KeyValues::RecursiveSaveToFile
0x0024c420 · 2239 bytes · __thiscall
_ZN9KeyValues19RecursiveSaveToFileEP15IBaseFileSystemPvP10CUtlBufferi
Decompiled
undefined (5 params)
/* KeyValues::RecursiveSaveToFile(IBaseFileSystem*, void*, CUtlBuffer*, int) */
void __thiscall
KeyValues::RecursiveSaveToFile
(KeyValues *this,IBaseFileSystem *param_1,void *param_2,CUtlBuffer *param_3,int param_4)
{
KeyValues *this_00;
char *pcVar1;
void *pvVar2;
int iVar3;
int in_GS_OFFSET;
char local_50 [48];
int local_20;
local_20 = *(int *)(in_GS_OFFSET + 0x14);
if (param_4 < 1) {
InternalWrite(this,param_1,param_2,param_3,&DAT_002cc2b5,1);
pcVar1 = (char *)GetName(this);
WriteConvertedString(this,param_1,param_2,param_3,pcVar1);
InternalWrite(this,param_1,param_2,param_3,&DAT_002af868,2);
}
else {
iVar3 = 0;
do {
iVar3 = iVar3 + 1;
InternalWrite(this,param_1,param_2,param_3,&DAT_002c79d3,1);
} while (iVar3 != param_4);
InternalWrite(this,param_1,param_2,param_3,&DAT_002cc2b5,1);
pcVar1 = (char *)GetName(this);
WriteConvertedString(this,param_1,param_2,param_3,pcVar1);
InternalWrite(this,param_1,param_2,param_3,&DAT_002af868,2);
iVar3 = 0;
do {
iVar3 = iVar3 + 1;
InternalWrite(this,param_1,param_2,param_3,&DAT_002c79d3,1);
} while (iVar3 != param_4);
}
InternalWrite(this,param_1,param_2,param_3,&DAT_002cc281,2);
this_00 = *(KeyValues **)(this + 0x20);
do {
if (this_00 == (KeyValues *)0x0) {
if (0 < param_4) {
iVar3 = 0;
do {
iVar3 = iVar3 + 1;
InternalWrite(this,param_1,param_2,param_3,&DAT_002c79d3,1);
} while (iVar3 != param_4);
}
InternalWrite(this,param_1,param_2,param_3,&DAT_002a4aed,2);
if (local_20 == *(int *)(in_GS_OFFSET + 0x14)) {
return;
}
/* WARNING: Subroutine does not return */
__stack_chk_fail();
}
if (*(int *)(this_00 + 0x20) != 0) {
RecursiveSaveToFile(this_00,param_1,param_2,param_3,param_4 + 1);
goto switchD_0024c5c6_caseD_0;
}
switch(this_00[0x10]) {
case (KeyValues)0x1:
if ((*(char **)(this_00 + 4) != (char *)0x0) && (**(char **)(this_00 + 4) != '\0')) {
if (-1 < param_4) {
iVar3 = 0;
do {
iVar3 = iVar3 + 1;
InternalWrite(this,param_1,param_2,param_3,&DAT_002c79d3,1);
} while (iVar3 <= param_4);
}
InternalWrite(this,param_1,param_2,param_3,&DAT_002cc2b5,1);
pcVar1 = (char *)GetName(this_00);
WriteConvertedString(this,param_1,param_2,param_3,pcVar1);
InternalWrite(this,param_1,param_2,param_3,&DAT_002cc2b2,4);
WriteConvertedString(this,param_1,param_2,param_3,*(char **)(this_00 + 4));
goto LAB_0024c9f2;
}
break;
case (KeyValues)0x2:
if (-1 < param_4) {
iVar3 = 0;
do {
iVar3 = iVar3 + 1;
InternalWrite(this,param_1,param_2,param_3,&DAT_002c79d3,1);
} while (iVar3 <= param_4);
}
InternalWrite(this,param_1,param_2,param_3,&DAT_002cc2b5,1);
