L L4D2node

SVC_CreateStringTable::WriteToBuffer

0x000ab910 · 1147 bytes · __thiscall

_ZN21SVC_CreateStringTable13WriteToBufferER8bf_write

Decompiled

undefined (2 params)

/* SVC_CreateStringTable::WriteToBuffer(bf_write&) */

void __thiscall SVC_CreateStringTable::WriteToBuffer(SVC_CreateStringTable *this,bf_write *param_1)

{
  byte *pbVar1;
  uint uVar2;
  int iVar3;
  SVC_CreateStringTable SVar4;
  uint uVar5;
  uint uVar6;
  uint *puVar7;
  int iVar8;
  int iVar9;
  uint local_20;
  
  uVar2 = (**(code **)(*(int *)this + 0x24))(this);
  uVar5 = *(uint *)(param_1 + 0xc);
  if (*(int *)(param_1 + 8) < (int)(uVar5 + 6)) {
    *(int *)(param_1 + 0xc) = *(int *)(param_1 + 8);
    param_1[0x10] = (bf_write)0x1;
  }
  else {
    iVar3 = ((int)uVar5 >> 5) * 4;
    uVar5 = uVar5 & 0x1f;
    puVar7 = (uint *)(iVar3 + *(int *)param_1);
    *puVar7 = uVar2 << (sbyte)uVar5 | *puVar7 & *(uint *)(&DAT_003f2db8 + uVar5 * 0x84);
    iVar8 = 0x20 - uVar5;
    if (iVar8 < 6) {
      puVar7 = (uint *)(*(int *)param_1 + 4 + iVar3);
      *puVar7 = uVar2 >> ((byte)iVar8 & 0x1f) | (&g_BitWriteMasks)[6 - iVar8] & *puVar7;
    }
    *(int *)(param_1 + 0xc) = *(int *)(param_1 + 0xc) + 6;
  }
  *(undefined4 *)(this + 0x68) = *(undefined4 *)(this + 0x9c);
  bf_write::WriteString(param_1,*(char **)(this + 0x4c));
  bf_write::WriteWord(param_1,*(uint *)(this + 0x50));
  iVar3 = Q_log2(*(uint *)(this + 0x50));
  uVar5 = *(uint *)(this + 0x54);
  uVar2 = *(uint *)(param_1 + 0xc);
  iVar3 = iVar3 + 1;
  uVar6 = *(uint *)(param_1 + 8);
  if ((int)uVar6 < (int)(iVar3 + uVar2)) {
    *(uint *)(param_1 + 0xc) = uVar6;
    param_1[0x10] = (bf_write)0x1;
    uVar5 = uVar6;
  }
  else {
    uVar6 = uVar2 & 0x1f;
    iVar8 = ((int)uVar2 >> 5) * 4;
    puVar7 = (uint *)(iVar8 + *(int *)param_1);
    *puVar7 = (&g_BitWriteMasks)[uVar6 * 0x21 + iVar3] & *puVar7 | uVar5 << (sbyte)uVar6;
    iVar9 = 0x20 - uVar6;
    if (iVar9 < iVar3) {
      puVar7 = (uint *)(*(int *)param_1 + 4 + iVar8);
      *puVar7 = (&g_BitWriteMasks)[iVar3 - iVar9] & *puVar7 | uVar5 >> ((byte)iVar9 & 0x1f);
    }
    uVar6 = iVar3 + *(int *)(param_1 + 0xc);
    *(uint *)(param_1 + 0xc) = uVar6;
    uVar5 = *(uint *)(param_1 + 8);
  }
  uVar2 = *(uint *)(this + 0x68);
  if ((int)uVar5 < (int)(uVar6 + 0x15)) {
    *(uint *)(param_1 + 0xc) = uVar5;
    uVar2 = uVar5;
LAB_000abb55:
    param_1[0x10] = (bf_write)0x1;
    if (this[0x58] == (SVC_CreateStringTable)0x0) goto LAB_000abab1;
LAB_000abb63:
    uVar6 = *(uint *)(this + 0x5c);
    if ((int)(uVar2 + 0xc) <= (int)uVar5) {
      iVar3 = ((int)uVar2 >> 5) * 4;
      uVar2 = uVar2 & 0x1f;
      puVar7 = (uint *)(*(int *)param_1 + iVar3);
      *puVar7 = *puVar7 & *(uint *)(&DAT_003f2dd0 + uVar2 * 0x84) | uVar6 << (sbyte)uVar2;
      iVar8 = 0x20 - uVar2;
      if (iVar8 < 0xc) {
        puVar7 = (uint *)(*(int *)param_1 + 4 + iVar3);
        *puVar7 = (&g_BitWriteMasks)[0xc - iVar8] & *puVar7 | uVar6 >> ((byte)iVar8 & 0x1f);
      }
      iVar3 = *(int *)(param_1 + 0xc);
      uVar5 = iVar3 + 0xc;
      *(uint *)(param_1 + 0xc) = uVar5;
      local_20 = *(uint *)(this + 0x60);
      uVar2 = *(uint *)(param_1 + 8);
      if (iVar3 + 0x10 <= (int)*(uint *)(param_1 + 8)) goto LAB_000abbf4;
LAB_000abd6a:
      uVar5 = uVar2;
      *(uint *)(param_1 + 0xc) = uVar5;
      uVar2 = uVar5;
      goto LAB_000abc70;
    }
    *(uint *)(param_1 + 0xc) = uVar5;
