GCSDK::CSchema::IndexField
0x0008eea0 · 326 bytes · __thiscall
_ZN5GCSDK7CSchema10IndexFieldEPKcS2_
Decompiled
undefined (3 params)
/* GCSDK::CSchema::IndexField(char const*, char const*) */
void __thiscall GCSDK::CSchema::IndexField(CSchema *this,char *param_1,char *param_2)
{
char cVar1;
int iVar2;
int iVar3;
int in_GS_OFFSET;
CDbgFmtMsg local_120 [256];
int local_20;
local_20 = *(int *)(in_GS_OFFSET + 0x14);
iVar2 = FindIField(this,param_2);
if (iVar2 != -1) goto LAB_0008eed9;
CDbgFmtMsg::CDbgFmtMsg
(local_120,"Could not find index column \"%s\" on table \"%s\"",param_2,this + 8);
iVar3 = LoggingSystem_LogAssert
("%s (%d) : %s\n","/data/src/gcsdk/sqlaccess/schema.cpp",0x334,local_120);
if (iVar3 != 1) goto LAB_0008eed9;
cVar1 = ShouldUseNewAssertDialog();
if (cVar1 == '\0') {
LAB_0008ef72:
raise(5);
}
else {
CDbgFmtMsg::CDbgFmtMsg
(local_120,"Could not find index column \"%s\" on table \"%s\"",param_2,this + 8);
/* try { // try from 0008efdd to 0008efe1 has its CatchHandler @ 0008eff5 */
cVar1 = DoNewAssertDialog("/data/src/gcsdk/sqlaccess/schema.cpp",0x334,local_120);
if (cVar1 != '\0') goto LAB_0008ef72;
}
_ExitOnFatalAssert("/data/src/gcsdk/sqlaccess/schema.cpp",0x334);
LAB_0008eed9:
AddIndexToFieldNumber(this,iVar2,param_1);
if (local_20 != *(int *)(in_GS_OFFSET + 0x14)) {
/* WARNING: Subroutine does not return */
__stack_chk_fail();
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
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Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.