_GLOBAL__sub_I_g_iFilterCommandsByServerCanExecute
0x00094440 · 931 bytes · unknown
Decompiled
undefined (0 params)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
void _GLOBAL__sub_I_g_iFilterCommandsByServerCanExecute(void)
{
int iVar1;
undefined1 *this;
this = s_CommandBuffer;
iVar1 = 4;
UNSPECIFIED_LOGGING_COLOR._0_1_ = 0;
UNSPECIFIED_LOGGING_COLOR._1_1_ = 0;
UNSPECIFIED_LOGGING_COLOR._2_1_ = 0;
UNSPECIFIED_LOGGING_COLOR._3_1_ = 0;
vec2_origin._0_4_ = 0;
vec2_origin._4_4_ = 0;
vec2_invalid._0_4_ = 0x7f7fffff;
vec2_invalid._4_4_ = 0x7f7fffff;
vec4_origin._0_4_ = 0;
vec4_origin._4_4_ = 0;
vec4_origin._8_4_ = 0;
vec4_origin._12_4_ = 0;
vec4_invalid._0_4_ = 0x7f7fffff;
vec4_invalid._4_4_ = 0x7f7fffff;
vec4_invalid._8_4_ = 0x7f7fffff;
vec4_invalid._12_4_ = 0x7f7fffff;
do {
/* try { // try from 000944e9 to 000944ed has its CatchHandler @ 000947e3 */
CCommandBuffer::CCommandBuffer((CCommandBuffer *)this);
iVar1 = iVar1 + -1;
this = this + 0x2554;
} while (iVar1 != -1);
__cxa_atexit(__tcf_0,0,&__dso_handle);
s_CommandBufferMutex = 0;
DAT_003887ec = 0;
g_ExtraClientCmdCanExecuteCvars._4_4_ = 0;
g_ExtraClientCmdCanExecuteCvars._8_4_ = 0;
g_ExtraClientCmdCanExecuteCvars._12_4_ = 0;
g_ExtraClientCmdCanExecuteCvars._16_4_ = 0xffffffff;
g_ExtraClientCmdCanExecuteCvars._20_4_ = 0;
g_ExtraClientCmdCanExecuteCvars._24_4_ = 0xffffffff;
g_ExtraClientCmdCanExecuteCvars._28_4_ = 0xffffffff;
g_ExtraClientCmdCanExecuteCvars._32_4_ = 0;
g_ExtraClientCmdCanExecuteCvars._0_4_ = CaselessStringLessThan;
__cxa_atexit(CUtlDict<int,int>::~CUtlDict,g_ExtraClientCmdCanExecuteCvars,&__dso_handle);
g_ExecutionMarkers = 0;
_DAT_003887d8 = 0;
_DAT_003887dc = 0;
DAT_003887e0 = 0;
_DAT_003887e4 = 0;
__cxa_atexit(CUtlVector<int,CUtlMemory<int,int>>::~CUtlVector,&g_ExecutionMarkers,&__dso_handle);
CUniformRandomStream::CUniformRandomStream((CUniformRandomStream *)g_ExecutionMarkerStream);
ConCommand::ConCommand
((ConCommand *)BindToggle_command,"BindToggle",BindToggle,
"Performs a bind <key> \"increment var <cvar> 0 1 1\"",0,
(int_____char_const__char *)0x0);
__cxa_atexit(ConCommand::~ConCommand,BindToggle_command,&__dso_handle);
ConCommand::ConCommand
((ConCommand *)stuffcmds_command,"stuffcmds",stuffcmds,
"Parses and stuffs command line + commands to command buffer.",0,
(int_____char_const__char *)0x0);
__cxa_atexit(ConCommand::~ConCommand,stuffcmds_command,&__dso_handle);
ConCommand::ConCommand
((ConCommand *)echo_command,"echo",echo,"Echo text to console.",0x10000000,
(int_____char_const__char *)0x0);
__cxa_atexit(ConCommand::~ConCommand,echo_command,&__dso_handle);
ConCommand::ConCommand
((ConCommand *)alias_command,"alias",alias,"Alias a command.",0,
(int_____char_const__char *)0x0);
__cxa_atexit(ConCommand::~ConCommand,alias_command,&__dso_handle);
ConCommand::ConCommand
((ConCommand *)cmd_command,"cmd",cmd,"Forward command to server.",0,
(int_____char_const__char *)0x0);
__cxa_atexit(ConCommand::~ConCommand,cmd_command,&__dso_handle);
ConCommand::ConCommand
((ConCommand *)exec_command,"exec",Cmd_Exec_f,"Execute script file.",0,
(int_____char_const__char *)g_exec_CompletionFunc);
__cxa_atexit(ConCommand::~ConCommand,exec_command,&__dso_handle);
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
⚠ This function has no mangled symbol — it may be internal/static. The
Linux gamedata field uses @-prefix symbol resolution which
requires an exported mangled name. You'll need a Linux byte signature
for this one (extract via extract_signature.java).
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.