L L4D2node

CModelRender::StaticPropColorMeshCallback

0x001889c0 · 1194 bytes · __thiscall

_ZN12CModelRender27StaticPropColorMeshCallbackEPvPKvi15FSAsyncStatus_t

Decompiled

undefined (5 params)

/* CModelRender::StaticPropColorMeshCallback(void*, void const*, int, FSAsyncStatus_t) */

void __thiscall
CModelRender::StaticPropColorMeshCallback
          (CModelRender *this,undefined4 *param_1,int param_2,undefined4 param_3,int param_5)

{
  ushort *puVar1;
  int iVar2;
  int iVar3;
  int *piVar4;
  undefined4 *puVar5;
  int iVar6;
  int iVar7;
  void *pvVar8;
  int *piVar9;
  int iVar10;
  undefined4 *puVar11;
  byte bVar12;
  int local_21c;
  int *local_218;
  int local_210;
  undefined4 local_204 [39];
  int local_168;
  int local_164;
  int local_160;
  int local_154;
  int *local_150;
  undefined4 local_14c;
  char local_148;
  int local_144;
  int local_138;
  int *local_134;
  int local_130;
  int local_12c;
  int local_128;
  int local_124;
  undefined4 local_120;
  undefined4 local_11c;
  undefined4 local_118;
  undefined1 local_114;
  undefined4 local_110 [19];
  undefined4 local_c4;
  uint local_c0;
  undefined4 local_bc;
  void *local_b0;
  undefined4 local_ac;
  void *local_a8;
  undefined4 local_a4 [8];
  undefined4 local_84 [6];
  int *local_6c;
  undefined1 local_68;
  int local_64;
  int local_60;
  undefined4 local_5c;
  undefined4 local_58;
  void *local_54;
  undefined4 local_50;
  undefined4 local_4c [8];
  undefined4 local_2c;
  int local_28;
  int local_24;
  
