Sys_CompareFileTime
0x00214d30 · 24 bytes · __cdecl
_Z19Sys_CompareFileTimell
Decompiled
undefined (2 params)
/* Sys_CompareFileTime(long, long) */
uint Sys_CompareFileTime(long param_1,long param_2)
{
uint uVar1;
uVar1 = 0xffffffff;
if (param_2 <= param_1) {
uVar1 = (uint)(param_2 < param_1);
}
return uVar1;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.