L L4D2node

RenderAxes

0x002882e0 · 2379 bytes · __cdecl

_Z10RenderAxesRK6Vectorfb

Decompiled

undefined (3 params)

/* RenderAxes(Vector const&, float, bool) */

void RenderAxes(Vector *param_1,float param_2,bool param_3)

{
  undefined4 uVar1;
  undefined4 uVar2;
  float fVar3;
  float fVar4;
  code *pcVar5;
  char cVar6;
  int *piVar7;
  undefined4 *puVar8;
  undefined4 *puVar9;
  int *piVar10;
  float *pfVar11;
  undefined4 uVar12;
  int iVar13;
  uint uVar14;
  int *piVar15;
  int *piVar16;
  byte bVar17;
  int local_204 [39];
  ushort *local_168;
  int local_164;
  ushort *local_160;
  int local_154;
  int *local_150;
  undefined4 local_14c;
  char local_148;
  ushort *local_144;
  int local_138;
  int *local_134;
  undefined4 local_130;
  int local_12c;
  ushort *local_128;
  int local_124;
  undefined4 local_120;
  undefined4 local_11c;
  undefined4 local_118;
  undefined1 local_114;
  int local_110 [3];
  int local_104;
  int local_100;
  int local_f8;
  int local_f4;
  int local_f0;
  int local_ec;
  int local_e8;
  int local_e4;
  int local_e0;
  int local_dc;
  undefined4 local_c4;
  uint local_c0;
  undefined4 *local_bc;
  int local_b0;
  undefined4 *local_ac;
  undefined4 local_a4 [8];
  undefined4 local_84 [6];
  int *local_6c;
  undefined1 local_68;
  undefined4 local_64;
  uint local_60;
  undefined4 local_5c;
  undefined4 *local_58;
  int local_54;
  int local_50;
  int local_4c [8];
  undefined4 local_2c;
  int local_28;
  ushort *local_24;
  
