CVProfRecorder::Playback_ReadTimings_R
0x00236360 · 1323 bytes · __thiscall
_ZN14CVProfRecorder22Playback_ReadTimings_REP10CVProfNode
Decompiled
undefined (2 params)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* CVProfRecorder::Playback_ReadTimings_R(CVProfNode*) */
undefined4 __thiscall
CVProfRecorder::Playback_ReadTimings_R(CVProfRecorder *this,CVProfNode *param_1)
{
CVProfNode *pCVar1;
longlong lVar2;
char cVar3;
int iVar4;
uint uVar5;
int iVar6;
undefined8 uVar7;
byte local_2e;
byte local_2d;
ushort local_2c;
ushort local_2a;
uint local_28;
undefined1 local_24;
undefined1 local_23;
undefined1 local_22;
undefined1 local_21;
undefined1 local_20;
undefined1 local_1f;
undefined1 local_1e;
undefined1 local_1d;
if (((byte)this[0x1a0c] & 1) == 0) {
iVar4 = (*(code *)**(undefined4 **)(g_pFileSystem + 4))
(g_pFileSystem + 4,&local_2e,1,*(undefined4 *)(this + 0x19e4));
}
else {
iVar4 = (*(code *)**(undefined4 **)(g_pFileSystem + 4))(g_pFileSystem + 4,&local_24);
local_20 = local_24;
_V_memcpy(&local_2e,&local_20,1);
}
if (iVar4 == 1) {
uVar5 = (uint)local_2e;
if (local_2e == 0xff) {
if (((byte)this[0x1a0c] & 1) == 0) {
iVar4 = (*(code *)**(undefined4 **)(g_pFileSystem + 4))(g_pFileSystem + 4,&local_28);
}
else {
iVar4 = (*(code *)**(undefined4 **)(g_pFileSystem + 4))
(g_pFileSystem + 4,&local_24,2,*(undefined4 *)(this + 0x19e4));
local_20 = local_23;
local_1f = local_24;
_V_memcpy(&local_28,&local_20,2);
}
if (iVar4 != 2) {
return 0;
}
uVar5 = local_28 & 0xffff;
*(uint *)(param_1 + 0x38) = uVar5;
}
else {
*(uint *)(param_1 + 0x38) = uVar5;
}
*(uint *)(param_1 + 0x44) = uVar5;
if (((byte)this[0x1a0c] & 1) == 0) {
iVar4 = (*(code *)**(undefined4 **)(g_pFileSystem + 4))(g_pFileSystem + 4,&local_2c);
}
else {
iVar4 = (*(code *)**(undefined4 **)(g_pFileSystem + 4))
(g_pFileSystem + 4,&local_24,2,*(undefined4 *)(this + 0x19e4));
local_20 = local_23;
local_1f = local_24;
_V_memcpy(&local_2c,&local_20,2);
}
if (iVar4 == 2) {
uVar5 = (uint)local_2c;
if (local_2c == 0xffff) {
if (((byte)this[0x1a0c] & 1) == 0) {
iVar4 = (*(code *)**(undefined4 **)(g_pFileSystem + 4))
(g_pFileSystem + 4,&local_28,4,*(undefined4 *)(this + 0x19e4));
}
else {
iVar4 = (*(code *)**(undefined4 **)(g_pFileSystem + 4))(g_pFileSystem + 4,&local_24);
local_20 = local_21;
local_1f = local_22;
local_1e = local_23;
local_1d = local_24;
_V_memcpy(&local_28,&local_20,4);
}
uVar5 = local_28;
if (iVar4 != 4) {
return 0;
}
}
lVar2 = (ulonglong)(uVar5 * 4) * (ulonglong)_g_ClockSpeed;
uVar7 = __udivdi3((int)lVar2,(int)((ulonglong)lVar2 >> 0x20) + _vswprintf * uVar5 * 4,1000000,
0);