pcVar1 = (char *)GetName(this_00);
iVar3 = _V_strlen(pcVar1);
pvVar2 = (void *)GetName(this_00);
InternalWrite(this,param_1,param_2,param_3,pvVar2,iVar3);
InternalWrite(this,param_1,param_2,param_3,&DAT_002cc2b2,4);
V_snprintf(local_50,0x20,"%d",*(undefined4 *)(this_00 + 0xc));
goto LAB_0024cb2b;
case (KeyValues)0x3:
if (-1 < param_4) {
iVar3 = 0;
do {
iVar3 = iVar3 + 1;
InternalWrite(this,param_1,param_2,param_3,&DAT_002c79d3,1);
} while (iVar3 <= param_4);
}
InternalWrite(this,param_1,param_2,param_3,&DAT_002cc2b5,1);
pcVar1 = (char *)GetName(this_00);
iVar3 = _V_strlen(pcVar1);
pvVar2 = (void *)GetName(this_00);
InternalWrite(this,param_1,param_2,param_3,pvVar2,iVar3);
InternalWrite(this,param_1,param_2,param_3,&DAT_002cc2b2,4);
V_snprintf(local_50,0x30,"%f",(double)*(float *)(this_00 + 0xc));
iVar3 = _V_strlen(local_50);
InternalWrite(this,param_1,param_2,param_3,local_50,iVar3);
LAB_0024c9f2:
InternalWrite(this,param_1,param_2,param_3,&DAT_002af868,2);
break;
case (KeyValues)0x5:
if ((*(wchar_t **)(this_00 + 8) == (wchar_t *)0x0) ||
(iVar3 = V_UnicodeToUTF8(*(wchar_t **)(this_00 + 8),
RecursiveSaveToFile(IBaseFileSystem*,void*,CUtlBuffer*,int)::buf,
0x400), iVar3 == 0)) break;
if (-1 < param_4) {
iVar3 = 0;
do {
iVar3 = iVar3 + 1;
InternalWrite(this,param_1,param_2,param_3,&DAT_002c79d3,1);
} while (iVar3 <= param_4);
}
InternalWrite(this,param_1,param_2,param_3,&DAT_002cc2b5,1);
pcVar1 = (char *)GetName(this_00);
iVar3 = _V_strlen(pcVar1);
pvVar2 = (void *)GetName(this_00);
InternalWrite(this,param_1,param_2,param_3,pvVar2,iVar3);
InternalWrite(this,param_1,param_2,param_3,&DAT_002cc2b2,4);
WriteConvertedString
(this,param_1,param_2,param_3,
RecursiveSaveToFile(IBaseFileSystem*,void*,CUtlBuffer*,int)::buf);
goto LAB_0024cb5b;
case (KeyValues)0x6:
DevMsg(1,"KeyValues::RecursiveSaveToFile: TODO, missing code for TYPE_COLOR.\n");
break;
case (KeyValues)0x7:
if (-1 < param_4) {
iVar3 = 0;
do {
iVar3 = iVar3 + 1;
InternalWrite(this,param_1,param_2,param_3,&DAT_002c79d3,1);
} while (iVar3 <= param_4);
}
InternalWrite(this,param_1,param_2,param_3,&DAT_002cc2b5,1);
pcVar1 = (char *)GetName(this_00);
iVar3 = _V_strlen(pcVar1);
pvVar2 = (void *)GetName(this_00);
InternalWrite(this,param_1,param_2,param_3,pvVar2,iVar3);
InternalWrite(this,param_1,param_2,param_3,&DAT_002cc2b2,4);
V_snprintf(local_50,0x20,"0x%016llX",**(undefined4 **)(this_00 + 4));
LAB_0024cb2b:
iVar3 = _V_strlen(local_50);
InternalWrite(this,param_1,param_2,param_3,local_50,iVar3);
LAB_0024cb5b:
InternalWrite(this,param_1,param_2,param_3,&DAT_002af868,2);
}
switchD_0024c5c6_caseD_0:
this_00 = *(KeyValues **)(this_00 + 0x1c);
} while( true );
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.