  bVar12 = 0;
  if ((param_5 == 0) && (0 < *(int *)(param_2 + 0x14))) {
    if (*(int *)(param_2 + 0x28) == param_1[3]) {
      local_210 = 0;
      piVar9 = (int *)(param_2 + 0x28);
    }
    else {
      local_210 = 0;
      piVar4 = (int *)(param_2 + 0x44);
      do {
        piVar9 = piVar4;
        local_210 = local_210 + 1;
        if (local_210 == *(int *)(param_2 + 0x14)) goto LAB_00188a11;
        piVar4 = piVar9 + 7;
      } while (*piVar9 != param_1[3]);
    }
    iVar2 = *(int *)(r_staticlight_streams._28_4_ + 0x30);
    iVar7 = param_1[1];
    iVar10 = *(int *)(*(int *)(iVar7 + 4) + 0xc);
    if (iVar10 == piVar9[1]) {
      local_21c = 0x10;
      iVar6 = 0;
      local_218 = (int *)(param_2 + 0x28 + (local_210 + 1) * 0x1c);
      do {
        local_148 = '\0';
        local_134 = (int *)0x0;
        local_130 = 0;
        local_12c = 0;
        iVar3 = piVar9[2];
        local_124 = 0;
        local_120 = 0;
        local_11c = 0xffffffff;
        local_118 = 0;
        local_6c = (int *)0x0;
        local_28 = -1;
        local_24 = 0;
        local_60 = 0;
        local_5c = 0;
        local_64 = 0;
        local_2c = 0;
        local_c4 = 0xffffffff;
        piVar9 = *(int **)(*(int *)(iVar7 + 4) + iVar6);
        local_14c = 10;
                    /* try { // try from 00188b61 to 00188e5a has its CatchHandler @ 00188e75 */
        local_150 = piVar9;
        (**(code **)(*piVar9 + 0x30))(piVar9,10);
        (**(code **)(*local_150 + 0x4c))(local_150,iVar10,0,local_204);
        local_6c = piVar9;
        local_64 = iVar10;
        local_134 = piVar9 + 1;
        puVar5 = local_204;
        puVar11 = local_110;
        for (iVar7 = 0x29; iVar7 != 0; iVar7 = iVar7 + -1) {
          *puVar11 = *puVar5;
          puVar5 = puVar5 + (uint)bVar12 * -2 + 1;
          puVar11 = puVar11 + (uint)bVar12 * -2 + 1;
        }
        local_68 = 0;
        local_12c = 0;
        local_144 = local_160;
        local_130 = 0;
        local_114 = 0;
        local_128 = local_168;
        local_138 = local_154;
        local_124 = 0;
        local_60 = 0;
        local_c0 = ~-(uint)(local_c0 == 0) & 2;
        if (local_28 == -1) {
          local_2c = 0;
          local_24 = local_168;
          local_28 = local_164;
        }
        local_5c = 0;
        local_58 = local_bc;
        local_54 = local_b0;
        puVar5 = local_a4;
        do {
          puVar11 = puVar5 + 1;
          puVar5[0x16] = *puVar5;
          puVar5 = puVar11;
        } while (puVar11 != local_84);
        local_50 = local_ac;
        pvVar8 = local_b0;
        if (iVar2 < 2) {
          pvVar8 = local_a8;
        }
        _V_memcpy(pvVar8,(void *)(param_2 + iVar3),iVar10 * 4 * iVar2);
        if (local_148 != '\0') {
          switch(local_14c) {
          case 4:
            iVar7 = local_60 * 2 + -2;
            break;
          case 5:
            iVar7 = local_60 * 2;
            break;
          case 6:
            iVar7 = local_60 * 3 + -6;
            break;
          case 7:
            iVar10 = local_60 * 6;
            iVar7 = iVar10 + 3;
            if (-1 < iVar10) {
              iVar7 = iVar10;
            }
            iVar7 = iVar7 >> 2;
            if (local_138 == 0) goto LAB_00188caa;
            goto LAB_00188d44;
          default:
            iVar7 = local_60;
            break;
          case 9:
            iVar7 = 0;
          }
          if (local_138 != 0) {
LAB_00188d44:
            if (local_130 - local_124 < iVar7) {
              iVar7 = local_130 - local_124;
            }
            if (iVar7 != 0) {
              puVar1 = (ushort *)(local_144 + local_124 * 2);
              switch(local_14c) {
              case 0:
              case 9:
                break;
              default:
                GenerateSequentialIndexBuffer(puVar1,iVar7,local_128);
                break;
              case 4:
                GenerateLineStripIndexBuffer(puVar1,iVar7,local_128);
                break;
              case 5:
                GenerateLineLoopIndexBuffer(puVar1,iVar7,local_128);
                break;
              case 6:
                GeneratePolygonIndexBuffer(puVar1,(int)puVar1,iVar7);
                break;
              case 7:
                GenerateQuadIndexBuffer(puVar1,iVar7,local_128);
              }
              local_124 = local_124 + local_138 * iVar7;
              if (local_12c < local_124) {
                local_12c = local_124;
              }
            }
          }
        }
LAB_00188caa:
        (**(code **)(*local_150 + 0x58))(local_150,local_60,local_12c,local_204);
        local_210 = local_210 + 1;
        if (*(int *)(param_2 + 0x14) <= local_210) goto LAB_00188a11;
        iVar7 = param_1[1];
        iVar10 = *(int *)(*(int *)(iVar7 + 4) + 0xc + local_21c);
        piVar4 = local_218 + 1;
        iVar6 = local_21c;
        piVar9 = local_218;
        local_21c = local_21c + 0x10;
        local_218 = local_218 + 7;
      } while (iVar10 == *piVar4);
    }
  }
  else {
LAB_00188a11:
    iVar7 = param_1[1];
  }
  *(byte *)(iVar7 + 0x14) = *(byte *)(iVar7 + 0x14) | 2;
  (**(code **)(**(int **)(this + 8) + 0x2c))(*(int **)(this + 8),*param_1);
  operator_delete(param_1);
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)