CPureServerWhitelist::EncodeCommandList
0x001d7330 · 585 bytes · __thiscall
_ZN20CPureServerWhitelist17EncodeCommandListER8CUtlDictIPNS_8CCommandEiER10CUtlBuffer
Decompiled
undefined (3 params)
/* CPureServerWhitelist::EncodeCommandList(CUtlDict<CPureServerWhitelist::CCommand*, int>&,
CUtlBuffer&) */
void __thiscall
CPureServerWhitelist::EncodeCommandList
(CPureServerWhitelist *this,CUtlDict *param_1,CUtlBuffer *param_2)
{
undefined4 uVar1;
byte *pbVar2;
char cVar3;
int iVar4;
int iVar5;
ushort uVar6;
uint uVar7;
void *pvVar8;
undefined1 local_26;
undefined1 uStack_25;
undefined1 local_24;
undefined1 uStack_23;
undefined1 uStack_22;
undefined1 uStack_21;
undefined1 local_20;
undefined1 local_1f;
undefined1 local_1e;
undefined1 local_1d;
uVar1 = *(undefined4 *)(param_1 + 0x14);
if (((byte)param_2[0x15] & 1) == 0) {
cVar3 = CUtlBuffer::CheckPut(param_2,4);
if (cVar3 != '\0') {
if (((byte)param_2[0x34] & 1) == 0) {
*(undefined4 *)(*(int *)param_2 + (*(int *)(param_2 + 0x10) - *(int *)(param_2 + 0x20))) =
uVar1;
iVar4 = *(int *)(param_2 + 0x10);
}
else {
iVar4 = *(int *)(param_2 + 0x10);
pvVar8 = (void *)((iVar4 - *(int *)(param_2 + 0x20)) + *(int *)param_2);
if (pvVar8 != (void *)0x0) {
uStack_21 = (undefined1)((uint)uVar1 >> 0x18);
local_20 = uStack_21;
uStack_22 = (undefined1)((uint)uVar1 >> 0x10);
local_1f = uStack_22;
uStack_23 = (undefined1)((uint)uVar1 >> 8);
local_1e = uStack_23;
local_24 = (undefined1)uVar1;
local_1d = local_24;
_V_memcpy(pvVar8,&local_20,4);
iVar4 = *(int *)(param_2 + 0x10);
}
}
*(int *)(param_2 + 0x10) = iVar4 + 4;
CUtlBuffer::AddNullTermination(param_2);
}
}
else {
CUtlBuffer::Printf(param_2,"%d",uVar1);
}
iVar4 = CUtlRBTree<CUtlMap<char_const*,CPureServerWhitelist::CCommand*,int>::Node_t,int,CUtlMap<char_const*,CPureServerWhitelist::CCommand*,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CPureServerWhitelist::CCommand*,int>::Node_t,int>,int>>
::FirstInorder((CUtlRBTree<CUtlMap<char_const*,CPureServerWhitelist::CCommand*,int>::Node_t,int,CUtlMap<char_const*,CPureServerWhitelist::CCommand*,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CPureServerWhitelist::CCommand*,int>::Node_t,int>,int>>
*)param_1);
do {
if (iVar4 == -1) {
return;
}
pbVar2 = *(byte **)(*(int *)(param_1 + 4) + 0x14 + iVar4 * 0x18);
uVar7 = (uint)*pbVar2;
if (pbVar2[1] != 0) {
uVar7 = *pbVar2 | 2;
}
if (((byte)param_2[0x15] & 1) == 0) {
cVar3 = CUtlBuffer::CheckPut(param_2,1);
if (cVar3 == '\0') goto LAB_001d739d;
*(char *)(*(int *)param_2 + (*(int *)(param_2 + 0x10) - *(int *)(param_2 + 0x20))) =
(char)uVar7;
*(int *)(param_2 + 0x10) = *(int *)(param_2 + 0x10) + 1;
CUtlBuffer::AddNullTermination(param_2);
uVar6 = *(ushort *)(pbVar2 + 2);
if (((byte)param_2[0x15] & 1) != 0) goto LAB_001d73ab;
LAB_001d7470:
cVar3 = CUtlBuffer::CheckPut(param_2,2);
if (cVar3 != '\0') {
if (((byte)param_2[0x34] & 1) == 0) {
*(ushort *)(*(int *)param_2 + (*(int *)(param_2 + 0x10) - *(int *)(param_2 + 0x20))) =
uVar6;
iVar5 = *(int *)(param_2 + 0x10);
}
else {
iVar5 = *(int *)(param_2 + 0x10);
pvVar8 = (void *)((iVar5 - *(int *)(param_2 + 0x20)) + *(int *)param_2);
if (pvVar8 != (void *)0x0) {
uStack_25 = (undefined1)(uVar6 >> 8);
local_20 = uStack_25;
local_26 = (undefined1)uVar6;
local_1f = local_26;
_V_memcpy(pvVar8,&local_20,2);
iVar5 = *(int *)(param_2 + 0x10);
}
}
*(int *)(param_2 + 0x10) = iVar5 + 2;
CUtlBuffer::AddNullTermination(param_2);
}
}
else {
CUtlBuffer::Printf(param_2,"%u",uVar7);
LAB_001d739d:
uVar6 = *(ushort *)(pbVar2 + 2);
if (((byte)param_2[0x15] & 1) == 0) goto LAB_001d7470;
LAB_001d73ab:
CUtlBuffer::Printf(param_2,"%u",(uint)uVar6);
}
CUtlBuffer::PutString(param_2,*(char **)(*(int *)(param_1 + 4) + 0x10 + iVar4 * 0x18));
iVar4 = CUtlRBTree<CUtlMap<char_const*,CPureServerWhitelist::CCommand*,int>::Node_t,int,CUtlMap<char_const*,CPureServerWhitelist::CCommand*,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CPureServerWhitelist::CCommand*,int>::Node_t,int>,int>>
::NextInorder((CUtlRBTree<CUtlMap<char_const*,CPureServerWhitelist::CCommand*,int>::Node_t,int,CUtlMap<char_const*,CPureServerWhitelist::CCommand*,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CPureServerWhitelist::CCommand*,int>::Node_t,int>,int>>
*)param_1,iVar4);
} while( true );
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.