local_168;
local_28 = local_164;
}
local_5c = 0;
local_54 = local_b0;
local_58 = local_bc;
puVar8 = local_a4;
do {
puVar9 = puVar8 + 1;
puVar8[0x16] = *puVar8;
puVar8 = puVar9;
} while (puVar9 != local_84);
uVar12 = *(undefined4 *)(param_1 + 8);
uVar1 = *(undefined4 *)(param_1 + 4);
*local_bc = *(undefined4 *)param_1;
local_bc[1] = uVar1;
local_bc[2] = uVar12;
*local_ac = 0xffff0000;
fVar3 = *(float *)(param_1 + 8);
local_54 = local_b0 + local_104 * 6;
pfVar11 = (float *)((int)local_bc + local_110[0]);
fVar4 = *(float *)(param_1 + 4);
local_4c[0] = local_4c[0] + local_f8 * 6;
local_4c[1] = local_4c[1] + local_f4 * 6;
local_4c[2] = local_4c[2] + local_f0 * 6;
local_4c[3] = local_4c[3] + local_ec * 6;
local_4c[4] = local_4c[4] + local_e8 * 6;
local_4c[5] = local_4c[5] + local_e4 * 6;
local_4c[6] = local_4c[6] + local_e0 * 6;
local_4c[7] = local_4c[7] + local_dc * 6;
*pfVar11 = param_2 + *(float *)param_1;
pfVar11[1] = fVar4;
pfVar11[2] = fVar3;
*(undefined4 *)((int)local_ac + local_100) = 0xffff0000;
uVar12 = *(undefined4 *)(param_1 + 8);
uVar1 = *(undefined4 *)(param_1 + 4);
local_58 = (undefined4 *)((int)pfVar11 + local_110[0]);
puVar8 = (undefined4 *)((int)local_ac + local_100 + local_100);
*local_58 = *(undefined4 *)param_1;
local_58[1] = uVar1;
local_58[2] = uVar12;
*puVar8 = 0xff00ff00;
uVar12 = *(undefined4 *)(param_1 + 8);
local_58 = (undefined4 *)((int)local_58 + local_110[0]);
fVar3 = *(float *)(param_1 + 4);
puVar8 = (undefined4 *)((int)puVar8 + local_100);
*local_58 = *(undefined4 *)param_1;
local_58[1] = param_2 + fVar3;
local_58[2] = uVar12;
*puVar8 = 0xff00ff00;
uVar12 = *(undefined4 *)(param_1 + 8);
uVar1 = *(undefined4 *)(param_1 + 4);
local_58 = (undefined4 *)((int)local_58 + local_110[0]);
puVar8 = (undefined4 *)((int)puVar8 + local_100);
*local_58 = *(undefined4 *)param_1;
local_58[1] = uVar1;
local_58[2] = uVar12;
*puVar8 = 0xff0000ff;
uVar12 = *(undefined4 *)(param_1 + 4);
local_58 = (undefined4 *)((int)local_58 + local_110[0]);
fVar3 = *(float *)(param_1 + 8);
puVar8 = (undefined4 *)((int)puVar8 + local_100);
*local_58 = *(undefined4 *)param_1;
local_58[1] = uVar12;
local_58[2] = param_2 + fVar3;
*puVar8 = 0xff0000ff;
local_5c = 6;
local_60 = 6;
local_58 = (undefined4 *)((int)local_58 + local_110[0]);
local_50 = (int)puVar8 + local_100;
if (local_148 != '\0') {
switch(local_14c) {
case 4:
uVar14 = 10;
break;
case 5:
uVar14 = 0xc;
break;
case 6:
uVar14 = 0xc;
break;
case 7:
uVar14 = 9;
break;
default:
uVar14 = local_60;
break;
case 9:
uVar14 = 0;
}
if (local_154 != 0) {
if (6 < uVar14) {
uVar14 = 6;
}
if (uVar14 != 0) {
switch(local_14c) {
case 0:
case 9:
break;
default:
GenerateSequentialIndexBuffer(local_160,uVar14,(int)local_168);
break;
case 4:
GenerateLineStripIndexBuffer(local_160,uVar14,(int)local_168);
break;
case 5:
/* try { // try from 00288baa to 00288c41 has its CatchHandler @ 00288c63 */
GenerateLineLoopIndexBuffer(local_160,uVar14,(int)local_168);
break;
case 6:
GeneratePolygonIndexBuffer(local_168,(int)local_160,uVar14);
break;
case 7:
GenerateQuadIndexBuffer(local_160,uVar14,(int)local_168);
}
local_124 = local_124 + uVar14 * local_138;
if (local_12c < local_124) {
local_12c = local_124;
}
}
}
}
(**(code **)(*local_150 + 0x58))(local_150,local_60,local_12c,local_204);
local_134 = (int *)0x0;
local_130 = 0;
local_64 = 0;
local_6c = (int *)0x0;
local_c4 = 0xffffffff;
local_150 = (int *)0x0;
(**(code **)(*piVar10 + 0x34))(piVar10,0xffffffff,0);
if ((local_6c != (int *)0x0) &&
(cVar6 = (**(code **)(*local_6c + 0x10))(local_6c), cVar6 != '\0')) {
(**(code **)(*local_6c + 0x18))(local_6c);
}
if ((local_134 != (int *)0x0) &&
(cVar6 = (**(code **)(*local_134 + 0x10))(local_134), cVar6 != '\0')) {
(**(code **)(*local_134 + 0x18))(local_134);
}
if ((piVar7 != (int *)0x0) && ((**(code **)(*piVar7 + 0xc))(piVar7), piVar7 != (int *)0x0)) {
(**(code **)(*piVar7 + 4))(piVar7);
return;
}
}
else {
uVar12 = *(undefined4 *)param_1;
uVar1 = *(undefined4 *)(param_1 + 4);
uVar2 = *(undefined4 *)(param_1 + 8);
pcVar5 = *(code **)*puVar8;
puVar9 = operator_new(0x28);
*puVar9 = &PTR_AddRef_002d0348;
puVar9[3] = 1;
puVar9[2] = &PTR__CFunctor3_002d0364;
puVar9[4] = RenderAxesAtOrigin;
puVar9[5] = uVar12;
puVar9[6] = uVar1;
puVar9[7] = uVar2;
puVar9[8] = param_2;
*(bool *)(puVar9 + 9) = param_3;
(*pcVar5)(puVar8,puVar9);
if ((piVar7 != (int *)0x0) && ((**(code **)(*piVar7 + 0xc))(piVar7), piVar7 != (int *)0x0)) {
(**(code **)(*piVar7 + 4))(piVar7);
}
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.