L L4D2node

FileSystem_RemoveAllAddonSearchPaths

0x0015e130 · 836 bytes · __regparm3

_ZL36FileSystem_RemoveAllAddonSearchPathsPKc

Decompiled

undefined (1 param)

/* FileSystem_RemoveAllAddonSearchPaths(char const*) */

void __regparm3 FileSystem_RemoveAllAddonSearchPaths(char *param_1)

{
  code *pcVar1;
  void *pvVar2;
  int iVar3;
  char *pcVar4;
  CUtlMemory<unsigned_char,int> *this;
  int iVar5;
  int in_GS_OFFSET;
  int local_b74 [5];
  int local_b60 [5];
  char local_b4c [260];
  char local_a48 [2600];
  int local_20;
  
  local_b74[0] = 0;
  local_20 = *(int *)(in_GS_OFFSET + 0x14);
  local_b74[1] = 0;
  local_b74[2] = 0;
  local_b74[3] = 0;
  local_b74[4] = 0;
                    /* try { // try from 0015e1ab to 0015e261 has its CatchHandler @ 0015e475 */
  V_snprintf(local_b4c,0x104,"%s%s",param_1,"addons");
  (**(code **)(*g_pFileSystem + 0x34))(g_pFileSystem,&DAT_002a076d,0,local_a48,0xa28);
  V_SplitString(local_a48,";",(CUtlVector *)local_b74);
  iVar5 = 0;
  if (0 < local_b74[3]) {
    do {
      iVar3 = V_stristr(*(char **)(local_b74[0] + iVar5 * 4),local_b4c);
      if (iVar3 != 0) {
        (**(code **)(*g_pFileSystem + 0x20))
                  (g_pFileSystem,*(undefined4 *)(local_b74[0] + iVar5 * 4),&DAT_002a076d);
      }
      iVar5 = iVar5 + 1;
    } while (iVar5 < local_b74[3]);
  }
  local_b60[0] = 0;
  local_b60[1] = 0;
  local_b60[2] = 0;
  local_b60[3] = 0;
  local_b60[4] = 0;
                    /* try { // try from 0015e2b3 to 0015e321 has its CatchHandler @ 0015e492 */
  (**(code **)(*g_pFileSystem + 0x1b8))(g_pFileSystem,local_b60);
  if (0 < local_b60[3]) {
    iVar5 = 0;
    do {
      pcVar4 = CUtlString::operator_cast_to_char_((CUtlString *)(local_b60[0] + iVar5 * 0x10));
      iVar3 = V_stristr(pcVar4,local_b4c);
      if (iVar3 != 0) {
        pcVar1 = *(code **)(*g_pFileSystem + 0x1b0);
        pcVar4 = CUtlString::operator_cast_to_char_((CUtlString *)(iVar5 * 0x10 + local_b60[0]));
        (*pcVar1)(g_pFileSystem,pcVar4);
      }
      iVar5 = iVar5 + 1;
    } while (iVar5 < local_b60[3]);
  }
  iVar5 = local_b60[3] + -1;
  iVar3 = iVar5 * 0x10;
  if (-1 < iVar5) {
    do {
      iVar5 = iVar5 + -1;
      this = (CUtlMemory<unsigned_char,int> *)(local_b60[0] + iVar3);
      iVar3 = iVar3 + -0x10;
      CUtlMemory<unsigned_char,int>::Purge(this);
    } while (iVar5 != -1);
  }
  iVar5 = 0;
  local_b60[3] = 0;
  CUtlMemory<CUtlString,int>::Purge((CUtlMemory<CUtlString,int> *)local_b60);
  local_b60[4] = local_b60[0];
  CUtlMemory<CUtlString,int>::Purge((CUtlMemory<CUtlString,int> *)local_b60);
  if (0 < local_b74[3]) {
    do {
      pvVar2 = *(void **)(local_b74[0] + iVar5 * 4);
      if (pvVar2 != (void *)0x0) {
        operator_delete__(pvVar2);
      }
      iVar5 = iVar5 + 1;
    } while (iVar5 < local_b74[3]);
  }
  iVar5 = 0;
  local_b74[3] = 0;
  CUtlMemory<char*,int>::Purge((CUtlMemory<char*,int> *)local_b74);
  local_b74[4] = local_b74[0];
  if (0 < local_b74[3]) {
    do {
      iVar3 = iVar5 * 4;
      iVar5 = iVar5 + 1;
      operator_delete(*(void **)(local_b74[0] + iVar3));
    } while (iVar5 < local_b74[3]);
  }
  local_b74[3] = 0;
  CUtlMemory<char*,int>::Purge((CUtlMemory<char*,int> *)local_b74);
  local_b74[3] = 0;
  local_b74[4] = local_b74[0];
  CUtlMemory<char*,int>::Purge((CUtlMemory<char*,int> *)local_b74);
  local_b74[4] = local_b74[0];
  CUtlMemory<char*,int>::Purge((CUtlMemory<char*,int> *)local_b74);
  if (local_20 != *(int *)(in_GS_OFFSET + 0x14)) {
                    /* WARNING: Subroutine does not return */
    __stack_chk_fail();
  }
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)