CUtlRBTree<CUtlMap<void*,CThreadSafeMultiMemoryPool::RawAllocation_t,unsigned_short>::Node_t,unsigned_short,CUtlMap<void*,CThreadSafeMultiMemoryPool::RawAllocation_t,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<void*,CThreadSafeMultiMemoryPool::RawAllocation_t,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>::Insert
0x000776e0 · 769 bytes · __thiscall
_ZN10CUtlRBTreeIN7CUtlMapIPvN26CThreadSafeMultiMemoryPool15RawAllocation_tEtE6Node_tEtNS4_8CKeyLessE10CUtlMemoryI15UtlRBTreeNode_tIS5_tEtEE6InsertERKS5_
Decompiled
undefined (2 params)
/* CUtlRBTree<CUtlMap<void*, CThreadSafeMultiMemoryPool::RawAllocation_t, unsigned short>::Node_t,
unsigned short, CUtlMap<void*, CThreadSafeMultiMemoryPool::RawAllocation_t, unsigned
short>::CKeyLess, CUtlMemory<UtlRBTreeNode_t<CUtlMap<void*,
CThreadSafeMultiMemoryPool::RawAllocation_t, unsigned short>::Node_t, unsigned short>, unsigned
short> >::Insert(CUtlMap<void*, CThreadSafeMultiMemoryPool::RawAllocation_t, unsigned
short>::Node_t const&) */
ushort __thiscall
CUtlRBTree<CUtlMap<void*,CThreadSafeMultiMemoryPool::RawAllocation_t,unsigned_short>::Node_t,unsigned_short,CUtlMap<void*,CThreadSafeMultiMemoryPool::RawAllocation_t,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<void*,CThreadSafeMultiMemoryPool::RawAllocation_t,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Insert(CUtlRBTree<CUtlMap<void*,CThreadSafeMultiMemoryPool::RawAllocation_t,unsigned_short>::Node_t,unsigned_short,CUtlMap<void*,CThreadSafeMultiMemoryPool::RawAllocation_t,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<void*,CThreadSafeMultiMemoryPool::RawAllocation_t,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
*this,Node_t *param_1)
{
undefined4 uVar1;
bool bVar2;
char cVar3;
int iVar4;
int iVar5;
uint uVar6;
uint uVar7;
undefined2 *puVar8;
ushort uVar9;
int local_24;
ushort local_20;
ushort local_1e;
local_1e = *(ushort *)(this + 0x10);
uVar9 = local_1e;
if (local_1e == 0xffff) {
bVar2 = false;
}
else {
do {
local_1e = uVar9;
iVar4 = (uint)local_1e * 0x14;
cVar3 = (**(code **)this)(param_1,*(int *)(this + 4) + iVar4 + 8);
if (cVar3 == '\0') {
if ((Links(unsigned_short)::s_Sentinel == '\0') &&
(iVar5 = __cxa_guard_acquire(&Links(unsigned_short)::s_Sentinel), iVar5 != 0)) {
Links(unsigned_short)::s_Sentinel = 0xffff;
DAT_000d2862 = 0xffff;
DAT_000d2864 = 0xffff;
__cxa_guard_release(&Links(unsigned_short)::s_Sentinel);
}
bVar2 = false;
uVar9 = *(ushort *)(*(int *)(this + 4) + 2 + iVar4);
}
else {
if ((Links(unsigned_short)::s_Sentinel == '\0') &&
(iVar4 = __cxa_guard_acquire(&Links(unsigned_short)::s_Sentinel), iVar4 != 0)) {
Links(unsigned_short)::s_Sentinel = 0xffff;
DAT_000d2862 = 0xffff;
DAT_000d2864 = 0xffff;
__cxa_guard_release(&Links(unsigned_short)::s_Sentinel);
}
bVar2 = true;
uVar9 = *(ushort *)(*(int *)(this + 4) + (uint)local_1e * 0x14);
}
} while (uVar9 != 0xffff);
}
uVar9 = *(ushort *)(this + 0x14);
if (uVar9 != 0xffff) {
iVar4 = *(int *)(this + 4);
local_24 = (uint)uVar9 * 0x14;
puVar8 = (undefined2 *)(local_24 + iVar4);
*(undefined2 *)(this + 0x14) = puVar8[1];
local_20 = uVar9;
goto LAB_00077794;
}
iVar4 = *(int *)(this + 8);
if ((int)(uint)*(ushort *)(this + 0x16) < iVar4) {
uVar7 = *(ushort *)(this + 0x16) + 1;
uVar6 = uVar7 & 0xffff;
if (iVar4 <= (int)uVar6) {
uVar6 = 0xffff;
uVar7 = 0xffff;
}
if (iVar4 <= (int)uVar6) goto LAB_0007795b;
LAB_00077919:
local_20 = (ushort)uVar7;
local_24 = (uVar7 & 0xffff) * 0x14;
}
else {
uVar6 = 0xffff;
if (0 < iVar4) {
uVar6 = 0;
}
uVar7 = (0 < iVar4) - 1;
if ((int)uVar6 < iVar4) goto LAB_00077919;
LAB_0007795b:
CUtlMemory<UtlRBTreeNode_t<CUtlMap<void*,CThreadSafeMultiMemoryPool::RawAllocation_t,unsigned_short>::Node_t,unsigned_short>,unsigned_short>
::Grow((CUtlMemory<UtlRBTreeNode_t<CUtlMap<void*,CThreadSafeMultiMemoryPool::RawAllocation_t,unsigned_short>::Node_t,unsigned_short>,unsigned_short>
*)(this + 4),1);
iVar4 = *(int *)(this + 8);
if ((int)(uint)*(ushort *)(this + 0x16) < iVar4) {
local_20 = *(ushort *)(this + 0x16) + 1;
uVar6 = (uint)local_20;
if ((int)uVar6 < iVar4) {
local_24 = uVar6 * 0x14;
}
else {
local_24 = 0x13ffec;
uVar6 = 0xffff;
local_20 = uVar9;
}
}
else {
uVar6 = 0;
local_24 = 0x13ffec;
if (iVar4 < 1) {
uVar6 = 0xffff;
}
else {
local_24 = 0;
}
local_20 = 0;
if (iVar4 < 1) {
local_20 = uVar9;
}
}
if (iVar4 <= (int)uVar6) {
Error("CUtlRBTree overflow!\n");
}
}
uVar9 = (ushort)uVar6;
*(ushort *)(this + 0x16) = local_20;
iVar4 = *(int *)(this + 4);
puVar8 = (undefined2 *)(local_24 + iVar4);
LAB_00077794:
*(int *)(this + 0x18) = iVar4;
puVar8[1] = 0xffff;
*puVar8 = 0xffff;
puVar8[3] = 0;
puVar8[2] = local_1e;
if (local_1e == 0xffff) {
*(ushort *)(this + 0x10) = local_20;
}
else if (bVar2) {
*(ushort *)(*(int *)(this + 4) + (uint)local_1e * 0x14) = local_20;
}
else {
*(ushort *)(*(int *)(this + 4) + (uint)local_1e * 0x14 + 2) = local_20;
}
InsertRebalance(this,uVar9);
*(short *)(this + 0x12) = *(short *)(this + 0x12) + 1;
local_24 = local_24 + *(int *)(this + 4);
if (local_24 != -8) {
*(undefined4 *)(local_24 + 8) = *(undefined4 *)param_1;
uVar1 = *(undefined4 *)(param_1 + 4);
*(undefined4 *)(local_24 + 0x10) = *(undefined4 *)(param_1 + 8);
*(undefined4 *)(local_24 + 0xc) = uVar1;
}
return local_20;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.