L L4D2node

GCSDK::ConvertFieldArrayToInText

0x00090650 · 403 bytes · __cdecl

_ZN5GCSDK25ConvertFieldArrayToInTextERKNS_11CColumnInfoEPhiPcib

Decompiled

undefined (6 params)

/* GCSDK::ConvertFieldArrayToInText(GCSDK::CColumnInfo const&, unsigned char*, int, char*, int,
   bool) */

void GCSDK::ConvertFieldArrayToInText
               (CColumnInfo *param_1,uchar *param_2,int param_3,char *param_4,int param_5,
               bool param_6)

{
  int iVar1;
  int iVar2;
  int iVar3;
  int iVar4;
  uint uVar5;
  int iVar6;
  int iVar7;
  char *pcVar8;
  
  iVar1 = *(int *)(param_1 + 0x90);
  *param_4 = '(';
  iVar2 = param_3 / iVar1;
  if (iVar2 < 1) {
    iVar6 = 1;
  }
  else {
    iVar3 = iVar2 + -1;
    iVar6 = 1;
    iVar7 = 0;
    do {
      if (param_6) {
        iVar4 = iVar6 + 1;
        param_4[iVar6] = '?';
        if (iVar7 < iVar3) {
          iVar6 = iVar6 + 2;
          param_4[iVar4] = ',';
        }
        else {
          iVar6 = iVar6 + 2;
          param_4[iVar4] = ')';
        }
      }
      else {
        iVar4 = *(int *)(param_1 + 0x84);
        if (iVar4 == 3) {
          uVar5 = (uint)(short)*(uint *)param_2;
          if (iVar3 <= iVar7) goto LAB_00090774;
          pcVar8 = "%d,";
        }
        else {
          if (iVar4 < 4) {
            if (iVar4 != 2) goto LAB_00090740;
            uVar5 = (uint)(byte)*(uint *)param_2;
          }
          else {
            if (iVar4 != 4) {
              if (iVar4 != 5) goto LAB_00090740;
              if (iVar7 < iVar3) {
                pcVar8 = "%lld,";
              }
              else {
                pcVar8 = "%lld)";
              }
              iVar4 = V_snprintf(param_4 + iVar6,param_5 - iVar6,pcVar8,*(uint *)param_2,
                                 *(uint *)((int)param_2 + 4));
              iVar6 = iVar6 + iVar4;
              goto joined_r0x000906c5;
            }
            uVar5 = *(uint *)param_2;
          }
          if (iVar7 < iVar3) {
            pcVar8 = "%d,";
          }
          else {
LAB_00090774:
            pcVar8 = "%d)";
          }
        }
        iVar4 = V_snprintf(param_4 + iVar6,param_5 - iVar6,pcVar8,uVar5);
        iVar6 = iVar6 + iVar4;
      }
joined_r0x000906c5:
      if (param_5 + -1 <= iVar6) {
LAB_00090740:
        *param_4 = '\0';
        return;
      }
      iVar7 = iVar7 + 1;
      param_2 = (uchar *)((int)param_2 + iVar1);
    } while (iVar7 != iVar2);
  }
  param_4[iVar6] = '\0';
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)