GCSDK::CSharedObjectCache::RemoveSubscriber
0x00071e40 · 287 bytes · __thiscall
_ZN5GCSDK18CSharedObjectCache16RemoveSubscriberERK8CSteamID
Decompiled
undefined (2 params)
/* GCSDK::CSharedObjectCache::RemoveSubscriber(CSteamID const&) */
void __thiscall
GCSDK::CSharedObjectCache::RemoveSubscriber(CSharedObjectCache *this,CSteamID *param_1)
{
int *piVar1;
int iVar2;
int iVar3;
uint uVar4;
int iVar5;
int local_20;
local_20 = *(int *)(this + 0x34);
if (local_20 < 1) {
return;
}
piVar1 = *(int **)(this + 0x28);
iVar5 = *(int *)param_1;
iVar2 = *(int *)(param_1 + 4);
iVar3 = 0;
if (piVar1[1] != iVar2 || *piVar1 != iVar5) {
do {
iVar3 = iVar3 + 1;
if (iVar3 == local_20) {
return;
}
} while (piVar1[iVar3 * 2 + 1] != iVar2 || piVar1[iVar3 * 2] != iVar5);
if (iVar3 < 0) {
return;
}
iVar3 = 0;
do {
iVar3 = iVar3 + 1;
if (iVar3 == local_20) goto LAB_00071ec7;
} while (piVar1[iVar3 * 2 + 1] != iVar2 || piVar1[iVar3 * 2] != iVar5);
if (iVar3 == -1) goto LAB_00071ec7;
}
iVar5 = (local_20 - iVar3) + -1;
if (0 < iVar5) {
_V_memmove(piVar1 + iVar3 * 2,piVar1 + iVar3 * 2 + 2,iVar5 * 8);
local_20 = *(int *)(this + 0x34);
}
*(int *)(this + 0x34) = local_20 + -1;
LAB_00071ec7:
uVar4 = CUtlRBTree<CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::Node_t,unsigned_short,CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::FirstInorder((CUtlRBTree<CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::Node_t,unsigned_short,CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
*)(this + 0xc));
uVar4 = uVar4 & 0xffff;
if (uVar4 == 0xffff) {
return;
}
do {
CSharedObjectTypeCache::SendAllDestroyToSubscriber
(*(CSharedObjectTypeCache **)(uVar4 * 0x10 + *(int *)(this + 0x10) + 0xc),param_1);
uVar4 = CUtlRBTree<CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::Node_t,unsigned_short,CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::NextInorder((CUtlRBTree<CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::Node_t,unsigned_short,CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<int,GCSDK::CSharedObjectTypeCache*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
*)(this + 0xc),(ushort)uVar4);
uVar4 = uVar4 & 0xffff;
} while (uVar4 != 0xffff);
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.