    param_1[0x10] = (bf_write)0x1;
    local_20 = *(uint *)(this + 0x60);
    uVar2 = uVar5;
    if ((int)uVar5 < (int)(uVar5 + 4)) goto LAB_000abd6a;
LAB_000abbf4:
    iVar3 = ((int)uVar5 >> 5) * 4;
    uVar5 = uVar5 & 0x1f;
    puVar7 = (uint *)(*(int *)param_1 + iVar3);
    *puVar7 = *puVar7 & *(uint *)(&DAT_003f2db0 + uVar5 * 0x84) | local_20 << (sbyte)uVar5;
    iVar8 = 0x20 - uVar5;
    if (iVar8 < 4) {
      puVar7 = (uint *)(*(int *)param_1 + 4 + iVar3);
      *puVar7 = (&g_BitWriteMasks)[4 - iVar8] & *puVar7 | local_20 >> ((byte)iVar8 & 0x1f);
    }
    uVar2 = *(int *)(param_1 + 0xc) + 4;
    uVar5 = *(uint *)(param_1 + 8);
    *(uint *)(param_1 + 0xc) = uVar2;
    SVar4 = this[0xa8];
    if ((int)uVar5 <= (int)uVar2) goto LAB_000abc70;
LAB_000abac0:
    if (param_1[0x10] == (bf_write)0x0) {
      if (SVar4 == (SVC_CreateStringTable)0x0) {
        pbVar1 = (byte *)(*(int *)param_1 + ((int)uVar2 >> 3));
        *pbVar1 = *pbVar1 & ~(byte)(1 << ((byte)uVar2 & 7));
      }
      else {
        pbVar1 = (byte *)(*(int *)param_1 + ((int)uVar2 >> 3));
        *pbVar1 = *pbVar1 | (byte)(1 << ((byte)uVar2 & 7));
      }
      uVar2 = *(int *)(param_1 + 0xc) + 1;
      uVar5 = *(uint *)(param_1 + 8);
      *(uint *)(param_1 + 0xc) = uVar2;
      local_20 = *(uint *)(this + 100);
      if ((int)uVar5 <= (int)uVar2) {
LAB_000abc82:
        *(uint *)(param_1 + 0xc) = uVar5;
        param_1[0x10] = (bf_write)0x1;
        goto LAB_000abb2e;
      }
    }
    else {
      local_20 = *(uint *)(this + 100);
    }
  }
  else {
    iVar3 = ((int)uVar6 >> 5) * 4;
    uVar6 = uVar6 & 0x1f;
    puVar7 = (uint *)(*(int *)param_1 + iVar3);
    *puVar7 = *puVar7 & *(uint *)(&DAT_003f2df4 + uVar6 * 0x84) | uVar2 << (sbyte)uVar6;
    iVar8 = 0x20 - uVar6;
    if (iVar8 < 0x15) {
      puVar7 = (uint *)(*(int *)param_1 + 4 + iVar3);
      *puVar7 = (&g_BitWriteMasks)[0x15 - iVar8] & *puVar7 | uVar2 >> ((byte)iVar8 & 0x1f);
    }
    uVar2 = *(int *)(param_1 + 0xc) + 0x15;
    uVar5 = *(uint *)(param_1 + 8);
    *(uint *)(param_1 + 0xc) = uVar2;
    if ((int)uVar5 <= (int)uVar2) goto LAB_000abb55;
    if (param_1[0x10] == (bf_write)0x0) {
      if (this[0x58] == (SVC_CreateStringTable)0x0) {
        pbVar1 = (byte *)(*(int *)param_1 + ((int)uVar2 >> 3));
        *pbVar1 = *pbVar1 & ~(byte)(1 << ((byte)uVar2 & 7));
      }
      else {
        pbVar1 = (byte *)(*(int *)param_1 + ((int)uVar2 >> 3));
        *pbVar1 = *pbVar1 | (byte)(1 << ((byte)uVar2 & 7));
      }
      uVar2 = *(int *)(param_1 + 0xc) + 1;
      uVar5 = *(uint *)(param_1 + 8);
      *(uint *)(param_1 + 0xc) = uVar2;
    }
    if (this[0x58] != (SVC_CreateStringTable)0x0) goto LAB_000abb63;
LAB_000abab1:
    SVar4 = this[0xa8];
    if ((int)uVar2 < (int)uVar5) goto LAB_000abac0;
LAB_000abc70:
    param_1[0x10] = (bf_write)0x1;
    local_20 = *(uint *)(this + 100);
    if ((int)uVar5 <= (int)uVar2) goto LAB_000abc82;
  }
  puVar7 = (uint *)(*(int *)param_1 + ((int)uVar2 >> 5) * 4);
  *puVar7 = *puVar7 & (&DAT_003f2da4)[(uVar2 & 0x1f) * 0x21] | local_20 << (sbyte)(uVar2 & 0x1f);
  *(int *)(param_1 + 0xc) = *(int *)(param_1 + 0xc) + 1;
LAB_000abb2e:
  bf_write::WriteBits(param_1,*(void **)(this + 0x90),*(int *)(this + 0x68));
  return;
}

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paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

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