*(undefined8 *)(param_1 + 0x3c) = uVar7;
*(undefined4 *)(param_1 + 0x48) = *(undefined4 *)(param_1 + 0x3c);
*(undefined4 *)(param_1 + 0x4c) = *(undefined4 *)(param_1 + 0x40);
iVar4 = *(int *)(param_1 + 0x68);
while( true ) {
if (iVar4 == 0) {
return 1;
}
if (((byte)this[0x1a0c] & 1) == 0) {
iVar6 = (*(code *)**(undefined4 **)(g_pFileSystem + 4))
(g_pFileSystem + 4,&local_2d,1,*(undefined4 *)(this + 0x19e4));
}
else {
iVar6 = (*(code *)**(undefined4 **)(g_pFileSystem + 4))(g_pFileSystem + 4,&local_24);
local_20 = local_24;
_V_memcpy(&local_2d,&local_20,1);
}
if (iVar6 != 1) break;
uVar5 = (uint)local_2d;
if (local_2d == 0xff) {
if (((byte)this[0x1a0c] & 1) == 0) {
iVar6 = (*(code *)**(undefined4 **)(g_pFileSystem + 4))(g_pFileSystem + 4,&local_28);
}
else {
iVar6 = (*(code *)**(undefined4 **)(g_pFileSystem + 4))
(g_pFileSystem + 4,&local_24,2,*(undefined4 *)(this + 0x19e4));
local_20 = local_23;
local_1f = local_24;
_V_memcpy(&local_28,&local_20,2);
}
if (iVar6 != 2) {
return 0;
}
uVar5 = local_28 & 0xffff;
*(uint *)(iVar4 + 0x38) = uVar5;
}
else {
*(uint *)(iVar4 + 0x38) = uVar5;
}
*(uint *)(iVar4 + 0x44) = uVar5;
if (((byte)this[0x1a0c] & 1) == 0) {
iVar6 = (*(code *)**(undefined4 **)(g_pFileSystem + 4))
(g_pFileSystem + 4,&local_2a,2,*(undefined4 *)(this + 0x19e4));
}
else {
iVar6 = (*(code *)**(undefined4 **)(g_pFileSystem + 4))(g_pFileSystem + 4,&local_24);
local_20 = local_23;
local_1f = local_24;
_V_memcpy(&local_2a,&local_20,2);
}
if (iVar6 != 2) {
return 0;
}
uVar5 = (uint)local_2a;
if (local_2a == 0xffff) {
if (((byte)this[0x1a0c] & 1) == 0) {
iVar6 = (*(code *)**(undefined4 **)(g_pFileSystem + 4))
(g_pFileSystem + 4,&local_28,4,*(undefined4 *)(this + 0x19e4));
}
else {
iVar6 = (*(code *)**(undefined4 **)(g_pFileSystem + 4))(g_pFileSystem + 4,&local_24);
local_20 = local_21;
local_1f = local_22;
local_1e = local_23;
local_1d = local_24;
_V_memcpy(&local_28,&local_20,4);
}
uVar5 = local_28;
if (iVar6 != 4) {
return 0;
}
}
lVar2 = (ulonglong)(uVar5 * 4) * (ulonglong)_g_ClockSpeed;
uVar7 = __udivdi3((int)lVar2,(int)((ulonglong)lVar2 >> 0x20) + _vswprintf * uVar5 * 4,
1000000,0);
pCVar1 = *(CVProfNode **)(iVar4 + 0x68);
*(undefined8 *)(iVar4 + 0x3c) = uVar7;
*(undefined4 *)(iVar4 + 0x48) = *(undefined4 *)(iVar4 + 0x3c);
*(undefined4 *)(iVar4 + 0x4c) = *(undefined4 *)(iVar4 + 0x40);
for (; pCVar1 != (CVProfNode *)0x0; pCVar1 = *(CVProfNode **)(pCVar1 + 0x6c)) {
cVar3 = Playback_ReadTimings_R(this,pCVar1);
if (cVar3 == '\0') {
return 0;
}
}
iVar4 = *(int *)(iVar4 + 0x6c);
}
}
}
return 0;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.