GCSDK::CSharedObjectCache::~CSharedObjectCache
0x00072170 · 294 bytes · __thiscall
_ZN5GCSDK18CSharedObjectCacheD1Ev
Decompiled
undefined (1 param)
/* GCSDK::CSharedObjectCache::~CSharedObjectCache() */
void __thiscall GCSDK::CSharedObjectCache::~CSharedObjectCache(CSharedObjectCache *this)
{
CUtlRBTree<CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::Node_t,unsigned_short,CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
*this_00;
CUtlMemory<UtlRBTreeNode_t<CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>
*this_01;
int *piVar1;
ushort uVar2;
this_00 = (CUtlRBTree<CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::Node_t,unsigned_short,CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
*)(this + 0xc);
*(undefined ***)this = &PTR__CSharedObjectCache_000b5b10;
for (uVar2 = CUtlRBTree<CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::Node_t,unsigned_short,CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::FirstInorder(this_00); uVar2 != 0xffff;
uVar2 = CUtlRBTree<CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::Node_t,unsigned_short,CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::NextInorder(this_00,uVar2)) {
piVar1 = *(int **)((uint)uVar2 * 0x10 + *(int *)(this + 0x10) + 0xc);
if (piVar1 != (int *)0x0) {
(**(code **)(*piVar1 + 4))(piVar1);
}
}
this_01 = (CUtlMemory<UtlRBTreeNode_t<CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>
*)(this + 0x10);
CUtlRBTree<CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::Node_t,unsigned_short,CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::RemoveAll(this_00);
*(undefined2 *)(this + 0x20) = 0xffff;
CUtlMemory<UtlRBTreeNode_t<CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>
::Purge(this_01);
*(undefined2 *)(this + 0x22) = 0xffff;
*(undefined4 *)(this + 0x5c) = 0;
CUtlMemory<GCSDK::CSharedObject*,int>::Purge
((CUtlMemory<GCSDK::CSharedObject*,int> *)(this + 0x50));
*(undefined4 *)(this + 0x60) = *(undefined4 *)(this + 0x50);
CUtlMemory<GCSDK::CSharedObject*,int>::Purge
((CUtlMemory<GCSDK::CSharedObject*,int> *)(this + 0x50));
*(undefined4 *)(this + 0x48) = 0;
CUtlMemory<GCSDK::CSharedObject*,int>::Purge
((CUtlMemory<GCSDK::CSharedObject*,int> *)(this + 0x3c));
*(undefined4 *)(this + 0x4c) = *(undefined4 *)(this + 0x3c);
CUtlMemory<GCSDK::CSharedObject*,int>::Purge
((CUtlMemory<GCSDK::CSharedObject*,int> *)(this + 0x3c));
*(undefined4 *)(this + 0x34) = 0;
CUtlMemory<CSteamID,int>::Purge((CUtlMemory<CSteamID,int> *)(this + 0x28));
*(undefined4 *)(this + 0x38) = *(undefined4 *)(this + 0x28);
CUtlMemory<CSteamID,int>::Purge((CUtlMemory<CSteamID,int> *)(this + 0x28));
CUtlRBTree<CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::Node_t,unsigned_short,CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::RemoveAll(this_00);
*(undefined2 *)(this + 0x20) = 0xffff;
CUtlMemory<UtlRBTreeNode_t<CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>
::Purge(this_01);
*(undefined2 *)(this + 0x22) = 0xffff;
CUtlMemory<UtlRBTreeNode_t<CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>
::Purge(this_01);
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.