GCSDK::CJobMgr::~CJobMgr
0x00060cb0 · 718 bytes · __thiscall
_ZN5GCSDK7CJobMgrD1Ev
Decompiled
undefined (1 param)
/* GCSDK::CJobMgr::~CJobMgr() */
void __thiscall GCSDK::CJobMgr::~CJobMgr(CJobMgr *this)
{
int iVar1;
int iVar2;
int iVar3;
CUtlRBTree<CUtlMap<unsigned_int,int,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,int,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::RemoveAll((CUtlRBTree<CUtlMap<unsigned_int,int,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,int,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
*)(this + 0x11c));
*(undefined2 *)(this + 0x130) = 0xffff;
CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>
::Purge((CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>
*)(this + 0x120));
*(undefined2 *)(this + 0x132) = 0xffff;
CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>
::Purge((CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>
*)(this + 0x120));
iVar1 = *(int *)(this + 0x114);
if (iVar1 != -1) {
iVar3 = 0;
iVar2 = 0;
if (0 < *(int *)(this + 0x100)) {
do {
if ((iVar2 < *(int *)(this + 0x100)) && (iVar2 <= iVar1)) {
if ((CUtlRBTree<CUtlMap<unsigned_int,GCSDK::JobStatsBucket_t,int>::Node_t,int,CUtlMap<unsigned_int,GCSDK::JobStatsBucket_t,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,GCSDK::JobStatsBucket_t,int>::Node_t,int>,int>>
::Links(int)::s_Sentinel == '\0') &&
(iVar1 = __cxa_guard_acquire(&CUtlRBTree<CUtlMap<unsigned_int,GCSDK::JobStatsBucket_t,int>::Node_t,int,CUtlMap<unsigned_int,GCSDK::JobStatsBucket_t,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,GCSDK::JobStatsBucket_t,int>::Node_t,int>,int>>
::Links(int)::s_Sentinel), iVar1 != 0)) {
CUtlRBTree<CUtlMap<unsigned_int,GCSDK::JobStatsBucket_t,int>::Node_t,int,CUtlMap<unsigned_int,GCSDK::JobStatsBucket_t,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,GCSDK::JobStatsBucket_t,int>::Node_t,int>,int>>
::Links(int)::s_Sentinel = 0xffffffff;
DAT_000d2844 = 0xffffffff;
DAT_000d2848 = 0xffffffff;
__cxa_guard_release(&CUtlRBTree<CUtlMap<unsigned_int,GCSDK::JobStatsBucket_t,int>::Node_t,int,CUtlMap<unsigned_int,GCSDK::JobStatsBucket_t,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,GCSDK::JobStatsBucket_t,int>::Node_t,int>,int>>
::Links(int)::s_Sentinel);
}
if (iVar2 != *(int *)(*(int *)(this + 0xfc) + iVar3)) {
((int *)(*(int *)(this + 0xfc) + iVar3))[1] = *(int *)(this + 0x110);
*(int *)(*(int *)(this + 0xfc) + iVar3) = iVar2;
*(int *)(this + 0x110) = iVar2;
}
iVar1 = *(int *)(this + 0x114);
}
do {
if (((iVar2 == iVar1) || (iVar2 = iVar2 + 1, iVar2 < 0)) ||
(*(int *)(this + 0x100) <= iVar2)) goto LAB_00060d50;
iVar3 = iVar3 + 0xec;
} while (iVar2 < 0);
} while( true );
}
LAB_00060d50:
*(undefined4 *)(this + 0x108) = 0xffffffff;
*(undefined4 *)(this + 0x10c) = 0;
}
*(undefined4 *)(this + 0x110) = 0xffffffff;
CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,GCSDK::JobStatsBucket_t,int>::Node_t,int>,int>::
Purge((CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,GCSDK::JobStatsBucket_t,int>::Node_t,int>,int>
*)(this + 0xfc));
*(undefined4 *)(this + 0x114) = 0xffffffff;
CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,GCSDK::JobStatsBucket_t,int>::Node_t,int>,int>::
Purge((CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,GCSDK::JobStatsBucket_t,int>::Node_t,int>,int>
*)(this + 0xfc));