  bVar17 = 0;
  InitializeStandardMaterials();
  piVar7 = (int *)(**(code **)(*g_pMaterialSystem + 0x180))(g_pMaterialSystem);
  if (piVar7 != (int *)0x0) {
                    /* try { // try from 00288316 to 00288318 has its CatchHandler @ 00288c47 */
    (**(code **)(*piVar7 + 8))(piVar7);
  }
                    /* try { // try from 00288324 to 002883c3 has its CatchHandler @ 00288c91 */
  puVar8 = (undefined4 *)(**(code **)(*piVar7 + 0x238))(piVar7);
  if (puVar8 == (undefined4 *)0x0) {
    uVar12 = s_pWireframe;
    if (!param_3) {
      uVar12 = s_pWireframeIgnoreZ;
    }
                    /* try { // try from 00288423 to 00288455 has its CatchHandler @ 00288c91 */
    (**(code **)(*piVar7 + 0x24))(piVar7,uVar12,0);
    piVar10 = (int *)(**(code **)(*piVar7 + 0xe8))(piVar7,1,0,0,0);
    local_134 = (int *)0x0;
    local_130 = 0;
    local_12c = 0;
    local_124 = 0;
    local_120 = 0;
    local_11c = 0xffffffff;
    local_118 = 0;
    local_6c = (int *)0x0;
    local_28 = -1;
    local_24 = (ushort *)0x0;
    local_60 = 0;
    local_5c = 0;
    local_64 = 0;
    local_2c = 0;
    local_c4 = 0xffffffff;
    local_148 = '\x01';
    local_14c = 1;
                    /* try { // try from 0028850f to 00288a63 has its CatchHandler @ 00288c63 */
    local_150 = piVar10;
    (**(code **)(*piVar10 + 0x30))(piVar10,1);
    (**(code **)(*local_150 + 0x4c))(local_150,6,6,local_204);
    local_6c = piVar10;
    local_68 = 0;
    piVar15 = local_204;
    piVar16 = local_110;
    for (iVar13 = 0x29; iVar13 != 0; iVar13 = iVar13 + -1) {
      *piVar16 = *piVar15;
      piVar15 = piVar15 + (uint)bVar17 * -2 + 1;
      piVar16 = piVar16 + (uint)bVar17 * -2 + 1;
    }
    local_134 = piVar10 + 1;
    local_12c = 0;
    local_144 = local_160;
    local_130 = 6;
    local_114 = 0;
    local_128 = local_168;
    local_138 = local_154;
    local_124 = 0;
    local_64 = 6;
    local_60 = 0;
    local_c0 = ~-(uint)(local_c0 == 0) & 2;
    if (local_28 == -1) {
      local_2c = 0;
      local_24 = local_168;
      local_28 = local_164;
    }
    local_5c = 0;
    local_54 = local_b0;
    local_58 = local_bc;
    puVar8 = local_a4;
    do {
      puVar9 = puVar8 + 1;
      puVar8[0x16] = *puVar8;
      puVar8 = puVar9;
    } while (puVar9 != local_84);
    uVar12 = *(undefined4 *)(param_1 + 8);
    uVar1 = *(undefined4 *)(param_1 + 4);
    *local_bc = *(undefined4 *)param_1;
    local_bc[1] = uVar1;
    local_bc[2] = uVar12;
    *local_ac = 0xffff0000;
    fVar3 = *(float *)(param_1 + 8);
    local_54 = local_b0 + local_104 * 6;
    pfVar11 = (float *)((int)local_bc + local_110[0]);
    fVar4 = *(float *)(param_1 + 4);
    local_4c[0] = local_4c[0] + local_f8 * 6;
    local_4c[1] = local_4c[1] + local_f4 * 6;
    local_4c[2] = local_4c[2] + local_f0 * 6;
    local_4c[3] = local_4c[3] + local_ec * 6;
    local_4c[4] = local_4c[4] + local_e8 * 6;
    local_4c[5] = local_4c[5] + local_e4 * 6;
    local_4c[6] = local_4c[6] + local_e0 * 6;
    local_4c[7] = local_4c[7] + local_dc * 6;
    *pfVar11 = param_2 + *(float *)param_1;
    pfVar11[1] = fVar4;
    pfVar11[2] = fVar3;
    *(undefined4 *)((int)local_ac + local_100) = 0xffff0000;
    uVar12 = *(undefined4 *)(param_1 + 8);
    uVar1 = *(undefined4 *)(param_1 + 4);
    local_58 = (undefined4 *)((int)pfVar11 + local_110[0]);
    puVar8 = (undefined4 *)((int)local_ac + local_100 + local_100);
    *local_58 = *(undefined4 *)param_1;
    local_58[1] = uVar1;
    local_58[2] = uVar12;
    *puVar8 = 0xff00ff00;
    uVar12 = *(undefined4 *)(param_1 + 8);
    local_58 = (undefined4 *)((int)local_58 + local_110[0]);
    fVar3 = *(float *)(param_1 + 4);
    puVar8 = (undefined4 *)((int)puVar8 + local_100);
    *local_58 = *(undefined4 *)param_1;
