CBaseClientState::ReserveServer
0x00105b90 · 575 bytes · __cdecl
_ZN16CBaseClientState13ReserveServerERK8netadr_sS2_yP9KeyValuesP28IMatchAsyncOperationCallbackPP20IMatchAsyncOperation
Decompiled
undefined (6 params)
/* CBaseClientState::ReserveServer(netadr_s const&, netadr_s const&, unsigned long long, KeyValues*,
IMatchAsyncOperationCallback*, IMatchAsyncOperation**) */
void CBaseClientState::ReserveServer
(netadr_s *param_1,netadr_s *param_2,ulonglong param_3,KeyValues *param_4,
IMatchAsyncOperationCallback *param_5,IMatchAsyncOperation **param_6)
{
CUtlVector<Remote_t,CUtlMemory<Remote_t,int>> *this;
char cVar1;
undefined4 *puVar2;
undefined4 uVar3;
CAddressList *pCVar4;
int iVar5;
char *pcVar6;
int in_GS_OFFSET;
undefined4 *in_stack_00000020;
netadr_s *pnVar7;
Color local_24;
undefined1 local_23;
undefined1 local_22;
undefined1 local_21;
int local_20;
local_20 = *(int *)(in_GS_OFFSET + 0x14);
NET_SetMutiplayer(true);
if (*(int *)(param_1 + 0x158) != 0) {
(**(code **)(*(int *)param_1 + 200))(param_1,*(int *)(param_1 + 0x174) + 0x20,0);
}
if (in_stack_00000020 != (undefined4 *)0x0) {
puVar2 = operator_new(0x18);
pnVar7 = (netadr_s *)(puVar2 + 2);
*puVar2 = &PTR_IsFinished_002a7f08;
puVar2[1] = 0;
/* try { // try from 00105c37 to 00105c5b has its CatchHandler @ 00105dd1 */
netadr_s::SetIP(pnVar7,0);
netadr_s::SetPort(pnVar7,0);
netadr_s::SetType(pnVar7,3);
puVar2[5] = param_1;
*(undefined4 **)(param_1 + 0x154) = puVar2;
*in_stack_00000020 = puVar2;
}
this = (CUtlVector<Remote_t,CUtlMemory<Remote_t,int>> *)(param_1 + 0x174);
*(IMatchAsyncOperation ***)(param_1 + 0x158) = param_6;
*(KeyValues **)(param_1 + 0x160) = param_4;
*(undefined4 *)(param_1 + 0x15c) = param_3._4_4_;
uVar3 = KeyValues::MakeCopy((KeyValues *)param_5);
*(undefined4 *)(param_1 + 0x170) = 0;
*(undefined4 *)(param_1 + 0x164) = uVar3;
*(undefined8 *)(param_1 + 0x168) = 0x3810000000000000;
param_1[0x188] = (netadr_s)0x0;
CUtlVector<Remote_t,CUtlMemory<Remote_t,int>>::RemoveAll(this);
pCVar4 = (CAddressList *)netadr_s::ToString(param_2,false);
CAddressList::AddRemote((CAddressList *)this,(char *)pCVar4,"public");
pnVar7 = (netadr_s *)param_3;
iVar5 = netadr_s::GetType((netadr_s *)param_3);
if (iVar5 == 3) {
pCVar4 = (CAddressList *)netadr_s::ToString((netadr_s *)param_3,false);
pnVar7 = (netadr_s *)this;
CAddressList::AddRemote((CAddressList *)this,(char *)pCVar4,"private");
}
if (realtime < *(float *)(param_1 + 0x40) || realtime == *(float *)(param_1 + 0x40)) {
cVar1 = ShouldUseDirectConnectAddress((CBaseClientState *)pnVar7,pCVar4);
if (cVar1 != '\0') {
uVar3 = netadr_s::ToString(param_1 + 0x44,false);
local_24 = (Color)0x0;
local_23 = 0xff;
local_22 = 0;
local_21 = 0xff;
ConColorMsg(&local_24,"Adding direct connect IP to reservation %s\n",uVar3);
pcVar6 = (char *)netadr_s::ToString(param_1 + 0x44,false);
CAddressList::AddRemote((CAddressList *)this,pcVar6,"direct");
}
}
SendReserveServerChallenge((CBaseClientState *)param_1);
if (local_20 == *(int *)(in_GS_OFFSET + 0x14)) {
return;
}
/* WARNING: Subroutine does not return */
__stack_chk_fail();
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.