L L4D2node

DispInfo_ReleaseMaterialSystemObjects

0x0013a830 · 626 bytes · __cdecl

_Z37DispInfo_ReleaseMaterialSystemObjectsP7model_t

Decompiled

undefined (1 param)

/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* DispInfo_ReleaseMaterialSystemObjects(model_t*) */

void DispInfo_ReleaseMaterialSystemObjects(model_t *param_1)

{
  void *pvVar1;
  int *piVar2;
  void *pvVar3;
  int iVar4;
  int iVar5;
  int local_34;
  
  piVar2 = (int *)(**(code **)(*materials + 0x180))(materials);
  if (piVar2 != (int *)0x0) {
                    /* try { // try from 0013a855 to 0013a857 has its CatchHandler @ 0013aab7 */
    (**(code **)(*piVar2 + 8))(piVar2);
  }
  local_34 = 0;
  pvVar3 = g_DispGroups;
  if (0 < DAT_0039eb58) {
    do {
      iVar5 = *(int *)((int)g_DispGroups + local_34 * 4);
      if (0 < *(int *)(iVar5 + 0x14)) {
        iVar4 = 0;
        do {
                    /* try { // try from 0013a8a4 to 0013aa46 has its CatchHandler @ 0013aaa2 */
          (**(code **)(*piVar2 + 0xe4))(piVar2,**(undefined4 **)(*(int *)(iVar5 + 8) + iVar4 * 4));
          iVar4 = iVar4 + 1;
        } while (iVar4 < *(int *)(iVar5 + 0x14));
        iVar4 = 0;
        if (0 < *(int *)(iVar5 + 0x14)) {
          do {
            pvVar3 = *(void **)(*(int *)(iVar5 + 8) + iVar4 * 4);
            if (pvVar3 != (void *)0x0) {
              *(undefined4 *)((int)pvVar3 + 0x38) = 0;
              CUtlMemory<CPrimList,int>::Purge((CUtlMemory<CPrimList,int> *)((int)pvVar3 + 0x2c));
              *(undefined4 *)((int)pvVar3 + 0x3c) = *(undefined4 *)((int)pvVar3 + 0x2c);
              CUtlMemory<CPrimList,int>::Purge((CUtlMemory<CPrimList,int> *)((int)pvVar3 + 0x2c));
              *(undefined4 *)((int)pvVar3 + 0x24) = 0;
              CUtlMemory<CDispInfo*,int>::Purge((CUtlMemory<CDispInfo*,int> *)((int)pvVar3 + 0x18));
              *(undefined4 *)((int)pvVar3 + 0x28) = *(undefined4 *)((int)pvVar3 + 0x18);
              CUtlMemory<CDispInfo*,int>::Purge((CUtlMemory<CDispInfo*,int> *)((int)pvVar3 + 0x18));
              *(undefined4 *)((int)pvVar3 + 0x10) = 0;
              CUtlMemory<CDispInfo*,int>::Purge((CUtlMemory<CDispInfo*,int> *)((int)pvVar3 + 4));
              *(undefined4 *)((int)pvVar3 + 0x14) = *(undefined4 *)((int)pvVar3 + 4);
              CUtlMemory<CDispInfo*,int>::Purge((CUtlMemory<CDispInfo*,int> *)((int)pvVar3 + 4));
              operator_delete(pvVar3);
            }
            iVar4 = iVar4 + 1;
          } while (iVar4 < *(int *)(iVar5 + 0x14));
        }
      }
      *(undefined4 *)(iVar5 + 0x14) = 0;
      CUtlMemory<CGroupMesh*,int>::Purge((CUtlMemory<CGroupMesh*,int> *)(iVar5 + 8));
      local_34 = local_34 + 1;
      *(undefined4 *)(iVar5 + 0x18) = *(undefined4 *)(iVar5 + 8);
    } while (local_34 < DAT_0039eb58);
    pvVar3 = g_DispGroups;
    if (0 < DAT_0039eb58) {
      iVar5 = 0;
      do {
        pvVar1 = *(void **)((int)pvVar3 + iVar5 * 4);
        if (pvVar1 != (void *)0x0) {
          *(undefined4 *)((int)pvVar1 + 0x28) = 0;
          CUtlMemory<int,int>::Purge((CUtlMemory<int,int> *)((int)pvVar1 + 0x1c));
          *(undefined4 *)((int)pvVar1 + 0x2c) = *(undefined4 *)((int)pvVar1 + 0x1c);
          CUtlMemory<int,int>::Purge((CUtlMemory<int,int> *)((int)pvVar1 + 0x1c));
          *(undefined4 *)((int)pvVar1 + 0x14) = 0;
          CUtlMemory<CGroupMesh*,int>::Purge((CUtlMemory<CGroupMesh*,int> *)((int)pvVar1 + 8));
          *(undefined4 *)((int)pvVar1 + 0x18) = *(undefined4 *)((int)pvVar1 + 8);
          CUtlMemory<CGroupMesh*,int>::Purge((CUtlMemory<CGroupMesh*,int> *)((int)pvVar1 + 8));
          operator_delete(pvVar1);
          pvVar3 = g_DispGroups;
        }
        iVar5 = iVar5 + 1;
      } while (iVar5 < DAT_0039eb58);
    }
  }
  DAT_0039eb58 = 0;
  if (-1 < DAT_0039eb54) {
    if (pvVar3 != (void *)0x0) {
      free(pvVar3);
      g_DispGroups = (void *)0x0;
    }
    DAT_0039eb50 = 0;
    pvVar3 = (void *)0x0;
  }
  _DAT_0039eb5c = pvVar3;
  if ((param_1 != (model_t *)0x0) && (iVar5 = *(int *)(param_1 + 0x134), 0 < *(int *)(iVar5 + 0x68))
     ) {
    iVar4 = 0;
    do {
      iVar5 = DispInfo_IndexArray(*(void **)(iVar5 + 0x6c),iVar4);
      if (iVar5 != 0) {
        *(undefined4 *)(iVar5 + 0x28) = 0;
        *(undefined4 *)(iVar5 + 0x24) = 0;
        *(undefined4 *)(iVar5 + 0x2c) = 0;
      }
      iVar4 = iVar4 + 1;
      iVar5 = *(int *)(param_1 + 0x134);
    } while (iVar4 < *(int *)(iVar5 + 0x68));
  }
  if ((piVar2 != (int *)0x0) && ((**(code **)(*piVar2 + 0xc))(piVar2), piVar2 != (int *)0x0)) {
    (**(code **)(*piVar2 + 4))(piVar2);
  }
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)