CEngineTrace::GetPointContents
0x00159a50 · 710 bytes · __thiscall
_ZN12CEngineTrace16GetPointContentsERK6VectoriPP13IHandleEntity
Decompiled
undefined (4 params)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* CEngineTrace::GetPointContents(Vector const&, int, IHandleEntity**) */
uint __thiscall
CEngineTrace::GetPointContents
(CEngineTrace *this,Vector *param_1,int param_2,IHandleEntity **param_3)
{
code *pcVar1;
int iVar2;
char cVar3;
uint uVar4;
undefined4 *puVar5;
IHandleEntity *pIVar6;
int iVar7;
int *piVar8;
undefined4 uVar9;
uint uVar10;
undefined4 local_54;
undefined4 local_50;
undefined4 local_48;
undefined4 local_44;
int local_40;
undefined **local_3c;
uint local_38;
undefined4 *local_34;
CEngineTrace *local_30;
undefined4 local_2c;
undefined4 local_28;
undefined4 local_24;
int local_20;
local_54 = 0;
local_50 = 0;
if (_exit == 0) {
local_40 = 0;
}
else {
(**(code **)(_exit + 0x50))
(_exit,&local_54,0,0,0,0,"/data/src/engine/./enginetrace.cpp",0x1a3,
&GetPointContents(Vector_const&,int,IHandleEntity**)::tm_fmt,"(%s)%s","Unaccounted",
"CEngineTrace_GetPointContents");
local_40 = _exit;
}
iVar2 = _DAT_0040b9d4;
local_48 = local_54;
local_44 = local_50;
/* try { // try from 00159c06 to 00159c54 has its CatchHandler @ 00159d3b */
if (((_DAT_0040b028 != 0) || (DAT_0040b02c == '\0')) &&
(iVar7 = ThreadGetCurrentId(), iVar2 == iVar7)) {
if ((char *)*_DAT_0040b030 != "CEngineTrace_GetPointContents") {
_DAT_0040b030 =
(int *)CVProfNode::GetSubNode((char *)_DAT_0040b030,0x2aeac7,&DAT_00000001,0x2a054b);
}
CVProfNode::EnterScope();
DAT_0040b02c = '\0';
}
*(int *)(this + 0x10) = *(int *)(this + 0x10) + 1;
/* try { // try from 00159b20 to 00159b58 has its CatchHandler @ 00159d50 */
uVar4 = CM_PointContents(param_1,0,param_2);
uVar4 = param_2 & uVar4;
if ((uVar4 & 0xbc0000) == 0) {
if (uVar4 != 1) goto LAB_00159c6d;
}
else {
uVar4 = 0x20;
LAB_00159c6d:
local_2c = *(undefined4 *)param_1;
local_3c = &PTR_EnumElement_002aef68;
local_38 = 0;
local_28 = *(undefined4 *)(param_1 + 4);
local_30 = this;
local_24 = *(undefined4 *)(param_1 + 8);
local_20 = param_2;
local_34 = (undefined4 *)0x0;
/* try { // try from 00159ca8 to 00159d01 has its CatchHandler @ 00159d50 */
piVar8 = (int *)SpatialPartition();
pcVar1 = *(code **)(*piVar8 + 0x44);
uVar9 = (**(code **)(*(int *)this + 0x6c))(this);
(*pcVar1)(piVar8,uVar9,param_1,0,&local_3c);
uVar10 = local_38;
if (((local_38 & 0xbc0000) != 0) || (local_38 != 0)) {
if (param_3 != (IHandleEntity **)0x0) {
pIVar6 = (IHandleEntity *)(**(code **)*local_34)(local_34);
*param_3 = pIVar6;
}
goto LAB_00159b60;
}
}
uVar10 = uVar4;
if (param_3 != (IHandleEntity **)0x0) {
puVar5 = (undefined4 *)(**(code **)(*(int *)this + 100))(this);
pIVar6 = (IHandleEntity *)(**(code **)*puVar5)(puVar5);
*param_3 = pIVar6;
}
LAB_00159b60:
iVar2 = _DAT_0040b9d4;
if (((DAT_0040b02c == '\0') || (_DAT_0040b028 != 0)) &&
(iVar7 = ThreadGetCurrentId(), iVar2 == iVar7)) {
cVar3 = CVProfNode::ExitScope();
if (cVar3 != '\0') {
_DAT_0040b030 = (int *)_DAT_0040b030[0x19];
}
DAT_0040b02c = _DAT_0040b030 == (int *)0x40b034;
}
if (local_40 != 0) {
(**(code **)(local_40 + 0x54))(local_40,local_48,local_44,0,0,0);
}
return uVar10;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.