_Unwind_RaiseException
0x000adb10 · 351 bytes · unknown
Decompiled
undefined (0 params)
int _Unwind_RaiseException(undefined4 *param_1)
{
int iVar1;
undefined4 *puVar2;
undefined4 *puVar3;
byte bVar4;
undefined4 local_1dc [32];
undefined4 local_15c [18];
int local_114;
undefined4 local_110;
int local_fc;
code *local_34;
int local_18;
bVar4 = 0;
uw_init_context_1();
puVar2 = local_1dc;
puVar3 = local_15c;
for (iVar1 = 0x20; iVar1 != 0; iVar1 = iVar1 + -1) {
*puVar3 = *puVar2;
puVar2 = puVar2 + (uint)bVar4 * -2 + 1;
puVar3 = puVar3 + (uint)bVar4 * -2 + 1;
}
while( true ) {
iVar1 = uw_frame_state_for();
if (iVar1 == 5) {
return 5;
}
if (iVar1 != 0) break;
if (local_34 != (code *)0x0) {
iVar1 = (*local_34)(1,1,*param_1,param_1[1],param_1,local_15c);
if (iVar1 == 6) {
param_1[3] = 0;
puVar2 = local_1dc;
puVar3 = local_15c;
for (iVar1 = 0x20; iVar1 != 0; iVar1 = iVar1 + -1) {
*puVar3 = *puVar2;
puVar2 = puVar2 + (uint)bVar4 * -2 + 1;
puVar3 = puVar3 + (uint)bVar4 * -2 + 1;
}
param_1[4] = local_114 + (local_fc >> 0x1f);
iVar1 = _Unwind_RaiseException_Phase2();
if (iVar1 != 7) {
return iVar1;
}
iVar1 = uw_install_context_1();
_Unwind_DebugHook(local_114,local_110);
*(undefined4 *)(&stack0x00000000 + iVar1) = local_110;
return local_18;
}
if (iVar1 != 8) {
return 3;
}
}
uw_update_context();
}
return 3;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
⚠ This function has no mangled symbol — it may be internal/static. The
Linux gamedata field uses @-prefix symbol resolution which
requires an exported mangled name. You'll need a Linux byte signature
for this one (extract via extract_signature.java).
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.