CUtlRBTree<CUtlMap<char_const*,CMapListItem,int>::Node_t,int,CUtlMap<char_const*,CMapListItem,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CMapListItem,int>::Node_t,int>,int>>::NextInorder
0x0017f9b0 · 1020 bytes · __thiscall
_ZNK10CUtlRBTreeIN7CUtlMapIPKc12CMapListItemiE6Node_tEiNS4_8CKeyLessE10CUtlMemoryI15UtlRBTreeNode_tIS5_iEiEE11NextInorderEi
Decompiled
undefined (2 params)
/* CUtlRBTree<CUtlMap<char const*, CMapListItem, int>::Node_t, int, CUtlMap<char const*,
CMapListItem, int>::CKeyLess, CUtlMemory<UtlRBTreeNode_t<CUtlMap<char const*, CMapListItem,
int>::Node_t, int>, int> >::NextInorder(int) const */
int __thiscall
CUtlRBTree<CUtlMap<char_const*,CMapListItem,int>::Node_t,int,CUtlMap<char_const*,CMapListItem,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CMapListItem,int>::Node_t,int>,int>>
::NextInorder(CUtlRBTree<CUtlMap<char_const*,CMapListItem,int>::Node_t,int,CUtlMap<char_const*,CMapListItem,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CMapListItem,int>::Node_t,int>,int>>
*this,int param_1)
{
int iVar1;
int iVar2;
int iVar3;
undefined4 *puVar4;
if ((Links(int)::s_Sentinel == '\0') &&
(iVar2 = __cxa_guard_acquire(&Links(int)::s_Sentinel), iVar2 != 0)) {
Links(int)::s_Sentinel = -1;
DAT_0034129c = -1;
DAT_003412a0 = -1;
__cxa_guard_release(&Links(int)::s_Sentinel);
}
iVar2 = DAT_0034129c;
if (param_1 != -1) {
iVar2 = *(int *)(param_1 * 0x1c + *(int *)(this + 4) + 4);
}
if (iVar2 != -1) {
if ((Links(int)::s_Sentinel == '\0') &&
(iVar2 = __cxa_guard_acquire(&Links(int)::s_Sentinel), iVar2 != 0)) {
Links(int)::s_Sentinel = -1;
DAT_0034129c = -1;
DAT_003412a0 = -1;
__cxa_guard_release(&Links(int)::s_Sentinel);
}
if (param_1 == -1) {
puVar4 = &Links(int)::s_Sentinel;
}
else {
puVar4 = (undefined4 *)(param_1 * 0x1c + *(int *)(this + 4));
}
iVar2 = puVar4[1];
if (Links(int)::s_Sentinel == '\0') goto LAB_0017fa5c;
LAB_0017fa20:
if (iVar2 == -1) goto LAB_0017faa0;
do {
iVar1 = iVar2;
if (*(int *)(iVar2 * 0x1c + *(int *)(this + 4)) == -1) {
return iVar2;
}
while( true ) {
if ((Links(int)::s_Sentinel == '\0') &&
(iVar2 = __cxa_guard_acquire(&Links(int)::s_Sentinel), iVar2 != 0)) {
Links(int)::s_Sentinel = -1;
DAT_0034129c = -1;
DAT_003412a0 = -1;
__cxa_guard_release(&Links(int)::s_Sentinel);
}
iVar2 = Links(int)::s_Sentinel;
if (iVar1 != -1) {
iVar2 = *(int *)(iVar1 * 0x1c + *(int *)(this + 4));
}
if (Links(int)::s_Sentinel != '\0') goto LAB_0017fa20;
LAB_0017fa5c:
iVar1 = __cxa_guard_acquire(&Links(int)::s_Sentinel);
if (iVar1 == 0) goto LAB_0017fa20;
Links(int)::s_Sentinel = -1;
DAT_0034129c = -1;
DAT_003412a0 = -1;
__cxa_guard_release(&Links(int)::s_Sentinel);
if (iVar2 != -1) break;
LAB_0017faa0:
iVar1 = iVar2;
if (Links(int)::s_Sentinel == -1) {
return iVar2;
}
}
} while( true );
}
if ((Links(int)::s_Sentinel == '\0') &&
(iVar2 = __cxa_guard_acquire(&Links(int)::s_Sentinel), iVar2 != 0)) {
Links(int)::s_Sentinel = -1;
DAT_0034129c = -1;
DAT_003412a0 = -1;
__cxa_guard_release(&Links(int)::s_Sentinel);
}
if (param_1 == -1) {
puVar4 = &Links(int)::s_Sentinel;
}
else {
puVar4 = (undefined4 *)(param_1 * 0x1c + *(int *)(this + 4));
}
iVar2 = puVar4[2];
do {
if (Links(int)::s_Sentinel == '\0') {
iVar1 = __cxa_guard_acquire(&Links(int)::s_Sentinel);
if (iVar1 != 0) {
Links(int)::s_Sentinel = -1;
DAT_0034129c = -1;
DAT_003412a0 = -1;
__cxa_guard_release(&Links(int)::s_Sentinel);
}
if (param_1 == -1) goto LAB_0017fc04;
LAB_0017fb85:
iVar1 = *(int *)(param_1 * 0x1c + *(int *)(this + 4) + 8);
if (Links(int)::s_Sentinel == '\0') goto LAB_0017fc10;
LAB_0017fb99:
if (iVar1 == -1) goto LAB_0017fc60;
LAB_0017fba2:
puVar4 = (undefined4 *)(iVar1 * 0x1c + *(int *)(this + 4));
}
else {
if (param_1 != -1) goto LAB_0017fb85;
LAB_0017fc04:
iVar1 = DAT_003412a0;
if (Links(int)::s_Sentinel != '\0') goto LAB_0017fb99;
LAB_0017fc10:
iVar3 = __cxa_guard_acquire(&Links(int)::s_Sentinel);
if (iVar3 == 0) goto LAB_0017fb99;
Links(int)::s_Sentinel = -1;
DAT_0034129c = -1;
DAT_003412a0 = -1;
__cxa_guard_release(&Links(int)::s_Sentinel);
if (iVar1 != -1) goto LAB_0017fba2;
LAB_0017fc60:
puVar4 = &Links(int)::s_Sentinel;
}
if (param_1 != puVar4[1]) {
return iVar2;
}
if (iVar2 == -1) {
return -1;
}
if ((Links(int)::s_Sentinel == '\0') &&
(iVar1 = __cxa_guard_acquire(&Links(int)::s_Sentinel), iVar1 != 0)) {
Links(int)::s_Sentinel = -1;
DAT_0034129c = -1;
DAT_003412a0 = -1;
__cxa_guard_release(&Links(int)::s_Sentinel);
}
param_1 = iVar2;
iVar2 = *(int *)(iVar2 * 0x1c + *(int *)(this + 4) + 8);
} while( true );
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.