CWorkshopFileInfoManager::AddFileInfoQuery
0x0021c8e0 · 416 bytes · __thiscall
_ZN24CWorkshopFileInfoManager16AddFileInfoQueryEP25CBasePublishedFileRequestb
Decompiled
undefined (3 params)
/* CWorkshopFileInfoManager::AddFileInfoQuery(CBasePublishedFileRequest*, bool) */
undefined4 __thiscall
CWorkshopFileInfoManager::AddFileInfoQuery
(CWorkshopFileInfoManager *this,CBasePublishedFileRequest *param_1,bool param_2)
{
int iVar1;
char cVar2;
short sVar3;
int iVar4;
void *pvVar5;
int iVar6;
int iVar7;
undefined4 local_24;
undefined4 local_20;
cVar2 = LoggingSystem_IsChannelEnabled(LOG_WORKSHOP,0);
if (cVar2 != '\0') {
LoggingSystem_Log(LOG_WORKSHOP,0,"[BaseModPanel] Added query for published file %llu\n",
*(undefined4 *)(param_1 + 4),*(undefined4 *)(param_1 + 8));
}
if (!param_2) {
local_24 = *(undefined4 *)(param_1 + 4);
local_20 = *(undefined4 *)(param_1 + 8);
sVar3 = CUtlMap<unsigned_long_long,PublishedFileInfo_t,unsigned_short>::Find
((CUtlMap<unsigned_long_long,PublishedFileInfo_t,unsigned_short> *)
(this + 0x40),(ulonglong *)&local_24);
if (sVar3 != -1) {
operator_delete(param_1);
return 1;
}
}
iVar1 = *(int *)(this + 0x68);
iVar6 = *(int *)(this + 0x60);
iVar7 = iVar1 + 1;
if (iVar6 < iVar7) {
iVar4 = *(int *)(this + 100);
if (-1 < iVar4) {
if (iVar4 == 0) {
if (iVar6 == 0) {
if (iVar7 < 9) {
iVar4 = 8;
goto LAB_0021c9a7;
}
iVar6 = 8;
}
do {
iVar4 = iVar6 * 2;
if (iVar7 <= iVar4) break;
iVar4 = iVar6 * 4;
iVar6 = iVar4;
} while (iVar4 < iVar7);
}
else {
for (iVar4 = (iVar1 / iVar4 + 1) * iVar4; iVar4 < iVar7; iVar4 = (iVar4 + iVar7) / 2) {
}
}
LAB_0021c9a7:
*(int *)(this + 0x60) = iVar4;
if (*(void **)(this + 0x5c) == (void *)0x0) {
pvVar5 = malloc(iVar4 << 2);
*(void **)(this + 0x5c) = pvVar5;
}
else {
pvVar5 = realloc(*(void **)(this + 0x5c),iVar4 << 2);
*(void **)(this + 0x5c) = pvVar5;
iVar7 = *(int *)(this + 0x68) + 1;
}
goto LAB_0021c929;
}
}
pvVar5 = *(void **)(this + 0x5c);
LAB_0021c929:
*(int *)(this + 0x68) = iVar7;
iVar7 = (iVar7 - iVar1) + -1;
*(void **)(this + 0x6c) = pvVar5;
iVar1 = iVar1 * 4;
if (0 < iVar7) {
_V_memmove((void *)((int)pvVar5 + iVar1 + 4),(void *)((int)pvVar5 + iVar1),iVar7 * 4);
pvVar5 = *(void **)(this + 0x5c);
}
*(CBasePublishedFileRequest **)((int)pvVar5 + iVar1) = param_1;
return 0;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.