L L4D2node

AddPropOffsetToMap

0x0014caf0 · 373 bytes · __cdecl

_Z18AddPropOffsetToMapP17CSendTablePrecalciiPKc

Decompiled

undefined (4 params)

/* AddPropOffsetToMap(CSendTablePrecalc*, int, int, char const*) */

void AddPropOffsetToMap(CSendTablePrecalc *param_1,int param_2,int param_3,char *param_4)

{
  int iVar1;
  ushort uVar2;
  char cVar3;
  uint uVar4;
  int iVar5;
  Node_t *local_30;
  undefined2 local_20;
  undefined2 local_1e;
  
  local_20 = (undefined2)param_3;
  uVar4 = (uint)*(ushort *)(param_1 + 0x10c);
  if (*(ushort *)(param_1 + 0x10c) != 0xffff) {
    iVar5 = *(int *)(param_1 + 0x100);
    do {
      while( true ) {
        iVar1 = uVar4 * 0xc;
        cVar3 = (**(code **)(param_1 + 0xfc))(&local_20,iVar5 + 8 + iVar1);
        if (cVar3 != '\0') break;
        cVar3 = (**(code **)(param_1 + 0xfc))(*(int *)(param_1 + 0x100) + iVar1 + 8,&local_20);
        if (cVar3 == '\0') {
          return;
        }
        if ((CUtlRBTree<CUtlMap<unsigned_short,unsigned_short,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_short,unsigned_short,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_short,unsigned_short,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
             ::Links(unsigned_short)::s_Sentinel == '\0') &&
           (iVar5 = __cxa_guard_acquire(&CUtlRBTree<CUtlMap<unsigned_short,unsigned_short,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_short,unsigned_short,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_short,unsigned_short,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
                                         ::Links(unsigned_short)::s_Sentinel), iVar5 != 0)) {
          CUtlRBTree<CUtlMap<unsigned_short,unsigned_short,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_short,unsigned_short,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_short,unsigned_short,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
          ::Links(unsigned_short)::s_Sentinel = 0xffff;
          DAT_00340e02 = 0xffff;
          DAT_00340e04 = 0xffff;
          __cxa_guard_release(&CUtlRBTree<CUtlMap<unsigned_short,unsigned_short,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_short,unsigned_short,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_short,unsigned_short,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
                               ::Links(unsigned_short)::s_Sentinel);
        }
        iVar5 = *(int *)(param_1 + 0x100);
        uVar2 = *(ushort *)(iVar5 + 2 + iVar1);
        uVar4 = (uint)uVar2;
        if (uVar2 == 0xffff) goto LAB_0014cba4;
      }
      if ((CUtlRBTree<CUtlMap<unsigned_short,unsigned_short,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_short,unsigned_short,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_short,unsigned_short,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
           ::Links(unsigned_short)::s_Sentinel == '\0') &&
         (iVar5 = __cxa_guard_acquire(&CUtlRBTree<CUtlMap<unsigned_short,unsigned_short,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_short,unsigned_short,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_short,unsigned_short,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
                                       ::Links(unsigned_short)::s_Sentinel), iVar5 != 0)) {
        DAT_00340e02 = 0xffff;
        CUtlRBTree<CUtlMap<unsigned_short,unsigned_short,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_short,unsigned_short,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_short,unsigned_short,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
        ::Links(unsigned_short)::s_Sentinel = 0xffff;
        DAT_00340e04 = 0xffff;
        __cxa_guard_release(&CUtlRBTree<CUtlMap<unsigned_short,unsigned_short,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_short,unsigned_short,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_short,unsigned_short,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
                             ::Links(unsigned_short)::s_Sentinel);
      }
      iVar5 = *(int *)(param_1 + 0x100);
      uVar2 = *(ushort *)(iVar5 + uVar4 * 0xc);
      uVar4 = (uint)uVar2;
    } while (uVar2 != 0xffff);
  }
LAB_0014cba4:
  local_30 = (Node_t *)&local_20;
  local_20 = (undefined2)param_3;
  local_1e = (undefined2)param_2;
  CUtlRBTree<CUtlMap<unsigned_short,unsigned_short,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_short,unsigned_short,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_short,unsigned_short,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
  ::Insert((CUtlRBTree<CUtlMap<unsigned_short,unsigned_short,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_short,unsigned_short,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_short,unsigned_short,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
            *)(param_1 + 0xfc),local_30);
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)