    local_58[1] = param_2 + fVar3;
    local_58[2] = uVar12;
    *puVar8 = 0xff00ff00;
    uVar12 = *(undefined4 *)(param_1 + 8);
    uVar1 = *(undefined4 *)(param_1 + 4);
    local_58 = (undefined4 *)((int)local_58 + local_110[0]);
    puVar8 = (undefined4 *)((int)puVar8 + local_100);
    *local_58 = *(undefined4 *)param_1;
    local_58[1] = uVar1;
    local_58[2] = uVar12;
    *puVar8 = 0xff0000ff;
    uVar12 = *(undefined4 *)(param_1 + 4);
    local_58 = (undefined4 *)((int)local_58 + local_110[0]);
    fVar3 = *(float *)(param_1 + 8);
    puVar8 = (undefined4 *)((int)puVar8 + local_100);
    *local_58 = *(undefined4 *)param_1;
    local_58[1] = uVar12;
    local_58[2] = param_2 + fVar3;
    *puVar8 = 0xff0000ff;
    local_5c = 6;
    local_60 = 6;
    local_58 = (undefined4 *)((int)local_58 + local_110[0]);
    local_50 = (int)puVar8 + local_100;
    if (local_148 != '\0') {
      switch(local_14c) {
      case 4:
        uVar14 = 10;
        break;
      case 5:
        uVar14 = 0xc;
        break;
      case 6:
        uVar14 = 0xc;
        break;
      case 7:
        uVar14 = 9;
        break;
      default:
        uVar14 = local_60;
        break;
      case 9:
        uVar14 = 0;
      }
      if (local_154 != 0) {
        if (6 < uVar14) {
          uVar14 = 6;
        }
        if (uVar14 != 0) {
          switch(local_14c) {
          case 0:
          case 9:
            break;
          default:
            GenerateSequentialIndexBuffer(local_160,uVar14,(int)local_168);
            break;
          case 4:
            GenerateLineStripIndexBuffer(local_160,uVar14,(int)local_168);
            break;
          case 5:
                    /* try { // try from 00288baa to 00288c41 has its CatchHandler @ 00288c63 */
            GenerateLineLoopIndexBuffer(local_160,uVar14,(int)local_168);
            break;
          case 6:
            GeneratePolygonIndexBuffer(local_168,(int)local_160,uVar14);
            break;
          case 7:
            GenerateQuadIndexBuffer(local_160,uVar14,(int)local_168);
          }
          local_124 = local_124 + uVar14 * local_138;
          if (local_12c < local_124) {
            local_12c = local_124;
          }
        }
      }
    }
    (**(code **)(*local_150 + 0x58))(local_150,local_60,local_12c,local_204);
    local_134 = (int *)0x0;
    local_130 = 0;
    local_64 = 0;
    local_6c = (int *)0x0;
    local_c4 = 0xffffffff;
    local_150 = (int *)0x0;
    (**(code **)(*piVar10 + 0x34))(piVar10,0xffffffff,0);
    if ((local_6c != (int *)0x0) &&
       (cVar6 = (**(code **)(*local_6c + 0x10))(local_6c), cVar6 != '\0')) {
      (**(code **)(*local_6c + 0x18))(local_6c);
    }
    if ((local_134 != (int *)0x0) &&
       (cVar6 = (**(code **)(*local_134 + 0x10))(local_134), cVar6 != '\0')) {
      (**(code **)(*local_134 + 0x18))(local_134);
    }
    if ((piVar7 != (int *)0x0) && ((**(code **)(*piVar7 + 0xc))(piVar7), piVar7 != (int *)0x0)) {
      (**(code **)(*piVar7 + 4))(piVar7);
      return;
    }
  }
  else {
    uVar12 = *(undefined4 *)param_1;
    uVar1 = *(undefined4 *)(param_1 + 4);
    uVar2 = *(undefined4 *)(param_1 + 8);
    pcVar5 = *(code **)*puVar8;
    puVar9 = operator_new(0x28);
    *puVar9 = &PTR_AddRef_002d0348;
    puVar9[3] = 1;
    puVar9[2] = &PTR__CFunctor3_002d0364;
    puVar9[4] = RenderAxesAtOrigin;
    puVar9[5] = uVar12;
    puVar9[6] = uVar1;
    puVar9[7] = uVar2;
    puVar9[8] = param_2;
    *(bool *)(puVar9 + 9) = param_3;
    (*pcVar5)(puVar8,puVar9);
    if ((piVar7 != (int *)0x0) && ((**(code **)(*piVar7 + 0xc))(piVar7), piVar7 != (int *)0x0)) {
      (**(code **)(*piVar7 + 4))(piVar7);
    }
  }
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)