GCSDK::CSharedObjectCache::AddSubscriber
0x00071f80 · 218 bytes · __thiscall
_ZN5GCSDK18CSharedObjectCache13AddSubscriberERK8CSteamID
Decompiled
undefined (2 params)
/* GCSDK::CSharedObjectCache::AddSubscriber(CSteamID const&) */
void __thiscall GCSDK::CSharedObjectCache::AddSubscriber(CSharedObjectCache *this,CSteamID *param_1)
{
int iVar1;
int *piVar2;
ushort uVar3;
int iVar4;
iVar1 = *(int *)(this + 0x34);
if (0 < iVar1) {
piVar2 = *(int **)(this + 0x28);
if (piVar2[1] == *(int *)(param_1 + 4) && *piVar2 == *(int *)param_1) {
return;
}
iVar4 = 0;
do {
iVar4 = iVar4 + 1;
if (iVar4 == iVar1) goto LAB_00071fdb;
} while (piVar2[iVar4 * 2 + 1] != *(int *)(param_1 + 4) || piVar2[iVar4 * 2] != *(int *)param_1)
;
if (-1 < iVar4) {
return;
}
}
LAB_00071fdb:
CUtlVector<CSteamID,CUtlMemory<CSteamID,int>>::InsertBefore
((CUtlVector<CSteamID,CUtlMemory<CSteamID,int>> *)(this + 0x28),iVar1,param_1);
for (uVar3 = CUtlRBTree<CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::Node_t,unsigned_short,CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::FirstInorder((CUtlRBTree<CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::Node_t,unsigned_short,CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
*)(this + 0xc)); uVar3 != 0xffff;
uVar3 = CUtlRBTree<CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::Node_t,unsigned_short,CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::NextInorder((CUtlRBTree<CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::Node_t,unsigned_short,CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
*)(this + 0xc),uVar3)) {
CSharedObjectTypeCache::SendAllCreateToSubscriber
(*(CSharedObjectTypeCache **)((uint)uVar3 * 0x10 + *(int *)(this + 0x10) + 0xc),
param_1);
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.