GCSDK::CGCBase::FindSOCache
0x0007a370 · 561 bytes · __thiscall
_ZN5GCSDK7CGCBase11FindSOCacheERK8CSteamID
Decompiled
undefined (2 params)
/* GCSDK::CGCBase::FindSOCache(CSteamID const&) */
undefined4 __thiscall GCSDK::CGCBase::FindSOCache(CGCBase *this,CSteamID *param_1)
{
int iVar1;
ushort uVar2;
char cVar3;
int iVar4;
ushort *puVar5;
uint uVar6;
undefined4 local_28;
undefined4 local_24;
local_24 = *(undefined4 *)(param_1 + 4);
local_28 = *(undefined4 *)param_1;
uVar2 = *(ushort *)(this + 0x184);
if (uVar2 != 0xffff) {
iVar4 = *(int *)(this + 0x178);
do {
while( true ) {
uVar6 = (uint)uVar2;
iVar1 = uVar6 * 0x14;
cVar3 = (**(code **)(this + 0x174))(&local_28,iVar4 + 8 + iVar1);
if (cVar3 != '\0') break;
cVar3 = (**(code **)(this + 0x174))(*(int *)(this + 0x178) + iVar1 + 8,&local_28);
if (cVar3 == '\0') goto LAB_0007a452;
if ((CUtlRBTree<CUtlMap<CSteamID,GCSDK::CSharedObjectCache*,unsigned_short>::Node_t,unsigned_short,CUtlMap<CSteamID,GCSDK::CSharedObjectCache*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CSteamID,GCSDK::CSharedObjectCache*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel == '\0') &&
(iVar4 = __cxa_guard_acquire(&CUtlRBTree<CUtlMap<CSteamID,GCSDK::CSharedObjectCache*,unsigned_short>::Node_t,unsigned_short,CUtlMap<CSteamID,GCSDK::CSharedObjectCache*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CSteamID,GCSDK::CSharedObjectCache*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel), iVar4 != 0)) {
CUtlRBTree<CUtlMap<CSteamID,GCSDK::CSharedObjectCache*,unsigned_short>::Node_t,unsigned_short,CUtlMap<CSteamID,GCSDK::CSharedObjectCache*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CSteamID,GCSDK::CSharedObjectCache*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel = 0xffff;
DAT_000d287a = 0xffff;
DAT_000d287c = 0xffff;
__cxa_guard_release(&CUtlRBTree<CUtlMap<CSteamID,GCSDK::CSharedObjectCache*,unsigned_short>::Node_t,unsigned_short,CUtlMap<CSteamID,GCSDK::CSharedObjectCache*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CSteamID,GCSDK::CSharedObjectCache*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel);
}
iVar4 = *(int *)(this + 0x178);
uVar2 = *(ushort *)(iVar4 + 2 + iVar1);
if (uVar2 == 0xffff) goto LAB_0007a444;
}
if ((CUtlRBTree<CUtlMap<CSteamID,GCSDK::CSharedObjectCache*,unsigned_short>::Node_t,unsigned_short,CUtlMap<CSteamID,GCSDK::CSharedObjectCache*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CSteamID,GCSDK::CSharedObjectCache*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel == '\0') &&
(iVar4 = __cxa_guard_acquire(&CUtlRBTree<CUtlMap<CSteamID,GCSDK::CSharedObjectCache*,unsigned_short>::Node_t,unsigned_short,CUtlMap<CSteamID,GCSDK::CSharedObjectCache*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CSteamID,GCSDK::CSharedObjectCache*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel), iVar4 != 0)) {
CUtlRBTree<CUtlMap<CSteamID,GCSDK::CSharedObjectCache*,unsigned_short>::Node_t,unsigned_short,CUtlMap<CSteamID,GCSDK::CSharedObjectCache*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CSteamID,GCSDK::CSharedObjectCache*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel = 0xffff;
DAT_000d287a = 0xffff;
DAT_000d287c = 0xffff;
__cxa_guard_release(&CUtlRBTree<CUtlMap<CSteamID,GCSDK::CSharedObjectCache*,unsigned_short>::Node_t,unsigned_short,CUtlMap<CSteamID,GCSDK::CSharedObjectCache*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CSteamID,GCSDK::CSharedObjectCache*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel);
}
iVar4 = *(int *)(this + 0x178);
uVar2 = *(ushort *)(iVar4 + uVar6 * 0x14);
} while (uVar2 != 0xffff);
}
LAB_0007a444:
uVar6 = 0xffff;
uVar2 = 0xffff;
LAB_0007a452:
if (((int)uVar6 < *(int *)(this + 0x17c)) && (uVar2 <= *(ushort *)(this + 0x18a))) {
if ((CUtlRBTree<CUtlMap<CSteamID,GCSDK::CSharedObjectCache*,unsigned_short>::Node_t,unsigned_short,CUtlMap<CSteamID,GCSDK::CSharedObjectCache*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CSteamID,GCSDK::CSharedObjectCache*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel == '\0') &&
(iVar4 = __cxa_guard_acquire(&CUtlRBTree<CUtlMap<CSteamID,GCSDK::CSharedObjectCache*,unsigned_short>::Node_t,unsigned_short,CUtlMap<CSteamID,GCSDK::CSharedObjectCache*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CSteamID,GCSDK::CSharedObjectCache*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel), iVar4 != 0)) {
CUtlRBTree<CUtlMap<CSteamID,GCSDK::CSharedObjectCache*,unsigned_short>::Node_t,unsigned_short,CUtlMap<CSteamID,GCSDK::CSharedObjectCache*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CSteamID,GCSDK::CSharedObjectCache*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel = 0xffff;
DAT_000d287a = 0xffff;
DAT_000d287c = 0xffff;
__cxa_guard_release(&CUtlRBTree<CUtlMap<CSteamID,GCSDK::CSharedObjectCache*,unsigned_short>::Node_t,unsigned_short,CUtlMap<CSteamID,GCSDK::CSharedObjectCache*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CSteamID,GCSDK::CSharedObjectCache*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel);
}
if (uVar2 == 0xffff) {
puVar5 = &CUtlRBTree<CUtlMap<CSteamID,GCSDK::CSharedObjectCache*,unsigned_short>::Node_t,unsigned_short,CUtlMap<CSteamID,GCSDK::CSharedObjectCache*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CSteamID,GCSDK::CSharedObjectCache*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel;
}
else {
puVar5 = (ushort *)(*(int *)(this + 0x178) + (uint)uVar2 * 0x14);
}
if (*puVar5 != uVar2) {
return *(undefined4 *)(*(int *)(this + 0x178) + (uint)uVar2 * 0x14 + 0x10);
}
}
return 0;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.