L L4D2node

GCSDK::CJobMgr::RecordOrphanedMessage

0x00062200 · 401 bytes · __cdecl

_ZN5GCSDK7CJobMgr21RecordOrphanedMessageEjy

Decompiled

undefined (2 params)

/* GCSDK::CJobMgr::RecordOrphanedMessage(unsigned int, unsigned long long) */

void GCSDK::CJobMgr::RecordOrphanedMessage(uint param_1,ulonglong param_2)

{
  int *piVar1;
  ushort uVar2;
  char cVar3;
  int iVar4;
  int iVar5;
  uint uVar6;
  Node_t *local_30;
  undefined4 local_24;
  undefined4 local_20;
  
  uVar6 = (uint)*(ushort *)(param_1 + 300);
  local_24 = (undefined4)param_2;
  if (*(ushort *)(param_1 + 300) != 0xffff) {
    iVar4 = *(int *)(param_1 + 0x120);
    do {
      while( true ) {
        iVar5 = uVar6 * 0x10;
        cVar3 = (**(code **)(param_1 + 0x11c))(&local_24,iVar4 + 8 + iVar5);
        if (cVar3 != '\0') break;
        cVar3 = (**(code **)(param_1 + 0x11c))(*(int *)(param_1 + 0x120) + iVar5 + 8,&local_24);
        if (cVar3 == '\0') {
          if (uVar6 != 0xffff) goto LAB_0006238c;
          goto LAB_000622b3;
        }
        if ((CUtlRBTree<CUtlMap<unsigned_int,int,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,int,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
             ::Links(unsigned_short)::s_Sentinel == '\0') &&
           (iVar4 = __cxa_guard_acquire(&CUtlRBTree<CUtlMap<unsigned_int,int,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,int,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
                                         ::Links(unsigned_short)::s_Sentinel), iVar4 != 0)) {
          CUtlRBTree<CUtlMap<unsigned_int,int,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,int,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
          ::Links(unsigned_short)::s_Sentinel = 0xffff;
          DAT_000d2852 = 0xffff;
          DAT_000d2854 = 0xffff;
          __cxa_guard_release(&CUtlRBTree<CUtlMap<unsigned_int,int,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,int,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
                               ::Links(unsigned_short)::s_Sentinel);
        }
        iVar4 = *(int *)(param_1 + 0x120);
        uVar2 = *(ushort *)(iVar4 + 2 + iVar5);
        uVar6 = (uint)uVar2;
        if (uVar2 == 0xffff) goto LAB_000622b3;
      }
      if ((CUtlRBTree<CUtlMap<unsigned_int,int,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,int,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
           ::Links(unsigned_short)::s_Sentinel == '\0') &&
         (iVar4 = __cxa_guard_acquire(&CUtlRBTree<CUtlMap<unsigned_int,int,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,int,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
                                       ::Links(unsigned_short)::s_Sentinel), iVar4 != 0)) {
        DAT_000d2852 = 0xffff;
        CUtlRBTree<CUtlMap<unsigned_int,int,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,int,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
        ::Links(unsigned_short)::s_Sentinel = 0xffff;
        DAT_000d2854 = 0xffff;
        __cxa_guard_release(&CUtlRBTree<CUtlMap<unsigned_int,int,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,int,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
                             ::Links(unsigned_short)::s_Sentinel);
      }
      iVar4 = *(int *)(param_1 + 0x120);
      uVar6 = (uint)*(ushort *)(iVar4 + iVar5);
    } while (*(ushort *)(iVar4 + iVar5) != 0xffff);
  }
LAB_000622b3:
  local_30 = (Node_t *)&local_24;
  local_20 = 0;
  local_24 = (undefined4)param_2;
  uVar6 = CUtlRBTree<CUtlMap<unsigned_int,int,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,int,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
          ::Insert((CUtlRBTree<CUtlMap<unsigned_int,int,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,int,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
                    *)(param_1 + 0x11c),local_30);
  uVar6 = uVar6 & 0xffff;
LAB_0006238c:
  piVar1 = (int *)(uVar6 * 0x10 + *(int *)(param_1 + 0x120) + 0xc);
  *piVar1 = *piVar1 + 1;
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)