Host_CleanupConVarStringValue
0x001762c0 · 415 bytes · __cdecl
_Z29Host_CleanupConVarStringValuePKc
Decompiled
undefined (1 param)
/* Host_CleanupConVarStringValue(char const*) */
undefined4 * Host_CleanupConVarStringValue(char *param_1)
{
int iVar1;
uint uVar2;
uint uVar3;
char cVar4;
char *pcVar5;
uint *puVar6;
uint *puVar7;
int local_28;
int local_24;
int local_20;
V_snprintf((char *)&Host_CleanupConVarStringValue(char_const*)::clean,0x100,"%s",param_1);
iVar1 = _V_strlen((char *)&Host_CleanupConVarStringValue(char_const*)::clean);
if (0 < iVar1) {
_V_memset(&local_28,0,0xc);
if ((char)Host_CleanupConVarStringValue(char_const*)::clean != '\0') {
pcVar5 = (char *)&Host_CleanupConVarStringValue(char_const*)::clean;
cVar4 = (char)Host_CleanupConVarStringValue(char_const*)::clean;
do {
while (cVar4 == '-') {
pcVar5 = pcVar5 + 1;
cVar4 = *pcVar5;
local_28 = local_28 + 1;
if (cVar4 == '\0') goto LAB_0017637f;
}
if (cVar4 == '+') {
local_24 = local_24 + 1;
}
else if (9 < (byte)(cVar4 - 0x30U)) {
if (cVar4 != '.') goto LAB_00176430;
local_20 = local_20 + 1;
}
pcVar5 = pcVar5 + 1;
cVar4 = *pcVar5;
} while (cVar4 != '\0');
}
LAB_0017637f:
if ((((local_28 < 2) && (local_24 < 2)) && (local_20 < 2)) &&
(((local_28 == 0 || (local_24 == 0)) &&
(iVar1 = _V_strstr((char *)&Host_CleanupConVarStringValue(char_const*)::clean,"."),
iVar1 != 0)))) {
puVar7 = &Host_CleanupConVarStringValue(char_const*)::clean;
do {
puVar6 = puVar7;
uVar2 = *puVar6 + 0xfefefeff & ~*puVar6;
uVar3 = uVar2 & 0x80808080;
puVar7 = puVar6 + 1;
} while (uVar3 == 0);
if ((uVar2 & 0x8080) == 0) {
puVar7 = (uint *)((int)puVar6 + 6);
uVar3 = uVar3 >> 0x10;
}
iVar1 = -(uint)CARRY1((byte)uVar3,(byte)uVar3);
cVar4 = *(char *)((int)puVar7 + iVar1 + -4);
pcVar5 = (char *)((int)puVar7 + iVar1 + -4);
if (cVar4 != '\0') {
while (&Host_CleanupConVarStringValue(char_const*)::clean <= pcVar5) {
if (cVar4 != '0') {
if (cVar4 == '.') {
if (pcVar5 == (char *)&Host_CleanupConVarStringValue(char_const*)::clean) {
Host_CleanupConVarStringValue(char_const*)::clean._0_1_ = '0';
}
else {
*pcVar5 = '\0';
}
}
break;
}
cVar4 = pcVar5[-1];
*pcVar5 = '\0';
pcVar5 = pcVar5 + -1;
if (cVar4 == '\0') break;
}
}
}
}
LAB_00176430:
return &Host_CleanupConVarStringValue(char_const*)::clean;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.