CUtlRBTree<CUtlMap<unsigned_long_long,int,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_long_long,int,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::RemoveAll((CUtlRBTree<CUtlMap<unsigned_long_long,int,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_long_long,int,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
*)(this + 0x90));
*(undefined2 *)(this + 0xa4) = 0xffff;
CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>
::Purge((CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>
*)(this + 0x94));
*(undefined2 *)(this + 0xa6) = 0xffff;
CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>
::Purge((CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>
*)(this + 0x94));
if (*(int *)(this + 0x88) != -1) {
iVar1 = *(int *)(this + 0x74);
if (*(int *)(this + 0x74) != -1) {
do {
iVar2 = *(int *)(this + 0x68) + iVar1 * 0x24;
*(int *)(iVar2 + 0x1c) = iVar1;
iVar1 = *(int *)(iVar2 + 0x20);
} while (*(int *)(iVar2 + 0x20) != -1);
*(undefined4 *)(iVar2 + 0x20) = *(undefined4 *)(this + 0x7c);
if (*(int *)(this + 0x74) != -1) {
*(int *)(this + 0x7c) = *(int *)(this + 0x74);
}
}
*(undefined4 *)(this + 0x74) = 0xffffffff;
*(undefined4 *)(this + 0x78) = 0xffffffff;
*(undefined4 *)(this + 0x80) = 0;
}
if (-1 < *(int *)(this + 0x70)) {
if (*(void **)(this + 0x68) != (void *)0x0) {
free(*(void **)(this + 0x68));
*(undefined4 *)(this + 0x68) = 0;
}
*(undefined4 *)(this + 0x6c) = 0;
}
*(undefined4 *)(this + 0x5c) = 0;
CUtlMemory<GCSDK::CJobMgr::JobSleeping_t,int>::Purge
((CUtlMemory<GCSDK::CJobMgr::JobSleeping_t,int> *)(this + 0x50));
*(undefined4 *)(this + 0x60) = *(undefined4 *)(this + 0x50);
CUtlMemory<GCSDK::CJobMgr::JobSleeping_t,int>::Purge
((CUtlMemory<GCSDK::CJobMgr::JobSleeping_t,int> *)(this + 0x50));
if (*(int *)(this + 0x44) != -1) {
iVar1 = *(int *)(this + 0x30);
if (*(int *)(this + 0x30) != -1) {
do {
iVar2 = *(int *)(this + 0x24) + iVar1 * 0x14;
*(int *)(iVar2 + 0xc) = iVar1;
iVar1 = *(int *)(iVar2 + 0x10);
} while (*(int *)(iVar2 + 0x10) != -1);
*(undefined4 *)(iVar2 + 0x10) = *(undefined4 *)(this + 0x38);
if (*(int *)(this + 0x30) != -1) {
*(int *)(this + 0x38) = *(int *)(this + 0x30);
}
}
*(undefined4 *)(this + 0x30) = 0xffffffff;
*(undefined4 *)(this + 0x34) = 0xffffffff;
*(undefined4 *)(this + 0x3c) = 0;
}
if (-1 < *(int *)(this + 0x2c)) {
if (*(void **)(this + 0x24) != (void *)0x0) {
free(*(void **)(this + 0x24));
*(undefined4 *)(this + 0x24) = 0;
}
*(undefined4 *)(this + 0x28) = 0;
}
CUtlRBTree<CUtlMap<unsigned_long_long,GCSDK::CJob*,int>::Node_t,int,CUtlMap<unsigned_long_long,GCSDK::CJob*,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,GCSDK::CJob*,int>::Node_t,int>,int>>
::RemoveAll((CUtlRBTree<CUtlMap<unsigned_long_long,GCSDK::CJob*,int>::Node_t,int,CUtlMap<unsigned_long_long,GCSDK::CJob*,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,GCSDK::CJob*,int>::Node_t,int>,int>>
*)this);
*(undefined4 *)(this + 0x18) = 0xffffffff;
CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,GCSDK::CJob*,int>::Node_t,int>,int>::Purge
((CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,GCSDK::CJob*,int>::Node_t,int>,int>
*)(this + 4));
*(undefined4 *)(this + 0x1c) = 0xffffffff;
CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,GCSDK::CJob*,int>::Node_t,int>,int>::Purge
((CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,GCSDK::CJob*,int>::Node_t,int>,int>
*)(this + 4));
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.